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Eternal Doctrine


Eternal Doctrine is a nation led by Sa-Matra Ur-Quan Kohr-ah on the continent of Africa. Eternal Doctrine's government is a Socialist Dictatorship with very fascist social policies. Economically, Eternal Doctrine favors extremely right wing policies. The official currency of Eternal Doctrine is the Energon Cubes. At 1,632 days old, Eternal Doctrine is an ancient nation. Eternal Doctrine has a population of 16,639,252 and a land area of 144,000.00 sq. miles. This gives it a national average population density of 115.55. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.


We evolved on a hostile world, the descendants of solitary hunters. In a world where one species is the dominant killer One's only threat is one's brother, one's sister, anyone of one's species. Civilization did not come easily to us, we earned it.


Basic Information
Nation Name: Eternal Doctrine VIP
Leader Name: Ur-Quan Kohr-ah
Nation ID: 183704
Awards:
Portrait:
Founded: 10/30/2019 (1,632 Days Old)
Last Activity: Active 38 hours ago
Unique ID: 63dfd84eca4a21ccc17029d0c
International Relations
Alliance: Rose Alliance Flag
Rosian
Alliance Seniority:853 days
Color Trade Bloc: Rose Pink
Commendations: 36
Denouncements: 4
Nation Page Visits: 25,856
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 16,639,252
Infrastructure: 114,000.00
Land Area: 144,000 sq. miles
Avg Pop Density: 115.55 people/sq. mi
GDP: $25,075,508,806.00
GDP per Capita: $1,507.01
GNI: $17,711,099,035.00
Economic Policies: Extreme Right
Currency: Currency Image Energon Cubes
Domestic
Government Type: Socialist Dictatorship Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Fascist
State Religion: The Path of Now and Forever The Path of Now and Forever
National Animal: National Animal ImageSwan
Approval Rating: 0% (-355.11)
Pollution Index: 1,520 points
Radiation Index: 69.95 R (Global: 78.16 R)
OBL Team: Ur-Quan
Anthem:
Military
Nation Rank: #306 of 13,640 Nations (2.24%)
Nation Score: More Information 8,660.00
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
11,221,392
6,713,183
Tanks:
Lost:
Destroyed:
20,000
338,328
379,486
Aircraft:
Lost:
Destroyed:
3,000
28,324
23,128
Ships:
Lost:
Destroyed:
0
1,853
1,161
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
44
5
Nuclear Weapons:
Launched:
Eaten:
0
27
8
Nation Stats
Infrastructure Destroyed: 83,193.70
Infrastructure Lost: 232,215.00
Money Looted: $169,684,328.83
Wars Won: 23
Wars Lost: 47
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
04/10 07:33 am - Ur-Quan Kohr-ah built a new project: Specialized Police Training Program
04/01 07:06 am - Eternal Doctrine has publicly commended the nation of Recta led by PKBbornlegend.
04/01 07:06 am - Eternal Doctrine changed their Color Trade Bloc from Gray to Pink.
03/29 05:17 am - PKBbornlegend of Recta has publicly commended the nation of Eternal Doctrine.
03/24 12:21 am - Eternal Doctrine has publicly commended the nation of Hurricane Land led by Rowan Cornelius III.
03/24 12:21 am - Eternal Doctrine founded a new city, Ur-Quan Kohr-ah.
03/23 02:22 pm - Rowan Cornelius III of Hurricane Land has publicly commended the nation of Eternal Doctrine.
03/06 07:42 am - Eternal Doctrine changed their Color Trade Bloc from Gray to Pink.
03/03 03:47 pm - Alexandria Ocasio of State of New York has publicly commended the nation of Eternal Doctrine.
02/16 05:43 pm - Ur-Quan Kohr-ah built a new project: Mass Irrigation
02/16 05:40 pm - Eternal Doctrine founded a new city, Ur-Quan Kohr-ah.
02/15 07:39 pm - Ur-Quan Kohr-ah built a new project: Bureau of Domestic Affairs
02/07 10:28 pm - Eternal Doctrine changed their Color Trade Bloc from Gray to Pink.
02/01 03:55 am - Eternal Doctrine had war declared by IJN dry dock for the reason of "Alti has blessed your nation to have the right to be attacked by her".
02/01 02:01 am - Eternal Doctrine had war declared by Bollocks for the reason of "Gib me all ur moneyz".
02/01 12:13 am - Eternal Doctrine declared war on Kingdom of Lorraine for the reason of "You brought this on yourself".
02/01 12:12 am - Eternal Doctrine declared war on Aces for the reason of "You're a disease, and I'm the cure.".
01/31 06:42 pm - Ur-Quan Kohr-ah built a new project: Government Support Agency
01/31 06:22 pm - Eternal Doctrine had war declared by Poloncho for the reason of "We have come to liberate you".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
25 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that reduces the timer for changing Domestic Policies to 1 turn.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.