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oldfoundland

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 Achievement


The Empire of Oldfoundland is a nation led by Emperor Elvast on the continent of Asia. The Empire of Oldfoundland's government is a Communist Dictatorship with very moderate social policies. Economically, The Empire of Oldfoundland favors moderate policies. The official currency of The Empire of Oldfoundland is the Won. At 1,222 days old, The Empire of Oldfoundland is an ancient nation. The Empire of Oldfoundland has a population of 13,509,292 and a land area of 76,250.00 sq. miles. This gives it a national average population density of 177.17. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


 TKR 09/26/2021 - Now

The Fault in our Stars (2022/06/28-2022/08/05)  - $5,185,931,220 Damage dealt

Global war 26               (2022/11/1-2023/01/06)    - $3,127,603,333 Damage dealt

World Vs Fortuna         (2023/04/25-2023/06/01) - $3,886,799,890 Damage dealt

Dodge This                    (2023/07/25-2023/08/25) - $2,585,052,265 Damage dealt
 


Basic Information
Nation Name: Oldfoundland VIP
Leader Name: Elvast
Nation ID: 286301
Awards:
Founded: 03/23/2021 (1,222 Days Old)
Last Activity: Active 11 hours ago
Discord Username:Coconut#9278
Unique ID: 9eb48116ea0d42b1e6df29026
International Relations
Alliance: The Knights Radiant Alliance Flag
Radiant
Alliance Seniority:1,035 days
Color Trade Bloc: Radiant Orange Kingdom
Commendations: 56
Denouncements: 10
Nation Page Visits: 16,456
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 13,509,292
Infrastructure: 95,200.00
Land Area: 76,250 sq. miles
Avg Pop Density: 177.17 people/sq. mi
GDP: $20,017,753,361.00
GDP per Capita: $1,481.78
GNI: $13,567,792,045.00
Economic Policies: Moderate
Currency: Currency Image Won
Domestic
Government Type: Communist Dictatorship Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: Hedonism Hedonism
National Animal: National Animal ImageCat
Approval Rating: 0% (-963.33)
Pollution Index: 2,550 points
Radiation Index: 101.57 R (Global: 83.25 R)
OBL Team: labradoor
Military
Nation Rank: #717 of 12,629 Nations (5.68%)
Nation Score: More Information 7,695.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
23,714,014
34,798,262
Tanks:
Lost:
Destroyed:
17,000
1,320,225
1,049,148
Aircraft:
Lost:
Destroyed:
2,550
62,848
61,496
Ships:
Lost:
Destroyed:
0
6,702
4,180
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
52
123
Nuclear Weapons:
Launched:
Eaten:
25
58
65
Nation Stats
Infrastructure Destroyed: 692,738.11
Infrastructure Lost: 410,446.00
Money Looted: $2,760,356,416.68
Wars Won: 305
Wars Lost: 95
Bounties

There are no posted bounties on this nation.

Map
34 Cities [M]
Nation Activity
07/03 04:00 am - oldfoundland changed their Color Trade Bloc from Gray to Orange.
05/24 03:46 am - oldfoundland changed their Color Trade Bloc from Gray to Orange.
05/24 02:30 am - oldfoundland declared war on Shauntopia for the reason of "You're a disease, and I'm the cure.".
05/24 02:29 am - oldfoundland declared war on Glatixland for the reason of "A not-so-general dispute".
05/24 02:29 am - oldfoundland declared war on Querra for the reason of "You're a disease, and I'm the cure.".
05/24 02:29 am - oldfoundland declared war on iwlandia for the reason of "Arrgh!".
05/24 02:28 am - oldfoundland declared war on United Republic of Japan for the reason of "I will have vengeance.".
05/24 02:28 am - oldfoundland declared war on BiriWOW CULT for the reason of "You brought this on yourself".
05/24 02:28 am - oldfoundland had war declared by Phyrexia for the reason of "Nice Infra bro.".
05/24 02:27 am - oldfoundland had war declared by Siberia for the reason of "Hi, I’m cock!".
05/24 02:27 am - oldfoundland had war declared by United African Nation for the reason of "NOOT NOOT!".
05/24 02:25 am - oldfoundland declared war on United Spanish Thrones for the reason of "Get off my plane.".
05/18 12:32 am - oldfoundland had war declared by Mongala for the reason of "Evening to ya".
05/18 12:23 am - oldfoundland had war declared by Misiones2 for the reason of "You're a disease, and I'm the cure.".
05/18 12:12 am - oldfoundland had war declared by Goati for the reason of "Arrgh!".
05/18 12:11 am - oldfoundland declared war on Austria for the reason of "Welcome to Orbis.".
05/18 12:10 am - oldfoundland declared war on Hucroa Celip for the reason of "Arrgh!".
05/18 12:10 am - oldfoundland declared war on The Peoples Republic of Ash for the reason of "We have come to liberate you".
05/05 02:16 pm - oldfoundland founded a new city, Mageblood.
04/30 01:37 pm - Elvast built a new project: Spy Satellite
04/30 01:36 pm - Elvast destroyed a National Project: Arms Stockpile
04/30 01:34 pm - Elvast built a new project: Space Program
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
22 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.