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Markovia

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 Achievement


The Void of Markovia is a nation led by Gentleman Pirate Sam Cooper on the continent of Africa. The Void of Markovia's government is a Anarchy with very liberal social policies. Economically, The Void of Markovia favors moderate policies. The official currency of The Void of Markovia is the Bitcoin. At 2,120 days old, The Void of Markovia is an ancient nation. The Void of Markovia has a population of 5,798,619 and a land area of 171,200.00 sq. miles. This gives it a national average population density of 33.87. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


This is Sam Cooper, former and occasional leader of Arrgh! 

for some, the most successful pirate in Orbis history

for many, a friend.

In eternal servitude of the Pirate Gods

~ loyalty over opportunity, always ~

 

~ Why are you so amazing?

- Ripper


Alliances

~ 2016 First nation

United Revolutionary Armies ☭

The Socialist Union ☭

The Advocates ⚖️

~ 2017 Second nation

The Fighting Pacifists 🕊️

Ragnarok (1st) 🛡️

Orbis State Troopers 👮‍♂️

Rose 🌹

~ 2018 Third nation

The Dixie Union 🏴󠁩󠁳󠀸󠁿

~ 2019 Fourth nation

The Immortals ☥

Arrgh! 🏴‍☠️

Tojo HQ 💮

Hand of Fate ✋

 

Wars

many


Basic Information
Nation Name: Markovia VIP
Leader Name: Sam Cooper
Nation ID: 176311
Awards:
Portrait:
Founded: 08/30/2019 (2,120 Days Old)
Last Activity: Active 56 hours ago
Forum Account:Click Here
Discord Username:samcooper
Unique ID: 8546700cbef5e55c066bc979d
International Relations
Alliance: Arrgh Alliance Flag
Admiral
Alliance Seniority:1,076 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 182
Denouncements: 57
Nation Page Visits: 112,563
Recent Visitors: VIP Only 3 nations from 2 alliances in past 24 hours
Economic
Population: 5,798,619
Infrastructure: 39,761.39
Land Area: 171,200 sq. miles
Avg Pop Density: 33.87 people/sq. mi
GDP: $1,028,791,934.00
GDP per Capita: $177.42
GNI: $-675,907,000.00
Economic Policies: Moderate
Currency: Currency Image Bitcoin
Domestic
Government Type: Anarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Liberal
State Religion: Arrghism Arrghism
National Animal: National Animal ImageSusuwatari
Approval Rating: 0% (-360.43)
Pollution Index: 221 points
Radiation Index: 95.65 R (Global: 117.01 R)
OBL Team: Hawks
Anthem:
Military
Nation Rank: #1,067 of 11,416 Nations (9.35%)
Nation Score: More Information 7,332.02
War Policy: Help Pirate Pirate Icon
Soldiers:
Casualties:
Killed:
736,906
135,387,763
114,254,933
Tanks:
Lost:
Destroyed:
11,121
3,419,110
6,191,531
Aircraft:
Lost:
Destroyed:
1,184
145,178
394,799
Ships:
Lost:
Destroyed:
180
23,953
20,054
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
780
231
Nuclear Weapons:
Launched:
Eaten:
0
318
106
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 0
0
0
0
0
0
0
Nation Stats
Infrastructure Destroyed: 3,200,476.28
Infrastructure Lost: 1,538,461.00
Money Looted: $36,298,602,591.23
Wars Won: 1,258
Wars Lost: 695
Bounties

There are no posted bounties on this nation.

Map
50 Cities [M]
Nation Activity
06/14 06:35 pm - Athena Meli Waya of The Red Raven Warband has publicly commended the nation of Markovia.
06/13 06:30 pm - Markovia had war declared by Divland for the reason of "Inac".
06/13 03:00 pm - Markovia had war declared by Galactica for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
06/07 08:47 pm - Jan III Sobiecki of Hussaria has publicly denounced the nation of Markovia.
06/07 07:36 pm - Jan III Sobiecki of Hussaria has publicly commended the nation of Markovia.
06/05 07:18 am - Markovia declared war on Aseria for the reason of "Arrgh!".
06/05 07:17 am - Markovia declared war on Owhal for the reason of "Arrgh!".
06/05 07:16 am - Markovia declared war on IJN dry dock for the reason of "Arrgh!".
06/05 07:16 am - Markovia declared war on The Crimson Dynasty for the reason of "Arrgh!".
05/27 01:01 am - Black Oily Men of Othu has publicly commended the nation of Markovia.
05/26 12:22 pm - Markovia had war declared by UnCreativeLand for the reason of "GATO counter".
05/26 11:11 am - Markovia had war declared by European Nutella for the reason of "GATO Counter ".
05/26 03:53 am - Markovia declared war on Kingdom of Drangleic for the reason of "Arrgh!".
05/26 03:53 am - Markovia declared war on Torgonia for the reason of "Arrgh!".
05/26 03:52 am - Markovia declared war on Concord of the Western Arc for the reason of "Arrgh!".
05/26 03:50 am - Markovia declared war on The Nekovarian Syndicate for the reason of "Arrgh!".
05/26 03:50 am - Markovia declared war on Dumberia for the reason of "Arrgh!".
05/26 03:46 am - Markovia declared war on The Vizumin Union for the reason of "Arrgh!".
05/26 03:46 am - Markovia declared war on Drenthe for the reason of "Arrgh!".
05/26 03:29 am - Black Oily Men of Othu has publicly commended the nation of Markovia.
05/25 10:24 am - Jan III Sobiecki of Hussaria has publicly denounced the nation of Markovia.
05/25 08:33 am - itzjustfelix of Treasure Island has publicly denounced the nation of Markovia.
05/25 04:15 am - Markovia changed their Color Trade Bloc from Gray to Black.
05/16 09:13 am - Seadawg of Sqwanga has publicly commended the nation of Markovia.
05/14 10:30 pm - Victoria III of Columbia has publicly commended the nation of Markovia.
05/05 06:10 pm - The embargo on Markovia placed by Penguin Kingdom has ended.
04/21 06:48 am - Mitthrawnuruodo of The Chiss Ascendancy has publicly commended the nation of Markovia.
04/14 07:23 pm - Markovia had war declared by Lucifer for the reason of "Inactive raid, if you're active shoot me a peace offer! TO ALLIANCE: WILL ACCEPT PEACE THE MOMENT IT IS OFFERED".
03/27 08:58 am - Yeamin Akanda of Bracksia has publicly commended the nation of Markovia.
Nation Score Over Time
20202021202220232024202502k4k6k8k10k
MilitaryInfrastructureCitiesProjectsBaseScore
Score Component Breakdown
66.8%15.1%13.6%4.36%0.136%
CitiesMilitaryInfrastructureProjectsBase
Nation Militarization Over Time
Apr 202025Apr 27May 4May 11May 18May 25Jun 1Jun 8Jun 1500.10.20.30.4
Total MilitarizationMilitarization Rate
16 National Projects
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).