Mad Land is a nation led by King MisterW0lfie on the continent of South America. Mad Land's government is a Democracy with very moderate social policies. Economically, Mad Land favors moderate policies. The official currency of Mad Land is the Dollar. At 2,177 days old, Mad Land is an ancient nation. Mad Land has a population of 290 and a land area of 67,820.00 sq. miles. This gives it a national average population density of 0.00. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
I have no connections with any alliances. Dont go talk to them
Basic Information | |
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Nation Name: | Mad Land |
Leader Name: | MisterW0lfie |
Nation ID: |
143478 https://politicsandwar.com/nation/id=143478
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Founded: | 12/02/2018 (2,177 Days Old) |
Last Activity: | Last active on 05/27/2024 |
Discord Username: | shrek#9814 |
Unique ID: | 153e8f07e1e08958f56dcc298 |
International Relations | |
Alliance: | None |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 22 |
Denouncements: | 23 |
Nation Page Visits: | 52,051 |
Economic | |
Population: | 290 |
Infrastructure: | 0.38 |
Land Area: | 67,820 sq. miles |
Avg Pop Density: | 0.00 people/sq. mi |
GDP: | $2,189,602,330.00 |
GDP per Capita: | $7,524,406.63 |
GNI: | $1,516,830,865.00 |
Economic Policies: | Moderate |
Currency: | Dollar |
Domestic | |
Government Type: | Democracy |
Domestic Policy: | Imperialism |
Social Policies: | Moderate |
State Religion: | grocery is my city |
National Animal: | Bald eagle |
Approval Rating: | 0% (-1398.69) |
Pollution Index: | 3,492 points |
Radiation Index: | 210.88 R (Global: 376.42 R) |
OBL Team: | bighead |
Military | |
Nation Score: | 3,030.01 |
War Policy: | Fortress |
Soldiers: Casualties: Killed: |
0 18,630,181 12,049,005 |
Tanks: Lost: Destroyed: |
0 214,850 410,746 |
Aircraft: Lost: Destroyed: |
0 27,938 35,593 |
Ships: Lost: Destroyed: |
0 2,464 2,693 |
Spies: Lost: Captured: |
0 Unknown Unknown |
Missiles: Launched: Eaten: |
0 67 53 |
Nuclear Weapons: Launched: Eaten: |
0 37 40 |
Nation Stats | |
Infrastructure Destroyed: | 348,046.97 |
Infrastructure Lost: | 329,926.00 |
Money Looted: | $2,312,700,874.78 |
Wars Won: | 223 |
Wars Lost: | 392 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||
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29 Cities [M] | ||||
United Land | 0.01 Infra, 10 People | |||
Zombie Land | 0.01 Infra, 10 People | |||
Boring Land | 0.01 Infra, 10 People | |||
Nation Activity | ||||
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Nation Score Over Time | ||||
Score Component Breakdown | ||||
Nation Militarization Over Time | ||||
11 National Projects | ||||
Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |