Achievement Showcase
The Federal Republic of Floresia is a nation led by President for Life Kei Flores on the continent of Asia. The Federal Republic of Floresia's government is a Federal Republic with very moderate social policies. Economically, The Federal Republic of Floresia favors far left wing policies. The official currency of The Federal Republic of Floresia is the Fragrance. At 735 days old, The Federal Republic of Floresia is an ancient nation. The Federal Republic of Floresia has a population of 3,093,917 and a land area of 21,000.00 sq. miles. This gives it a national average population density of 147.33. Pollution in the nation is almost non-existent. The citizens' faith in the government is seriously lacking with an approval rating of 17.0024%.
Federal Republic of Floresia – National Summary
---
GENERAL OVERVIEW
Official Name: Federal Republic of Floresia
Capital: Flora City (also an Autonomous City-State)
Population: ~600 million
Land Area: ~16.3 million square kilometers
Currency: Fragrance (FRG) (𐌅̶)
Value benchmarked to the Philippine Peso when it was at its strongest
GDP: ~117 trillion FRG
GDP per Capita: ~195,000 FRG
Income distribution mirrors that of the United States
Main Industries:
1st: Technology
2nd: Fishing
3rd: Oil and Gas Production
---
NATIONAL IDEOLOGY: HARMONIOCRACY
System: Harmoniocracy — a unique Floresian ideology where all political ideologies (Democracy, Monarchism, Communism, Socialism, Liberalism, Nationalism, etc.) are legally protected and equally empowered to participate in governance.
Elections:
Parties of any ideology may run for office.
Elected parties must govern according to their ideology while still adhering strictly to the Constitution.
Balance of Power Example:
A Communist Party may win and enact pro-worker policies, but may not suppress markets or private businesses.
A Monarchist Party may advocate royalist values but cannot override constitutional liberties.
---
GOVERNMENT STRUCTURE
Legislative Branch – Tricameral System
1. Chamber of the Senate – Voice of the Republic
2. House of Representatives – Voice of the People
3. House of Monarchical Representatives – Voice of the Kingdoms
> All three chambers must work in harmony to pass national legislation, ensuring balance between the federal, popular, and monarchical powers.
Executive Branch
President for Life (elected nationally)
Supported by Ministers and Secretaries from each sector of governance
Judicial Branch
Supreme Federal Court
High Monarchical Tribunal (for inter-kingdom and royal disputes)
Regional Courts
---
ADMINISTRATIVE DIVISIONS
Floresia follows a multi-tiered structure:
1. Federal Government
2. Kingdoms (29 in total)
Each ruled by a King or Queen, who governs their kingdom under the Floresian Constitution
3. Provinces
4. Municipalities / Towns / Cities
5. Barangays
6. Sitios
> Flora City is a special administrative unit: an Autonomous City-State, independent of any Kingdom.
---
RELIGION: FLOWERISM
National Religion: Flowerism
Focuses on the human connection to flowers and nature
Worships Flowria, the "Creator" and goddess of life and harmony
Led by the Gardener (spiritual leader similar to a Pope)
Peaceful, voluntary, and non-coercive
---
LANGUAGE: VARA'NE
Type: Constructed national language
Influences: Russian + Japanese + French
Grammar:
Sentence Order: SOV (Subject-Object-Verb)
Tense Markers:
-ka (past), -na (future)
Particles:
ka (question), ne (politeness), la (linking/possessive)
Examples of Core Vocabulary:
bara (light), ziva (water), riva (life), shira (flower)
---
GOVERNMENT INSTITUTIONS & STRUCTURE
Floresia’s government is deeply structured to accommodate its hybrid federal-monarchical system. It is made up of various bodies, totaling over 100 official entities:
Examples include:
Departments (e.g., Defense, Health, Education, Culture)
Ministries (specific to Kingdom governance)
Agencies (e.g., Space, Cybersecurity, Innovation)
Bureaus (e.g., Immigration, Monarchical Affairs)
Commissions (e.g., Human Rights, Science, Ethics)
Authorities, Councils, Boards, Offices, Corporations, Divisions, Services, Institutes, Secretariats
Each with unique mandates covering domestic, royal, technological, environmental, and humanitarian responsibilities
Basic Information | |
---|---|
Nation Name: | Floresia |
Leader Name: | Kei Flores |
Nation ID: |
550413 https://politicsandwar.com/nation/id=550413
|
Awards: |
![]() |
Founded: | 06/15/2023 (735 Days Old) |
Last Activity: | Active 8 hours ago |
Discord Username: | Kei けい#3870 |
Unique ID: | 1da99e0c944aa1f430855f10a |
International Relations | |
Alliance: | Eclipse ![]() Astronaut |
Alliance Seniority: | 36 days |
Color Trade Bloc: | ![]() |
Commendations: | 14 |
Denouncements: | 4 |
Nation Page Visits: | 2,857 |
Economic | |
Population: | 3,093,917 |
Infrastructure: | 26,000.00 |
Land Area: | 21,000 sq. miles |
Avg Pop Density: | 147.33 people/sq. mi |
GDP: | $5,447,234,537.00 |
GDP per Capita: | $1,760.63 |
GNI: | $4,165,298,605.00 |
Economic Policies: | Far Left ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Federal Republic ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Flowerism ![]() |
National Animal: |
![]() |
Approval Rating: | 17% (17) |
Pollution Index: | 143 points |
Radiation Index: | 147.80 R (Global: 120.79 R) |
OBL Team: | The Petal Strikers ![]() |
Military | |
Nation Rank: | #3,199 of 11,498 Nations (27.82%) |
Nation Score: ![]() |
2,440.00 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 575,643 436,978 |
![]() Lost: Destroyed: |
6,500 35,352 19,357 |
![]() Lost: Destroyed: |
975 1,933 1,574 |
![]() Lost: Destroyed: |
65 208 119 |
![]() Lost: Captured: |
56 Unknown Unknown |
![]() Launched: Eaten: |
0 0 2 |
![]() Launched: Eaten: |
0 0 1 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 18,588.71 |
Infrastructure Lost: | 6,599.00 |
Money Looted: | $432,368,618.12 |
Wars Won: | 103 |
Wars Lost: | 14 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
13 Cities [M] | |||||||||||||||||||||||||||||||
Flora City [Capital Sector] | 2,000.00 Infra, 283,454 People | ||||||||||||||||||||||||||||||
Goldcrown Bastion [Aurealmia Sector] | 2,000.00 Infra, 283,436 People | ||||||||||||||||||||||||||||||
Sovereign Bloom [Florentia Sector] | 2,000.00 Infra, 283,436 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||
Bulletins | |||||||||||||||||||||||||||||||
![]() |
Floresia Rescued—At a Cost: Full Eclipse Takeover Ends Martial Law, Sparks Secession Crisis A 65M bailout from the Eclipse alliance restored order in Floresia—by turning it into a de facto puppet state. |
||||||||||||||||||||||||||||||
Floresia Rescued—At a Cost: Full Eclipse Takeover Ends Martial Law, Sparks Secession Crisis A 65M bailout from the Eclipse alliance restored order in Floresia—by turning it into a de facto puppet state. |
|||||||||||||||||||||||||||||||
![]() |
Floresian Expansion Plan Ends in Collapse: Treasury Empty, Nation Under Martial Law A failed leap from 3 to 10 cities has emptied Floresia’s treasury, collapsed public services, and plunged the nation into martial law. |
||||||||||||||||||||||||||||||
Floresian Expansion Plan Ends in Collapse: Treasury Empty, Nation Under Martial Law A failed leap from 3 to 10 cities has emptied Floresia’s treasury, collapsed public services, and plunged the nation into martial law. |
|||||||||||||||||||||||||||||||
![]() |
Floresia's political parties loses to FUP again Federal Unity Party once again dominates regional elections for the 27th time in a row. |
||||||||||||||||||||||||||||||
Floresia's political parties loses to FUP again Federal Unity Party once again dominates regional elections for the 27th time in a row. |
|||||||||||||||||||||||||||||||
See All | |||||||||||||||||||||||||||||||
Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
3 National Projects | |||||||||||||||||||||||||||||||
![]() |
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
||||||||||||||||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
|||||||||||||||||||||||||||||||
![]() |
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
||||||||||||||||||||||||||||||
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
|||||||||||||||||||||||||||||||
![]() |
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
||||||||||||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |