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Eternitys End

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 Achievement


Eternitys End is a nation led by An idiot called Stormwalker on the continent of Africa. Eternitys End's government is a Democratic Republic with very libertarian social policies. Economically, Eternitys End favors right wing policies. The official currency of Eternitys End is the Bus Tokens. At 3,324 days old, Eternitys End is an ancient nation. Eternitys End has a population of 17,036,046 and a land area of 111,310.00 sq. miles. This gives it a national average population density of 153.05. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Custom Description


Basic Information
Nation Name: Eternitys End
Leader Name: Stormwalker
Nation ID: 15108
Awards:
Founded: 03/19/2015 (3,324 Days Old)
Last Activity: Active 10 hours ago
Discord Username:Stormwalker#2296
Unique ID: 72c1c52e1da43dc8dc276304a
International Relations
Alliance: Arkham Asylum Alliance Flag
Vicious Patients
Alliance Seniority:224 days
Color Trade Bloc: Rose Pink
Commendations: 63
Denouncements: 2
Nation Page Visits: 31,370
Economic
Population: 17,036,046
Infrastructure: 117,000.00
Land Area: 111,310 sq. miles
Avg Pop Density: 153.05 people/sq. mi
GDP: $23,735,377,782.00
GDP per Capita: $1,393.24
GNI: $15,961,083,905.00
Economic Policies: Right
Currency: Currency Image Bus Tokens
Domestic
Government Type: Democratic Republic Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Libertarian
State Religion: None None
National Animal: National Animal ImageNone
Approval Rating: 0% (-127.17)
Pollution Index: 1,551 points
Radiation Index: 60.57 R (Global: 90.17 R)
Military
Nation Rank: #176 of 13,683 Nations (1.29%)
Nation Score: More Information 9,370.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
23,986,482
17,381,820
Tanks:
Lost:
Destroyed:
29,500
1,227,911
1,027,026
Aircraft:
Lost:
Destroyed:
2,925
103,358
67,324
Ships:
Lost:
Destroyed:
195
10,264
5,565
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
81
23
Nuclear Weapons:
Launched:
Eaten:
19
85
20
Nation Stats
Infrastructure Destroyed: 322,421.08
Infrastructure Lost: 393,045.00
Money Looted: $695,628,684.75
Wars Won: 47
Wars Lost: 85
Bounties

There are no posted bounties on this nation.

Map
39 Cities [M]
Nation Activity
03/21 10:11 pm - Rowan Cornelius III of Hurricane Land has publicly commended the nation of Eternitys End.
02/28 04:16 pm - Eternitys End has publicly commended the nation of Sanctum of the Insane led by Mad Hatter.
02/28 02:32 pm - Mad Hatter of Sanctum of the Insane has publicly commended the nation of Eternitys End.
02/24 06:16 pm - Stormwalker built a new project: Bureau of Domestic Affairs
02/20 03:50 pm - Eternitys End founded a new city, Heaven's Mirror.
02/01 04:20 pm - Eternitys End has publicly commended the nation of DizzyMizzLizzy led by Tim Christensen.
02/01 02:37 am - Tim Christensen of DizzyMizzLizzy has publicly commended the nation of Eternitys End.
02/01 12:11 am - Eternitys End declared war on Vertra for the reason of "......!!....!!".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
27 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that reduces the timer for changing Domestic Policies to 1 turn.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.