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The Lost Isles
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The Lost Isles is a nation led by Shakyr on the continent of South America. The Lost Isles's government is a Absolute Monarchy with very liberal social policies. Economically, The Lost Isles favors extremely left wing policies. The official currency of The Lost Isles is the Australian Dollar. At 3,576 days old, The Lost Isles is an ancient nation. The Lost Isles has a population of 19,566,582 and a land area of 405,000.00 sq. miles. This gives it a national average population density of 48.31. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.


The Lost Isles float somewhere off the coast of eastern South America. Due to drifting currents, the exact location of the islands is never known, but citizens are regularly seen in major South American cities, picking up supplies.

Nation Score: #5 (14/Oct/2019), #9 (10/Dec/2022)
Nation Approval: #7 (21/Oct/2019)

Moon Landing: 19/Mar/2020
Mars Landing: 12/Dec/2023

50th City Built: 27/Nov/2024


Basic Information
Nation Name: The Lost Isles VIP
Leader Name: Shakyr
Nation ID: 14511
Awards:
Portrait:
Founded: 03/09/2015 (3,576 Days Old)
Last Activity: Active 5 hours ago
Discord Username:Shakyr#6560
Unique ID: fa902449323d0277d9a5154ec
International Relations
Alliance: Eclipse Alliance Flag
Astronaut
Alliance Seniority:612 days
Color Trade Bloc: Cino's cat is brown
Commendations: 73
Denouncements: 8
Nation Page Visits: 34,090
Recent Visitors: VIP Only 4 nations from 4 alliances in past 24 hours
Economic
Population: 19,566,582
Infrastructure: 131,387.21
Land Area: 405,000 sq. miles
Avg Pop Density: 48.31 people/sq. mi
GDP: $22,177,657,711.00
GDP per Capita: $1,133.45
GNI: $14,861,319,195.00
Economic Policies: Extreme Left
Currency: Currency Image Australian Dollar
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Rapid Expansion Rapid Expansion Icon
Social Policies: Liberal
State Religion: Snowbody Snows Snowbody Snows
National Animal: National Animal ImageSnowman
Approval Rating: 100% (1014.82)
Pollution Index: 1,725 points
Radiation Index: 559.16 R (Global: 766.85 R)
OBL Team: Pirates
Military
Nation Rank: #37 of 11,834 Nations (0.31%)
Nation Score: More Information 12,164.61
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
741,000
14,235,655
13,805,248
Tanks:
Lost:
Destroyed:
56,501
654,992
665,566
Aircraft:
Lost:
Destroyed:
3,720
59,596
65,769
Ships:
Lost:
Destroyed:
355
7,253
10,831
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
26
67
Nuclear Weapons:
Launched:
Eaten:
10
47
120
Nation Stats
Infrastructure Destroyed: 577,004.53
Infrastructure Lost: 601,593.00
Money Looted: $797,843,777.88
Wars Won: 102
Wars Lost: 72
Bounties

There are no posted bounties on this nation.

Map
50 Cities [M]
Nation Activity
12/19 05:35 am - The Lost Isles had war declared by Livonian Confederacy for the reason of "I am the LAW!".
12/16 12:18 pm - The Lost Isles had war declared by Erusia for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
12/15 08:21 pm - The Lost Isles had war declared by Taxonomica for the reason of "Your navy looks cooler than ours, and we just can't let that slide.".
12/15 04:01 am - The Lost Isles had war declared by Evrywhere for the reason of "Hey Shakyr, remember me?".
12/14 05:25 am - The Lost Isles had war declared by Fire Caves for the reason of "A not-so-general dispute".
12/14 02:03 am - The Lost Isles declared war on Zeal for the reason of "Roses are red, not pink.".
12/14 01:57 am - The Lost Isles declared war on Sus Scrofaria for the reason of "Roses are red, not pink.".
12/14 01:55 am - The Lost Isles declared war on New Galactic Republic for the reason of "Roses are red, not pink.".
12/03 01:56 am - Coolossus of Coolossus has publicly commended the nation of The Lost Isles.
11/26 10:29 pm - The Lost Isles founded a new city, Nemesis.
10/21 01:31 am - The Lost Isles had war declared by The Overthere for the reason of "me sowing vs me reaping:".
10/11 03:09 pm - Jeremiah of Frogonia has publicly commended the nation of The Lost Isles.
10/07 01:10 am - The Lost Isles had war declared by The Overthere for the reason of "have you found them yet?".
10/05 06:39 am - Shakyr built a new project: Ironworks
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
32 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Mars Landing
Mars Landing is a national project that certifies your citizens have set foot on Mars.
Moon Landing
Moon Landing is a national project that certifies your citizens have set foot on the moon.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.