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Eternitys End

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 Achievement


Eternitys End is a nation led by An idiot called Stormwalker on the continent of Africa. Eternitys End's government is a Democratic Republic with very libertarian social policies. Economically, Eternitys End favors right wing policies. The official currency of Eternitys End is the Bus Tokens. At 3,627 days old, Eternitys End is an ancient nation. Eternitys End has a population of 12,356,342 and a land area of 208,850.00 sq. miles. This gives it a national average population density of 59.16. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Custom Description


Basic Information
Nation Name: Eternitys End
Leader Name: Stormwalker
Nation ID: 15108
Awards:
Founded: 03/19/2015 (3,627 Days Old)
Last Activity: Active 13 hours ago
Discord Username:Stormwalker#2296
Unique ID: 72c1c52e1da43dc8dc276304a
International Relations
Alliance: Arkham Asylum Alliance Flag
Vicious Patients
Alliance Seniority:527 days
Color Trade Bloc: Rose Pink
Commendations: 66
Denouncements: 2
Nation Page Visits: 35,596
Economic
Population: 12,356,342
Infrastructure: 83,500.00
Land Area: 208,850 sq. miles
Avg Pop Density: 59.16 people/sq. mi
GDP: $17,572,472,576.00
GDP per Capita: $1,422.14
GNI: $9,659,708,575.00
Economic Policies: Right
Currency: Currency Image Bus Tokens
Domestic
Government Type: Democratic Republic Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Libertarian
State Religion: None None
National Animal: National Animal ImageNone
Approval Rating: 0% (-1008.63)
Pollution Index: 5,067 points
Radiation Index: 766.16 R (Global: 718.95 R)
Military
Nation Rank: #516 of 11,164 Nations (4.62%)
Nation Score: More Information 8,594.25
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
25,052,891
18,347,698
Tanks:
Lost:
Destroyed:
30,750
1,306,268
1,133,103
Aircraft:
Lost:
Destroyed:
3,060
110,392
69,404
Ships:
Lost:
Destroyed:
100
11,128
6,137
Spies:
Lost:
Captured:
36
Unknown
Unknown
Missiles:
Launched:
Eaten:
12
160
56
Nuclear Weapons:
Launched:
Eaten:
6
125
37
Nation Stats
Infrastructure Destroyed: 498,055.46
Infrastructure Lost: 555,447.00
Money Looted: $726,267,802.16
Wars Won: 82
Wars Lost: 130
Bounties

There are no posted bounties on this nation.

Map
41 Cities [M]
Nation Activity
02/17 02:35 pm - Eternitys End changed their Color Trade Bloc from Gray to Pink.
02/09 12:17 am - Eternitys End had war declared by Ruination for the reason of "Hello old friend, I hope the mountain is treating you well ".
02/08 10:32 pm - Eternitys End had war declared by United States of Serbia for the reason of "Your country is a total mess. Sad! Time to go to war, and we'll win like never before.".
02/08 08:15 pm - Eternitys End changed their Color Trade Bloc from Gray to Pink.
02/08 07:17 pm - Mitthrawnuruodo of The Chiss Ascendancy has publicly commended the nation of Eternitys End.
02/06 07:20 pm - Eternitys End declared war on Lexington for the reason of "-----------------------------------------------------------".
02/06 07:18 pm - Eternitys End declared war on Glarus for the reason of "------------------------------------------------------".
02/06 07:18 pm - Eternitys End changed their Color Trade Bloc from Gray to Pink.
02/06 07:18 pm - Eternitys End declared war on Stillhard for the reason of "-------------------------------------------------".
02/04 05:18 am - Eternitys End had war declared by Democratic Republic of Benga for the reason of "Your control of media undermines democracy. This is a fight for free discourse.".
02/04 02:29 am - Eternitys End had war declared by Gotham_City for the reason of "Nobody's ever seen a war like this. We're going to win big. Believe me.".
02/03 10:36 pm - Eternitys End had war declared by Lobster House for the reason of "Your existence is inefficient. War protocol activated.".
02/03 09:30 pm - Eternitys End declared war on State of Crisis for the reason of "-----------------------------------------------------------".
02/03 09:30 pm - Eternitys End declared war on Sverige for the reason of "---------------------------------------------------".
02/03 09:29 pm - Eternitys End changed their Color Trade Bloc from Gray to Pink.
02/03 09:29 pm - Eternitys End declared war on The Lost Isles for the reason of "----------------------------------------------------".
01/28 01:55 am - Eternitys End had war declared by Nytheria for the reason of "You threw shade, and now I'm throwing tanks. Hope you're ready, sis.".
01/27 08:27 pm - Eternitys End had war declared by Tahira for the reason of "All your base are belong to us".
01/27 08:26 pm - Eternitys End declared war on Lafaillette for the reason of "--------------------------------------------------------------------------".
01/27 08:24 pm - Eternitys End declared war on Alagaesia for the reason of "------------------------------------------------------------".
01/27 08:24 pm - Eternitys End had war declared by United African Nation for the reason of "OMG, your country is like, sooo basic. Time for a glow-up, war style.".
01/27 08:23 pm - Eternitys End changed their Color Trade Bloc from Gray to Pink.
01/27 08:23 pm - Eternitys End declared war on The North Pole for the reason of "-----------------------------------------------------------------------".
01/20 09:20 pm - Eternitys End had war declared by Valrose for the reason of "Your system is rigged against the people. We cannot stand by.".
01/20 08:21 pm - Eternitys End declared war on Upper Canada for the reason of "-----------------------------------------------------".
01/20 08:19 pm - Eternitys End declared war on Sybaris for the reason of "----------------------------------------------------".
01/20 08:17 pm - Eternitys End changed their Color Trade Bloc from Gray to Pink.
01/20 08:17 pm - Eternitys End declared war on Pleiades for the reason of "---------------------------------------------------------".
01/17 05:06 am - Eternitys End had war declared by Abelsium for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
01/16 10:10 pm - Eternitys End had war declared by Gotham_City for the reason of "Active Raid, DM for war.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
28 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Guiding Satellite
Guiding Satellite increases the damage of nuclear weapons and missiles.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.