The Self-Serving Regime of Titanus is a nation led by Count Chocula III on the continent of North America. The Self-Serving Regime of Titanus's government is a Theocratic Dictatorship with very authoritarian social policies. Economically, The Self-Serving Regime of Titanus favors far right wing policies. The official currency of The Self-Serving Regime of Titanus is the Dollar. At 1,249 days old, The Self-Serving Regime of Titanus is an ancient nation. The Self-Serving Regime of Titanus has a population of 4,779,960 and a land area of 60,000.00 sq. miles. This gives it a national average population density of 79.67. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
We shall outlaw fear so that our people might be happy, for who wants to fear?
Basic Information | |
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Nation Name: | Titanus |
Leader Name: | Chocula III |
Nation ID: |
402732 https://politicsandwar.com/nation/id=402732
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Founded: | 02/07/2022 (1,249 Days Old) |
Last Activity: | Active 5 hours ago |
Discord Username: | Belisarius#1982 |
Unique ID: | 25195da81d0beee5889d94674 |
International Relations | |
Alliance: | The Fighting Pacifists ![]() Armed Peacekeeper |
Alliance Seniority: | 675 days |
Color Trade Bloc: | ![]() |
Commendations: | 23 |
Denouncements: | 3 |
Nation Page Visits: | 4,541 |
Economic | |
Population: | 4,779,960 |
Infrastructure: | 33,995.12 |
Land Area: | 60,000 sq. miles |
Avg Pop Density: | 79.67 people/sq. mi |
GDP: | $5,893,921,323.00 |
GDP per Capita: | $1,233.05 |
GNI: | $3,486,551,175.00 |
Economic Policies: | Far Right ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Theocratic Dictatorship ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Authoritarian ![]() |
State Religion: | First United Church of Cthulhu ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-260.05) |
Pollution Index: | 71 points |
Radiation Index: | 107.56 R (Global: 90.70 R) |
OBL Team: | Penetrators ![]() |
Military | |
Nation Rank: | #2,175 of 11,655 Nations (18.66%) |
Nation Score: ![]() |
4,587.68 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
357,000 2,120,251 2,285,638 |
![]() Lost: Destroyed: |
18,900 114,692 110,034 |
![]() Lost: Destroyed: |
1,125 7,110 6,854 |
![]() Lost: Destroyed: |
345 1,003 453 |
![]() Lost: Captured: |
9 Unknown Unknown |
![]() Launched: Eaten: |
6 6 33 |
![]() Launched: Eaten: |
0 0 6 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 28,715.11 |
Infrastructure Lost: | 76,779.00 |
Money Looted: | $86,522,311.71 |
Wars Won: | 15 |
Wars Lost: | 46 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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24 Cities [M] | |||||||||||||||||||||||||||||||
Dimmsdale | 1,579.25 Infra, 233,001 People | ||||||||||||||||||||||||||||||
Bangalot | 1,574.09 Infra, 232,240 People | ||||||||||||||||||||||||||||||
Pentupalot | 1,563.03 Infra, 198,162 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
5 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |