Hellspawn Northern Liberties is a nation led by President DemonSpawn on the continent of Africa. Hellspawn Northern Liberties's government is a Democracy with very liberal social policies. Economically, Hellspawn Northern Liberties favors moderate policies. The official currency of Hellspawn Northern Liberties is the Dollar. At 3,406 days old, Hellspawn Northern Liberties is an ancient nation. Hellspawn Northern Liberties has a population of 7,866,497 and a land area of 68,000.00 sq. miles. This gives it a national average population density of 115.68. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Former Leader or Co-Leader of :
R&R
Bad Company
Frontier Rercords
Ampersand
The Hive
Clan Callan
Starfleet
The United Federation of Planets
R&R 2.0
Lego City
Former Head of FA:
Yorkshire
Basic Information ![]() |
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Nation Name: | Northern Liberties |
Leader Name: | DemonSpawn |
Nation ID: |
28314 https://politicsandwar.com/nation/id=28314
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Awards: |
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Founded: | 11/28/2015 (3,406 Days Old) |
Last Activity: | Active 3 hours ago |
Discord Username: | DemonSpawn#4929 |
Unique ID: | 5a8eda6d88d63a4f20bf478bd |
International Relations | |
Alliance: | Vought International ![]() The Seven |
Alliance Seniority: | 115 days |
Color Trade Bloc: | ![]() |
Commendations: | 109 |
Denouncements: | 13 |
Nation Page Visits: | 48,504 |
Economic | |
Population: | 7,866,497 |
Infrastructure: | 56,000.00 |
Land Area: | 68,000 sq. miles |
Avg Pop Density: | 115.68 people/sq. mi |
GDP: | $6,481,298,553.00 |
GDP per Capita: | $823.91 |
GNI: | $2,304,231,495.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Democracy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Liberal ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-225.85) |
Pollution Index: | 1,092 points |
Radiation Index: | 139.18 R (Global: 179.89 R) |
OBL Team: | Demons ![]() |
Military | |
Nation Rank: | #1,424 of 11,480 Nations (12.40%) |
Nation Score: ![]() |
6,598.00 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
420,000 17,097,367 11,376,923 |
![]() Lost: Destroyed: |
35,000 654,712 299,002 |
![]() Lost: Destroyed: |
2,100 68,974 30,977 |
![]() Lost: Destroyed: |
420 9,237 3,278 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
10 67 34 |
![]() Launched: Eaten: |
11 184 19 |
Nation Stats | |
Infrastructure Destroyed: | 368,714.28 |
Infrastructure Lost: | 271,598.00 |
Money Looted: | $210,544,499.19 |
Wars Won: | 84 |
Wars Lost: | 103 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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28 Cities [M] | |||||||||||||||||||||||||||||||
Demopolis | 2,000.00 Infra, 295,057 People | ||||||||||||||||||||||||||||||
Loftonia | 2,000.00 Infra, 295,001 People | ||||||||||||||||||||||||||||||
The Great Third City | 2,000.00 Infra, 294,945 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
9 National Projects | |||||||||||||||||||||||||||||||
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |