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oldfoundland

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 Achievement


The Empire of Oldfoundland is a nation led by Emperor Elvast on the continent of Asia. The Empire of Oldfoundland's government is a Communist Dictatorship with very moderate social policies. Economically, The Empire of Oldfoundland favors moderate policies. The official currency of The Empire of Oldfoundland is the Won. At 1,593 days old, The Empire of Oldfoundland is an ancient nation. The Empire of Oldfoundland has a population of 14,879,130 and a land area of 99,800.00 sq. miles. This gives it a national average population density of 149.09. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.


 TKR 09/26/2021 - Now

The Fault in our Stars (2022/06/28-2022/08/05)  - $5,185,931,220 Damage dealt

Global war 26               (2022/11/1-2023/01/06)    - $3,127,603,333 Damage dealt

World Vs Fortuna         (2023/04/25-2023/06/01) - $3,886,799,890 Damage dealt

Dodge This                    (2023/07/25-2023/08/25) - $2,585,052,265 Damage dealt
 


Basic Information
Nation Name: Oldfoundland
Leader Name: Elvast
Nation ID: 286301
Awards:
Founded: 03/23/2021 (1,593 Days Old)
Last Activity: Active 14 hours ago
Discord Username:Coconut#9278
Unique ID: eb5989bc68721639ae0912b8c
International Relations
Alliance: The Knights Radiant Alliance Flag
Radiant
Alliance Seniority:109 days
Color Trade Bloc: Radiant Orange Kingdom
Commendations: 55
Denouncements: 11
Nation Page Visits: 18,305
Economic
Population: 14,879,130
Infrastructure: 102,600.00
Land Area: 99,800 sq. miles
Avg Pop Density: 149.09 people/sq. mi
GDP: $36,022,942,827.00
GDP per Capita: $2,421.04
GNI: $26,101,778,165.00
Economic Policies: Moderate
Currency: Currency Image Won
Domestic
Government Type: Communist Dictatorship Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: Hedonism Hedonism
National Animal: National Animal ImageCat
Approval Rating: 0% (-1122.72)
Pollution Index: 10,412 points
Radiation Index: 77.36 R (Global: 67.59 R)
OBL Team: labradoor
Military
Nation Rank: #688 of 11,270 Nations (6.10%)
Nation Score: More Information 8,640.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
24,409,024
36,166,299
Tanks:
Lost:
Destroyed:
19,000
1,384,346
1,112,089
Aircraft:
Lost:
Destroyed:
3,000
65,155
65,868
Ships:
Lost:
Destroyed:
0
6,730
4,349
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
3
52
187
Nuclear Weapons:
Launched:
Eaten:
33
58
82
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 10
0
0
10
0
0
0
Nation Stats
Infrastructure Destroyed: 769,176.56
Infrastructure Lost: 466,190.00
Money Looted: $2,824,129,678.32
Wars Won: 338
Wars Lost: 96
Bounties

There are no posted bounties on this nation.

Map
38 Cities [M]
Nation Activity
07/23 06:41 pm - KillzBob of ExLt Nation has publicly denounced the nation of oldfoundland.
07/12 08:47 pm - oldfoundland founded a new city, Kalandra.
06/26 11:09 pm - oldfoundland founded a new city, Iron Fortress.
06/19 07:53 pm - oldfoundland changed their Color Trade Bloc from Gray to Orange.
06/07 08:50 pm - Jan III Sobiecki of Hussaria has publicly denounced the nation of oldfoundland.
06/07 07:40 pm - Jan III Sobiecki of Hussaria has publicly commended the nation of oldfoundland.
05/27 01:07 am - Black Oily Men of Othu has publicly commended the nation of oldfoundland.
05/26 06:21 am - Black Oily Men of Othu has publicly commended the nation of oldfoundland.
05/25 10:27 am - Jan III Sobiecki of Hussaria has publicly denounced the nation of oldfoundland.
05/25 03:05 am - Black Oily Men of Othu has publicly commended the nation of oldfoundland.
05/19 07:54 pm - Rageproject of LaVale has publicly commended the nation of oldfoundland.
05/19 05:50 pm - Elvast built a new project: Military Research Center
05/16 05:47 pm - oldfoundland had war declared by Anarchist Empire for the reason of "Inactive".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
22 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.