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Marius Meritocracy

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Marius Meritocracy is a nation led by President MariusEmber on the continent of North America. Marius Meritocracy's government is a Federal Republic with very moderate social policies. Economically, Marius Meritocracy favors right wing policies. The official currency of Marius Meritocracy is the Dollar. At 1,161 days old, Marius Meritocracy is an ancient nation. Marius Meritocracy has a population of 7,156,014 and a land area of 108,500.00 sq. miles. This gives it a national average population density of 65.95. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


The Marius Meritocracy was founded after the oppressed people of the Misguided Union rose up against the socialist regime.  Founded in the principles of liberty and capitalism, a President was elected and the capital established.  Free now to peruse their own prosperity, the MM is forging ahead as one of the newest players in the politiCal landscape.  


Basic Information
Nation Name: Marius Meritocracy VIP
Leader Name: MariusEmber
Nation ID: 360842
Awards:
Founded: 09/13/2021 (1,161 Days Old)
Last Activity: Active in the last 7 days
Discord Username:MariusEmber#0832
Unique ID: 436201422fb8ce6dcde12ac2b
International Relations
Alliance: Camelot Alliance Flag
🏰Knight
Alliance Seniority:730 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 47 (3.9 days)
Commendations: 35
Denouncements: 4
Nation Page Visits: 6,336
Recent Visitors: VIP Only 3 nations from 1 alliances in past 24 hours
Economic
Population: 7,156,014
Infrastructure: 49,775.88
Land Area: 108,500 sq. miles
Avg Pop Density: 65.95 people/sq. mi
GDP: $6,995,742,162.00
GDP per Capita: $977.60
GNI: $5,246,223,475.00
Economic Policies: Right
Currency: Currency Image Dollar
Domestic
Government Type: Federal Republic Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: Catholicism Catholicism
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-265.6)
Pollution Index: 403 points
Radiation Index: 476.59 R (Global: 379.16 R)
OBL Team: Marius Patriots
Military
Nation Rank: #2,060 of 12,259 Nations (16.80%)
Nation Score: More Information 4,554.40
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
7,700,643
8,133,161
Tanks:
Lost:
Destroyed:
0
473,120
447,388
Aircraft:
Lost:
Destroyed:
0
32,588
34,476
Ships:
Lost:
Destroyed:
0
1,683
1,734
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
0
12
Nuclear Weapons:
Launched:
Eaten:
0
20
18
Nation Stats
Infrastructure Destroyed: 98,050.05
Infrastructure Lost: 184,702.00
Money Looted: $246,797,570.65
Wars Won: 25
Wars Lost: 64
Bounties

There are no posted bounties on this nation.

Map
31 Cities [M]
Nation Activity
11/13 08:00 am - Marius Meritocracy had war declared by Republic of Maphilindo for the reason of "War is inevitable.".
11/13 08:00 am - Marius Meritocracy had war declared by Kingdom of Bohemia for the reason of "You brought this on yourself".
11/13 08:00 am - Marius Meritocracy had war declared by Savant for the reason of "You didn't laugh at our ".
11/03 01:34 am - Marius Meritocracy had war declared by Oort for the reason of "The working class of your country deserves better. We fight for them".
11/03 01:29 am - Marius Meritocracy had war declared by Luciana for the reason of "Gib me all ur moneyz".
11/03 01:19 am - Marius Meritocracy declared war on The land of Xor for the reason of "Get off my plane.".
11/03 01:15 am - Marius Meritocracy had war declared by Zakuul for the reason of "Tech Raid, PM for peace.".
11/02 11:47 pm - Marius Meritocracy declared war on Shelly for the reason of "Me too, thanks".
10/24 03:31 am - MariusEmber built a new project: Center for Civil Engineering
10/05 02:45 pm - pqnos of pqnismos has publicly commended the nation of Marius Meritocracy.
10/05 02:31 pm - MariusEmber built a new project: Specialized Police Training Program
09/18 11:00 pm - Clarissa of Clarisse has publicly commended the nation of Marius Meritocracy.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
15 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.