Achievement Showcase
The Eternal Void of Markovia is a nation led by Gentleman Pirate Sam Cooper on the continent of Africa. The Eternal Void of Markovia's government is a Anarchy with very liberal social policies. Economically, The Eternal Void of Markovia favors moderate policies. The official currency of The Eternal Void of Markovia is the Bitcoin. At 1,909 days old, The Eternal Void of Markovia is an ancient nation. The Eternal Void of Markovia has a population of 6,649,932 and a land area of 169,700.00 sq. miles. This gives it a national average population density of 39.19. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
United Revolutionary Armies ☭
The Socialist Union ☭
The Advocates ⚖️
The Fighting Pacifists 🕊️
Ragnarok 🛡️
Orbis State Troopers 👮♂️
Rose 🌹
The Dixie Union 🏴
The Immortals ☥
Tojo HQ 💮
Hand of Fate ✋
Armenia's Revenge - #1 Net, #2 Total, #1 Loot, #2 Profit
DNNLA vs Rest of the game (Test Server)
Basic Information | |
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Nation Name: | Markovia |
Leader Name: | Sam Cooper |
Nation ID: |
176311 https://politicsandwar.com/nation/id=176311
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Awards: | |
Portrait: | |
Founded: | 08/30/2019 (1,909 Days Old) |
Last Activity: | Active 6 hours ago |
Forum Account: | Click Here |
Discord Username: | samcooper |
Unique ID: | 79563062558e603babb4b3904 |
International Relations | |
Alliance: | Arrgh Admiral |
Alliance Seniority: | 865 days |
Color Trade Bloc: | The Beige Protection Bloc |
Beige Turns Left: | 45 (3.8 days) |
Commendations: | 178 |
Denouncements: | 55 |
Nation Page Visits: | 108,239 |
Recent Visitors: VIP Only | 7 nations from 3 alliances in past 24 hours |
Economic | |
Population: | 6,649,932 |
Infrastructure: | 45,846.90 |
Land Area: | 169,700 sq. miles |
Avg Pop Density: | 39.19 people/sq. mi |
GDP: | $2,169,805,580.00 |
GDP per Capita: | $326.29 |
GNI: | $1,306,140,820.00 |
Economic Policies: | Moderate |
Currency: | Bitcoin |
Domestic | |
Government Type: | Anarchy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Liberal |
State Religion: | Arrghism |
National Animal: | Susuwatari |
Approval Rating: | 0% (-799.22) |
Pollution Index: | 493 points |
Radiation Index: | 297.63 R (Global: 316.84 R) |
OBL Team: | Hawks |
Anthem: | |
Military | |
Nation Rank: | #1,227 of 12,315 Nations (9.96%) |
Nation Score: | 6,531.32 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
237,879 128,531,156 109,765,765 |
Tanks: Lost: Destroyed: |
0 3,303,115 6,046,729 |
Aircraft: Lost: Destroyed: |
0 144,754 387,872 |
Ships: Lost: Destroyed: |
0 22,892 19,178 |
Spies: Lost: Captured: |
3 Unknown Unknown |
Missiles: Launched: Eaten: |
0 742 211 |
Nuclear Weapons: Launched: Eaten: |
0 296 102 |
Nation Stats | |
Infrastructure Destroyed: | 3,058,021.46 |
Infrastructure Lost: | 1,447,680.00 |
Money Looted: | $34,123,742,363.26 |
Wars Won: | 1,222 |
Wars Lost: | 655 |
Bounties | |
There are no posted bounties on this nation. |
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50 Cities [M] | |||||||||||||||||||||||||||||||
Naiveté | 939.74 Infra, 141,305 People | ||||||||||||||||||||||||||||||
Empathy | 934.06 Infra, 140,444 People | ||||||||||||||||||||||||||||||
Fear | 934.43 Infra, 140,500 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
19 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Launch Facility Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day. |
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Nuclear Launch Facility Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |