Achievement Showcase
Valentia is a nation led by Queen Sargun on the continent of South America. Valentia's government is a Anarchy with very libertarian social policies. Economically, Valentia favors extremely left wing policies. The official currency of Valentia is the Energon Cubes. At 2,450 days old, Valentia is an ancient nation. Valentia has a population of 8,114,227 and a land area of 33,100.00 sq. miles. This gives it a national average population density of 245.14. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Valentia |
Leader Name: | Sargun |
Nation ID: |
112386 https://politicsandwar.com/nation/id=112386
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Awards: | |
Founded: | 04/09/2018 (2,450 Days Old) |
Last Activity: | Active 23 hours ago |
Unique ID: | 8128ed1eb60cdb7320f415ed4 |
International Relations | |
Alliance: | The Knights Radiant Radiant |
Alliance Seniority: | 825 days |
Color Trade Bloc: | Radiant Orange Kingdom |
Commendations: | 37 |
Denouncements: | 5 |
Nation Page Visits: | 52,660 |
Economic | |
Population: | 8,114,227 |
Infrastructure: | 55,000.00 |
Land Area: | 33,100 sq. miles |
Avg Pop Density: | 245.14 people/sq. mi |
GDP: | $6,933,353,444.00 |
GDP per Capita: | $854.47 |
GNI: | $15,761,633,305.00 |
Economic Policies: | Extreme Left |
Currency: | Energon Cubes |
Domestic | |
Government Type: | Anarchy |
Domestic Policy: | Imperialism |
Social Policies: | Libertarian |
State Religion: | Catholicism |
National Animal: | Bald eagle |
Approval Rating: | 0% (-493.96) |
Pollution Index: | 1,686 points |
Radiation Index: | 467.37 R (Global: 653.22 R) |
OBL Team: | Campeadors |
Military | |
Nation Rank: | #1,666 of 11,752 Nations (14.18%) |
Nation Score: | 5,352.50 |
War Policy: | Covert |
Soldiers: Casualties: Killed: |
330,000 7,735,621 10,909,211 |
Tanks: Lost: Destroyed: |
27,500 418,473 324,153 |
Aircraft: Lost: Destroyed: |
1,650 33,805 33,698 |
Ships: Lost: Destroyed: |
293 3,355 3,815 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
0 7 183 |
Nuclear Weapons: Launched: Eaten: |
0 12 34 |
Nation Stats | |
Infrastructure Destroyed: | 208,336.94 |
Infrastructure Lost: | 352,845.00 |
Money Looted: | $327,166,280.02 |
Wars Won: | 66 |
Wars Lost: | 158 |
Bounties | |
Total Value of All Bounties: | $105,000,000 |
Attrition | $80,000,000 |
Raid | $25,000,000 |
Map | ||||||
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22 Cities [M] | ||||||
Valencia | 2,500.00 Infra, 380,071 People | |||||
Vivar | 2,500.00 Infra, 374,264 People | |||||
Madrid | 2,500.00 Infra, 374,251 People | |||||
Nation Activity | ||||||
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Nation Score Over Time | ||||||
Score Component Breakdown | ||||||
Nation Militarization Over Time | ||||||
13 National Projects | ||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |