View Nation
Tirisfal Glades


The Horde Tirisfal Glades is a nation led by War Chief TheDeadMan on the continent of Africa. The Horde Tirisfal Glades's government is a Absolute Monarchy with very moderate social policies. Economically, The Horde Tirisfal Glades favors far left wing policies. The official currency of The Horde Tirisfal Glades is the Dollar. At 2,403 days old, The Horde Tirisfal Glades is an ancient nation. The Horde Tirisfal Glades has a population of 16,045,894 and a land area of 200,000.00 sq. miles. This gives it a national average population density of 80.23. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


69day.png 

qCEVg7g.png 

ZgNLocE.png 

 

 

The first nuke was eaten on 9/4/2018

Discord ID: Dead#4263 

Joined ET/KT and left ET/KT 6/3/18 - 9/19/21

KT IA Staff 10/12/18 -> 10/28/19 KT IA Officer 10/28/18 -> 1/30/19 KT IA Staff 1/30/19 -> 7/11/2019 KT IA Officer 7/11/2019 -> 5/9/2020

Joined Hoff 9/19/21

left Hoff 4/08/23

Joined KT 4/08/23


Basic Information
Nation Name: Tirisfal Glades VIP
Leader Name: TheDeadMan
Nation ID: 121524
Awards:
Portrait:
Founded: 05/24/2018 (2,403 Days Old)
Last Activity: Active 5 hours ago
Discord Username:Amery#4263
Unique ID: bee4a1c3688928287d37cc197
International Relations
Alliance: Knights Templar Alliance Flag
Templar Guardian
Alliance Seniority:623 days
Color Trade Bloc: Radiant Orange Kingdom
Commendations: 44
Denouncements: 7
Nation Page Visits: 36,792
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 16,045,894
Infrastructure: 110,000.00
Land Area: 200,000 sq. miles
Avg Pop Density: 80.23 people/sq. mi
GDP: $24,492,970,934.00
GDP per Capita: $1,526.43
GNI: $16,626,228,880.00
Economic Policies: Far Left
Currency: Currency Image Dollar
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: 666 666
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-723.68)
Pollution Index: 15,160 points
Radiation Index: 710.46 R (Global: 760.96 R)
OBL Team: Undead
Military
Nation Rank: #533 of 11,837 Nations (4.50%)
Nation Score: More Information 8,580.00
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
0
27,636,245
25,839,095
Tanks:
Lost:
Destroyed:
20,000
815,974
1,186,524
Aircraft:
Lost:
Destroyed:
3,000
92,043
123,938
Ships:
Lost:
Destroyed:
0
1,593
3,672
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
89
72
Nuclear Weapons:
Launched:
Eaten:
0
50
75
Nation Stats
Infrastructure Destroyed: 549,350.04
Infrastructure Lost: 632,193.00
Money Looted: $1,384,985,909.57
Wars Won: 151
Wars Lost: 230
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
12/05 12:59 am - TheDeadMan built a new project: Telecommunications Satellite
12/02 01:52 am - Tirisfal Glades founded a new city, Firebeard's Patrol.
11/03 10:04 pm - Tirisfal Glades changed their Color Trade Bloc from Gray to Orange.
11/03 10:01 pm - Tirisfal Glades had war declared by The Irken Empire for the reason of "Inactive Raid, Send peace if you wake up. ".
11/01 02:19 pm - IndeedWise of Wallachia Empire has publicly commended the nation of Tirisfal Glades.
10/23 07:37 pm - TheDeadMan built a new project: Bureau of Domestic Affairs
10/12 12:48 am - TheDeadMan built a new project: Specialized Police Training Program
10/11 07:04 pm - Tirisfal Glades changed their Color Trade Bloc from Gray to Orange.
10/11 06:31 pm - Tirisfal Glades had war declared by home for the reason of "inactive raid dm five peace".
10/11 06:10 pm - Tirisfal Glades had war declared by Deathrattle for the reason of "You brought this on yourself".
10/11 06:00 pm - Tirisfal Glades had war declared by Lachland for the reason of "Luke... I am your father.".
10/03 08:50 pm - Tirisfal Glades had war declared by United African Nation for the reason of "I will have vengeance.".
10/03 08:47 pm - Tirisfal Glades had war declared by Blaaksedijk for the reason of "Your navy looks cooler than ours, and we just can't let that slide.".
10/03 08:00 pm - Tirisfal Glades had war declared by San Magnolia for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
09/26 12:18 pm - Tirisfal Glades had war declared by The Australian Empire for the reason of "Nice nation, it would be a shame if...".
09/26 08:47 am - Tirisfal Glades had war declared by Chopsticks for the reason of "Open a ticket".
09/25 08:05 pm - Tirisfal Glades had war declared by Blaaksedijk for the reason of "Literally can't even with your country's vibes. Time to fix this mess.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
26 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.