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Erland


Erland is a nation led by King Johan on the continent of Asia. Erland's government is a Absolute Monarchy with very conservative social policies. Economically, Erland favors moderate policies. The official currency of Erland is the Pound Sterling. At 3,342 days old, Erland is an ancient nation. Erland has a population of 13,877,553 and a land area of 164,000.00 sq. miles. This gives it a national average population density of 84.62. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Erland
Leader Name: Johan
Nation ID: 25605
Awards:
Founded: 10/10/2015 (3,342 Days Old)
Last Activity: Active 22 hours ago
Discord Username:Johan#6228
Unique ID: 0a5a16dd2c2a553f5c760fec5
International Relations
Alliance: The Fighting Pacifists Alliance Flag
Council of Doves
Alliance Seniority:2,408 days
Color Trade Bloc: The FAP's White Cream
Commendations: 143
Denouncements: 6
Nation Page Visits: 35,211
Economic
Population: 13,877,553
Infrastructure: 90,873.92
Land Area: 164,000 sq. miles
Avg Pop Density: 84.62 people/sq. mi
GDP: $19,141,537,752.00
GDP per Capita: $1,379.32
GNI: $12,439,258,765.00
Economic Policies: Moderate
Currency: Currency Image Pound Sterling
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Conservative
State Religion: Christianity Christianity
National Animal: National Animal ImageTuna
Approval Rating: 0% (-129.8)
Pollution Index: 1,515 points
Radiation Index: 83.15 R (Global: 124.46 R)
OBL Team: Leprechauns
Military
Nation Rank: #830 of 12,434 Nations (6.68%)
Nation Score: More Information 7,784.93
War Policy: Help Moneybags Moneybags Icon
Soldiers:
Casualties:
Killed:
426,842
23,300,557
13,041,687
Tanks:
Lost:
Destroyed:
35,694
357,071
466,677
Aircraft:
Lost:
Destroyed:
2,460
49,304
37,475
Ships:
Lost:
Destroyed:
122
5,291
3,917
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
6
78
36
Nuclear Weapons:
Launched:
Eaten:
2
43
49
Nation Stats
Infrastructure Destroyed: 318,463.87
Infrastructure Lost: 488,834.00
Money Looted: $691,252,873.22
Wars Won: 61
Wars Lost: 83
Bounties

There are no posted bounties on this nation.

Map
33 Cities [M]
Nation Activity
11/13 04:06 am - Daniel O Connell of Fortitude has publicly commended the nation of Erland.
10/26 04:56 pm - pqnos of pqnismos has publicly commended the nation of Erland.
09/27 02:24 pm - Erland had war declared by Savruotland for the reason of "Do you feel lucky, punk?".
09/27 01:21 pm - Erland had war declared by United Farland for the reason of "Active Raid, DM for war.".
09/24 02:59 pm - Erland has publicly commended the nation of Clarisse led by Clarissa.
09/18 08:42 pm - Clarissa of Clarisse has publicly commended the nation of Erland.
09/14 01:06 pm - Erland had war declared by Vatiduck City for the reason of "We saw your soldiers doing the Macarena. This can't go unpunished.".
09/12 05:37 am - Erland had war declared by Old Brittannic for the reason of "Inactive ".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
16 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.