The Self-Serving Regime of Titanus is a nation led by Count Chocula III on the continent of North America. The Self-Serving Regime of Titanus's government is a Theocratic Dictatorship with very authoritarian social policies. Economically, The Self-Serving Regime of Titanus favors far right wing policies. The official currency of The Self-Serving Regime of Titanus is the Dollar. At 1,166 days old, The Self-Serving Regime of Titanus is an ancient nation. The Self-Serving Regime of Titanus has a population of 4,781,842 and a land area of 60,000.00 sq. miles. This gives it a national average population density of 79.70. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
We shall outlaw fear so that our people might be happy, for who wants to fear?
Basic Information | |
---|---|
Nation Name: | Titanus |
Leader Name: | Chocula III |
Nation ID: |
402732 https://politicsandwar.com/nation/id=402732
|
Founded: | 02/07/2022 (1,166 Days Old) |
Last Activity: | Active 55 hours ago |
Discord Username: | Belisarius#1982 |
Unique ID: | 98ddc63b064ef1f67570e3199 |
International Relations | |
Alliance: | The Fighting Pacifists ![]() Armed Peacekeeper |
Alliance Seniority: | 592 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 23 (1.9 days) |
Commendations: | 22 |
Denouncements: | 2 |
Nation Page Visits: | 3,964 |
Economic | |
Population: | 4,781,842 |
Infrastructure: | 33,579.52 |
Land Area: | 60,000 sq. miles |
Avg Pop Density: | 79.70 people/sq. mi |
GDP: | $5,415,857,885.00 |
GDP per Capita: | $1,132.59 |
GNI: | $3,971,006,550.00 |
Economic Policies: | Far Right ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Theocratic Dictatorship ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Authoritarian ![]() |
State Religion: | First United Church of Cthulhu ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-193.14) |
Pollution Index: | 71 points |
Radiation Index: | 675.98 R (Global: 774.92 R) |
OBL Team: | Penetrators ![]() |
Military | |
Nation Rank: | #2,651 of 11,098 Nations (23.89%) |
Nation Score: ![]() |
3,264.49 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
0 2,000,251 2,192,839 |
![]() Lost: Destroyed: |
0 108,692 108,308 |
![]() Lost: Destroyed: |
0 6,753 6,854 |
![]() Lost: Destroyed: |
0 897 448 |
![]() Lost: Captured: |
5 Unknown Unknown |
![]() Launched: Eaten: |
3 4 33 |
![]() Launched: Eaten: |
0 0 5 |
Nation Stats | |
Infrastructure Destroyed: | 26,822.26 |
Infrastructure Lost: | 55,253.00 |
Money Looted: | $86,522,311.71 |
Wars Won: | 15 |
Wars Lost: | 27 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 Cities [M] | |||||||||||||||||
Dimmsdale | 1,466.08 Infra, 215,633 People | ||||||||||||||||
Bangalot | 1,477.45 Infra, 217,305 People | ||||||||||||||||
Pentupalot | 1,474.93 Infra, 216,892 People | ||||||||||||||||
Nation Activity | |||||||||||||||||
|
|||||||||||||||||
Nation Score Over Time | |||||||||||||||||
Score Component Breakdown | |||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||
5 National Projects | |||||||||||||||||
![]() |
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
|||||||||||||||||
![]() |
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
||||||||||||||||
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
|||||||||||||||||
![]() |
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
|||||||||||||||||
![]() |
International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
||||||||||||||||
International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
|||||||||||||||||
![]() |
Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
||||||||||||||||
Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |