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Eternitys End

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 Achievement


Eternitys End is a nation led by An idiot called Stormwalker on the continent of Africa. Eternitys End's government is a Democratic Republic with very libertarian social policies. Economically, Eternitys End favors right wing policies. The official currency of Eternitys End is the Bus Tokens. At 3,565 days old, Eternitys End is an ancient nation. Eternitys End has a population of 13,671,702 and a land area of 207,600.00 sq. miles. This gives it a national average population density of 65.86. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Custom Description


Basic Information
Nation Name: Eternitys End
Leader Name: Stormwalker
Nation ID: 15108
Awards:
Founded: 03/19/2015 (3,565 Days Old)
Last Activity: Active 5 hours ago
Discord Username:Stormwalker#2296
Unique ID: fbcfdf76cd3090a1379ffa29b
International Relations
Alliance: Arkham Asylum Alliance Flag
Vicious Patients
Alliance Seniority:465 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 1 (0.1 days)
Commendations: 65
Denouncements: 2
Nation Page Visits: 34,032
Economic
Population: 13,671,702
Infrastructure: 91,539.61
Land Area: 207,600 sq. miles
Avg Pop Density: 65.86 people/sq. mi
GDP: $18,728,579,789.00
GDP per Capita: $1,369.88
GNI: $11,733,930,940.00
Economic Policies: Right
Currency: Currency Image Bus Tokens
Domestic
Government Type: Democratic Republic Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Libertarian
State Religion: None None
National Animal: National Animal ImageNone
Approval Rating: 0% (-246.83)
Pollution Index: 4,555 points
Radiation Index: 700.54 R (Global: 761.79 R)
Military
Nation Rank: #553 of 11,816 Nations (4.68%)
Nation Score: More Information 8,504.41
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
608,237
24,444,654
18,052,594
Tanks:
Lost:
Destroyed:
13,673
1,292,595
1,050,150
Aircraft:
Lost:
Destroyed:
1,106
109,246
68,945
Ships:
Lost:
Destroyed:
489
10,628
6,067
Spies:
Lost:
Captured:
4
Unknown
Unknown
Missiles:
Launched:
Eaten:
24
81
56
Nuclear Weapons:
Launched:
Eaten:
8
94
35
Nation Stats
Infrastructure Destroyed: 429,837.04
Infrastructure Lost: 464,321.00
Money Looted: $712,271,915.16
Wars Won: 81
Wars Lost: 88
Bounties

There are no posted bounties on this nation.

Map
41 Cities [M]
Nation Activity
12/14 02:00 am - Eternitys End had war declared by Cheesetopia for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
12/14 01:56 am - Eternitys End had war declared by Comedy for the reason of "NOOT NOOT".
12/14 01:53 am - Eternitys End had war declared by New Christie Land for the reason of "remake Circus when?".
11/13 04:30 pm - Stormwalker built a new project: Fallout Shelter
11/13 04:30 pm - Stormwalker destroyed a National Project: Recycling Initiative
10/30 04:30 pm - K Voroninskis of Village Peoples Republic has publicly commended the nation of Eternitys End.
10/30 03:58 pm - Stormwalker built a new project: Specialized Police Training Program
10/30 03:56 pm - Stormwalker destroyed a National Project: Bauxiteworks
10/15 02:26 pm - Ronald I of Allmenia has publicly commended the nation of Eternitys End.
10/04 03:09 am - Eternitys End had war declared by Hispaynua for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
09/30 12:50 pm - Eternitys End had war declared by Ayutthaya for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
09/28 09:57 pm - Eternitys End had war declared by i am poor for the reason of "The working class of your country deserves better. We fight for them".
09/27 03:32 pm - Eternitys End had war declared by Ayutthaya for the reason of "Your national bird pooped on our embassy's roof.".
09/27 12:57 pm - Eternitys End had war declared by Jingoa for the reason of "Your system is rigged against the people. We cannot stand by.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
28 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.