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Acrabinnia

Achievement Showcase

9 Achievement


The Kingdom of Acrabinnia is a nation led by Great King Steven Hoffmann on the continent of Asia. The Kingdom of Acrabinnia's government is a Constitutional Monarchy with very liberal social policies. Economically, The Kingdom of Acrabinnia favors far left wing policies. The official currency of The Kingdom of Acrabinnia is the Dollar. At 553 days old, The Kingdom of Acrabinnia is an ancient nation. The Kingdom of Acrabinnia has a population of 13,543,748 and a land area of 108,000.00 sq. miles. This gives it a national average population density of 125.41. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Key dates

Joined PnW - 09/14/2021

Joined The Knights Radiant (TKR) - 10/01/2021

Promoted to Milcom Commander/Bridge Crew Leader - 11/12/2021

Promoted to High Prince of War (Milcom Low Gov) - 12/29/2021

Promoted to Herald of War (Milcom High Gov) - 09/18/2022

 

My proudest alliance achievements

Goldy's Hammer (Winning the weekly raiding competition for 4 weeks in a row) - 11/01/2021

 

My proudest in-game achievements

Legendary Raider (More than $1,000,000,000 Lifetime Money Looted) - 12/06/2021

Beloved (Receive 100 Commendations) - 01/09/2022

Hannibal (Win over 200 wars) - 01/18/2022

9 (Be Engaged in 9 Active Wars Simultaneously) - 01/28/2022

 

War stats

  1. The Big $hort (01/23/2022 - 02/14/2022):
    • City count: 12 --> 15
    • Net damage: 2.82 billion (2nd in TKR)
    • Raw damage per city: 242.7 million to 303.3 million (1st in TKR)
    • Money looted: 1.09 billion (2nd in TKR)
    • Infra lost: 55.55 million
    • Net profit/loss: 265.42 million profit
    • Number of wars fought: 53 (47 wins, 0 losses, 6 expirations)
    • Missiles/Nukes eaten: 21 missiles/3 nukes
  2. Hollywood vs Celestial and Church of Atom (06/29/2022 - 08/02/2022):
    • City count: 29
    • Net damage: 2.38 billion (3rd in TKR)
    • Raw damage per city: 156.32 million (2nd in TKR)
    • Money looted: 2.66 billion (3rd in TKR)
    • Infra lost: 478.36 million
    • Number of wars fought: 66 (61 wins, 3 losses, 2 expirations)
    • Missiles/Nukes eaten: 81 missiles (first in TKR)/25 nukes

Basic Information
Nation Name: Acrabinnia
Leader Name: Steven Hoffmann
Nation ID: 361375
Awards:
Founded: 09/14/2021 (553 Days Old)
Last Activity: Active 3 hours ago
Discord Username:Steven Hoffmann#9062
Unique ID: 5bcb6a87a766d652b37bf7a06
International Relations
Alliance: The Knights Radiant Alliance Flag
Herald
Alliance Seniority:537 days
Color Trade Bloc: Orange Men Bad
Commendations: 448
Denouncements: 28
Nation Page Visits: 39,718
Economic
Population: 13,543,748
Infrastructure: 100,800.00
Land Area: 108,000 sq. miles
Avg Pop Density: 125.41 people/sq. mi
GDP: $22,378,887,368.00
GDP per Capita: $1,652.34
GNI: $13,910,911,755.00
Economic Policies: Far Left
Currency: Currency Image Dollar
Domestic
Government Type: Constitutional Monarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Liberal
State Religion: Lisztism Lisztism
National Animal: National Animal ImageFox
Approval Rating: 0% (-1335.63)
Pollution Index: 14,868 points
Radiation Index: 103.28 R (Global: 101.58 R)
OBL Team: Foxes
Military
Nation Rank: #292 of 33,914 Nations (0.86%)
Nation Score: More Information 6,835.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
10,040,545
18,680,627
Tanks:
Lost:
Destroyed:
18,000
609,870
641,978
Aircraft:
Lost:
Destroyed:
2,700
29,590
52,555
Ships:
Lost:
Destroyed:
0
3,687
4,867
Spies: Unknown
Missiles:
Launched:
Eaten:
0
86
119
Nuclear Weapons:
Launched:
Eaten:
0
44
54
Nation Stats
Infrastructure Destroyed: 516,291.38
Infrastructure Lost: 182,486.00
Money Looted: $2,838,261,812.66
Wars Won: 364
Wars Lost: 43
Bounties

There are no posted bounties on this nation.

Map
36 Cities [M]
Nation Activity
03/16 04:01 am - Steven Hoffmann built a new project: Bauxiteworks
02/09 08:36 pm - The Revanchist of Revans Empire has publicly commended the nation of Acrabinnia.
01/24 11:10 pm - Craleos of Leos Republic has publicly commended the nation of Acrabinnia.
01/16 03:33 am - Acrabinnia changed their Color Trade Bloc from Gray to Orange.
01/10 04:31 pm - Steven Hoffmann built a new project: Vital Defense System
01/03 07:44 pm - Acrabinnia changed their Color Trade Bloc from Gray to Orange.
01/03 07:44 pm - Acrabinnia declared war on Gremenia for the reason of "Dead men taste like chicken.".
01/01 01:02 am - Acrabinnia had war declared by Bobs Burgers for the reason of "We have come to liberate you".
12/31 08:11 pm - Acrabinnia changed their Color Trade Bloc from Gray to Orange.
12/31 07:32 pm - Acrabinnia had war declared by Emeraldlite for the reason of "Nice nation, it would be a shame if...".
12/31 04:29 pm - Acrabinnia had war declared by Kingdom of Alba for the reason of "Third Punic War".
12/31 03:53 pm - Acrabinnia declared war on The United Holy Republic for the reason of "Say hello to my little friend!".
12/31 03:52 pm - Acrabinnia declared war on The Eternals for the reason of "Tech Raid, PM for peace.".
12/31 03:52 pm - Acrabinnia declared war on Rayziel Arkenia for the reason of "We don't like you".
12/31 03:51 pm - Acrabinnia declared war on Federation of Knox for the reason of "Arrgh!".
12/31 03:51 pm - Acrabinnia declared war on Voltania for the reason of "We don't like you".
12/31 03:51 pm - Acrabinnia declared war on Cyrodiil for the reason of "A not-so-general dispute".
12/28 11:23 am - Acrabinnia changed their Color Trade Bloc from Gray to Orange.
12/26 04:52 pm - Acrabinnia had war declared by Enemy for the reason of "Nice nation, it would be a shame if...".
12/26 04:45 pm - Acrabinnia had war declared by Pellon Wesaurps for the reason of "Me too, thanks".
12/26 02:34 pm - Acrabinnia had war declared by Draginian Empire for the reason of "Hey there Hoff".
12/26 08:22 am - Acrabinnia declared war on Allied Union of Escary for the reason of "We like taking candy from babies".
12/26 08:22 am - Acrabinnia declared war on Snow for the reason of "Blood for the Blood God!".
12/26 08:21 am - Acrabinnia declared war on Gremenia for the reason of "Arrgh!".
12/26 08:21 am - Acrabinnia declared war on The Eternals for the reason of "Tech Raid, PM for peace.".
12/26 08:21 am - Acrabinnia declared war on The Thunder Cross Empire for the reason of "I will have vengeance.".
12/26 08:21 am - Acrabinnia declared war on Archipelago for the reason of "We like taking candy from babies".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
21 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 50% chance of shooting down enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 20% chance of thwarting enemy nuclear attacks.