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The Imperial Republic of Brunsbrick is a nation led by The Brick Council on the continent of North America. The Imperial Republic of Brunsbrick's government is a Constitutional Monarchy with very authoritarian social policies. Economically, The Imperial Republic of Brunsbrick favors far left wing policies. The official currency of The Imperial Republic of Brunsbrick is the Brucine Marc. At 1,323 days old, The Imperial Republic of Brunsbrick is an ancient nation. The Imperial Republic of Brunsbrick has a population of 1,918,665 and a land area of 34,700.00 sq. miles. This gives it a national average population density of 55.29. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Grand Sovran (Regent): Giovanni Fabri
Monarch: Carli I (Carli Simoune Anjâi I), House of Anjâi
Cabinet: the Brick Council
STATE OF MARTIAL LAW DECLARED; REGENCY HAS BEEN DECLARED
No elections at any moment.
The Brick Council.
The Cjamare (Building of the Brick Council).
Grand Sovran Giovanni Fabri.
The Imperial Republic of Brunsbrick is a nation led by King Carli I (House of Anjâi) and the Brick Council, led by Grand Sovran Giovanni Fabri. The Imperial Republic is located on Scene System #3 "North America". The Imperial Republic of Brunsbrick's government is a Constitutional Monarchy with authoritarian social policies, and does not hold elections of any kind, and only the Brick Council, by vote or, or the King himself can appoint the Grand Sovran, and the council members. Economically, The Imperial Republic of Brunsbrick favors far left wing policies, as the country boasts a planned economy. The official currency of The Imperial Republic of Brunsbrick is the Brucine Marc. The Imperial Republic of Brunsbrick is a somewhat old nation, founded in May 8th of 2064 by a small group of explorers/wanderers which slowly grew from a small colony to a full-fledged nation, making the Imperial Republic decades old. The Imperial Republic of Brunsbrick has an estimated population of more than 2,900,000 and an estimated land area of 34,700.00 sq. miles. This gives it an estimated national average population density of more than 83.41. Pollution in the nation is a disaster. The citizens' faith in the government is somewhat fine.
Map of the Imperial Republic of Brunsbrick (9/6/2104)
View Nation Factbook | View Nation
National Factbook | |
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Flag: | |
Nation Name: | Brunsbrick |
Leader Name: | The Brick Council |
Currency: |
Brucine Marc |
National Animal: |
Sheep |
History: | <1972: Nomadic wanderer tribes called the "Bruns" scavenge all throughout the ruins of Scene #50 "Alaska"; Muntar, a Brickthrower outpost was founded on the vicinity of Sub-scene "Anchorage" on May 8th, 1984. Other Brunnish outposts like Armonti, Pas dal Anjel, Sanna and many more are founded later on from 1985-2001. Notable exceptions include the outposts of Font (2006), Busc Carona (2018) and Altrefont (2021). Meanwhile, other a tribe related to the Bruns, the Rossites, founded numerous outposts all across Scene #50 from 1981-2024. Examples of Rossite outposts include Prinsìpio (1987), Porto Rico (1989) and Vero (1991). While other outposts would go on to grow as full-fledged countries, other outposts disbanded for a variety of reasons. Muntar, a small outpost comprised of only >120 Bruns, would slowly but surely grow in a matter of several decades. May 8th, 2064: After successfully resisting countless attempted invasions from different countries and isolating itself for several decades, Muntar and several other outposts in what would become the Imperial Republic of Brunsbrick would grow to >1000, accepting new wanderers and explorers alike to further grow their outposts, as long as they integrate and assimilate into said outposts. July 2nd, 2064: Many of the outposts expanded their land size, and built more infrastructure in order to house more explorers. These outposts would later call themselves "towns", as they would grow up to >5000 people, now led by a governing body, these outposts essentially became countries of their own. January 4th, 2065: Territorial expansion led to the discovery of abundant resources in the Muntar Range, leading to many existing countries in proximity to the mountain range to exploit said resources by establishing improvements focused on harvesting raw resources, like coal and iron. April 1st, 2065 - November 22nd, 2065: |
Geography | |
Continent: | North America |
Land Area: | 55,844.10 sq. km |
Terrain: | The Imperial Republic is home to highly rugged terrain due to the presence of the Muntar Ranges, which encompasses most of Brunsbrick. Flatlands can be found on the western portion of the Imperial Republic. |
Highest Peak: | Mt. Korin, Muntar Ranges, 4,016 meters |
Lowest Valley: | --DATA INCONCLUSIVE--, 0 meters |
Climate: | Relatively cold, due to its "northern" position on the entirety of Scene System #3 "North America". It's southern location on Scene #50 "Alaska" makes it relatively warmer than the more northern portions of Scene #50. |
People & Society | |
Population: | 1,918,665 people |
Demonym: | Brunsbricker |
Demonym Plural: | Brunsbrickers |
Ethnic Groups: | Bruns - 67.2% Rossites - 31.8% Foreigners - 1.0% |
Languages: | Brunnish - 60.0% Rossish - 39.0% Other - 1.0% |
Religions: | Baisim - 97.0% Secular - 3.0% --DATA INCONCLUSIVE-- - 0.0% |
Health | |
Life Expectancy: | 79 years |
Obesity: | 4% |
Alcohol Users: | 27.4% |
Tobacco Users: | 30% |
Cannabis Users: | 0.5% |
Hard Drug Users: | 0.2% |
Economy | |
Description: | The Imperial Republic of Brunsbrick favors far left wing policies, as the country boasts a planned economy. With a GDP of approximately more than $1B, it is a moderately wealthy country, and the quality of life in the Imperial Republic is somewhat average, comparable to that of former countries in the Sub-scene Southeast of Scene System #1 "Asia", or former countries of Scene System #4 "South America". |
Average Yearly Income: | $57.65 |
Gross Domestic Product (GDP): | $2,100,071,096.00 |
GDP per Capita: | $1,094.55 |
Gross National Income (GNI): | $1,376,040,510.00 |
Industries: | The breathtaking Muntar Range, the major mountain range encompassing most of Brunsbrick is home to an abundance of raw resources like coal, iron and uranium. The Imperial Republic uses this abundance of resources to its own advantage and built several improvements dedicated to exploiting these raw resources found in the Muntar Ranges. |
Military | |
History: | The Imperial Republic Forces (IRF) is comprised of the Brunsbrick Imperial Army (BIA), the Brunsbrick Imperial Air Force (BIAF), and the Brunsbrick Imperial Naval Force (BINF). The IRF is separated into two separate branches; the smaller Imperial Republic Scavenging-Expedition Forces (IRSEF), and the IRF Main (IRF-M), both of which sometimes serve their opposite purposes (ex. IRF serving the purpose of the IRSEF). The IRF is led by the Imperial Altcomant (IAC), comprised of BIA Grand Marshal Carles Ragon, BIAF Commander Roland Redancourt, and BINF Admiral Frances Tarinbar. Military bases, owned by Brunsbrick or international bases, can be found all across different parts of the Orbis Scene System. The Imperial Republic Forces was initially called the Scuadre di Sovranitât Muntar (SUASOV), the main military forces of the Muntar Sovranitât. Comprised of the Scuadre Aerie (SUAER), the Scuadre de Marine (SUMAR), and the Scuadre di Tiere (SUTIE), the SUASOV participated in numerous expedition operations, raids, and full-blown battles throughout it's existence, including the 19 year-long Brunsbrick Reunification Wars, which saw all Brickthrower Sovranitâts racing for the reunification of the Brunsbrick Peninsula. |
Soldiers: | 0 |
Tanks: | 0 |
Aircraft: | 0 |
Ships: | 0 |
Missiles: | 0 |
Nuclear Weapons: | 0 |
Last Updated: 10/02/2024 03:19 pm |