View Nation
Eisenherz

Achievement Showcase

 Achievement


The Allied States of Eisenherz is a nation led by President Bimk on the continent of North America. The Allied States of Eisenherz's government is a Monarchy with very conservative social policies. Economically, The Allied States of Eisenherz favors right wing policies. The official currency of The Allied States of Eisenherz is the Dollar. At 2,408 days old, The Allied States of Eisenherz is an ancient nation. The Allied States of Eisenherz has a population of 5,101,799 and a land area of 75,000.00 sq. miles. This gives it a national average population density of 68.02. Pollution in the nation is almost non-existent. The citizens' faith in the government is sufficient with an approval rating of 72.0114%.


Eisenherz is a conservative country that believes in its corporations and citizens! It also believes in ghosts and bigfoot. D4uUl1D.pngXavuyqY.pngPxDPDZX.pngZ5d8k7K.png


Basic Information
Nation Name: Eisenherz
Leader Name: Bimk
Nation ID: 114296
Awards:
Founded: 04/19/2018 (2,408 Days Old)
Last Activity: Active 8 hours ago
Discord Username:phailsnail#0
Unique ID: a01a25b57d90ae80918e0d41f
International Relations
Alliance: The Knights Radiant Alliance Flag
Radiant
Alliance Seniority:301 days
Color Trade Bloc: Radiant Orange Kingdom
Commendations: 30
Denouncements: 5
Nation Page Visits: 23,039
Economic
Population: 5,101,799
Infrastructure: 35,306.09
Land Area: 75,000 sq. miles
Avg Pop Density: 68.02 people/sq. mi
GDP: $5,786,149,412.00
GDP per Capita: $1,134.14
GNI: $2,888,830,825.00
Economic Policies: Right
Currency: Currency Image Dollar
Domestic
Government Type: Monarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Conservative
State Religion: Brotherhood of Nod Brotherhood of Nod
National Animal: National Animal ImageSheep
Approval Rating: 72% (72.01)
Pollution Index: 0 points
Radiation Index: 398.31 R (Global: 306.91 R)
OBL Team: Coyotes
Military
Nation Rank: #1,723 of 12,353 Nations (13.95%)
Nation Score: More Information 5,256.70
War Policy: Help Tactician Tactician Icon
Soldiers:
Casualties:
Killed:
342,000
10,766,388
9,561,613
Tanks:
Lost:
Destroyed:
27,750
654,375
361,102
Aircraft:
Lost:
Destroyed:
1,695
53,472
22,249
Ships:
Lost:
Destroyed:
345
5,400
3,426
Spies:
Lost:
Captured:
14
Unknown
Unknown
Missiles:
Launched:
Eaten:
4
98
38
Nuclear Weapons:
Launched:
Eaten:
0
74
21
Nation Stats
Infrastructure Destroyed: 259,393.19
Infrastructure Lost: 241,470.00
Money Looted: $245,384,184.49
Wars Won: 50
Wars Lost: 99
Bounties

There are no posted bounties on this nation.

Map
25 Cities [M]
Nation Activity
11/21 09:38 am - Eisenherz founded a new city, Bedrock.
11/16 01:20 pm - Eisenherz changed their Color Trade Bloc from Gray to Orange.
11/09 06:35 am - Eisenherz founded a new city, Metrocity.
11/02 02:51 pm - Eisenherz changed their Color Trade Bloc from Gray to Orange.
10/26 03:45 am - Eisenherz changed their Color Trade Bloc from Gray to Orange.
10/07 12:15 am - Lachlan of Lachland has publicly denounced the nation of Eisenherz.
10/04 03:52 am - Eisenherz declared war on Lachland for the reason of "TKR Counter".
10/01 01:50 am - Eisenherz declared war on Ravenwatch PMC for the reason of "TKR Counter - Charles the 12th".
09/29 04:15 pm - Eisenherz had war declared by Ticordia for the reason of "FUNDS FOR PEACE".
09/26 03:39 pm - Eisenherz changed their Color Trade Bloc from Gray to Orange.
09/19 06:27 pm - Eisenherz has publicly commended the nation of Clarisse led by Clarissa.
09/18 07:53 pm - Clarissa of Clarisse has publicly commended the nation of Eisenherz.
09/13 01:16 am - Eisenherz had war declared by Lachland for the reason of "You brought this on yourself".
09/08 01:08 am - Eisenherz had war declared by Mind for the reason of "*Pirate noises intensifies*".
09/03 08:30 am - Eisenherz changed their Color Trade Bloc from Gray to Orange.
08/26 08:38 am - Eisenherz has publicly commended the nation of pqnismos led by pqnos.
08/25 11:08 pm - pqnos of pqnismos has publicly commended the nation of Eisenherz.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
13 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.