Achievement Showcase
The Holy Symphonia of Freemen is a nation led by King Siegfred the Free on the continent of Africa. The Holy Symphonia of Freemen's government is a Theocracy with very conservative social policies. Economically, The Holy Symphonia of Freemen favors moderate policies. The official currency of The Holy Symphonia of Freemen is the Gold Standard. At 2,703 days old, The Holy Symphonia of Freemen is an ancient nation. The Holy Symphonia of Freemen has a population of 11,877,636 and a land area of 202,340.00 sq. miles. This gives it a national average population density of 58.70. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic
Information ![]() |
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Nation Name: | Freemen ![]() |
Leader Name: | Siegfred the Free |
Nation ID: |
110520
https://politicsandwar.com/nation/id=110520
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Awards: |
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Portrait: | ![]() |
Founded: | 03/29/2018 (2,703 Days Old) |
Last Activity: | Active 15 hours ago |
Discord Username: | sigi2240 |
Unique ID: | af1921b3590fefd763778a77f |
International Relations | |
Alliance: | Castle Camelot ![]() Leader |
Alliance Seniority: | 9 days |
Color Trade Bloc: | ![]() |
Commendations: | 127 |
Denouncements: | 31 |
Nation Page Visits: | 57,461 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 11,877,636 |
Infrastructure: | 80,000.00 |
Land Area: | 202,340 sq. miles |
Avg Pop Density: | 58.70 people/sq. mi |
GDP: | $10,334,612,170.00 |
GDP per Capita: | $870.09 |
GNI: | $5,992,627,305.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Theocracy ![]() |
Domestic Policy: | Technological Advancement ![]() |
Social Policies: | Conservative ![]() |
State Religion: |
Orthodox Christianity ![]() |
National Animal: |
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Approval Rating: | 0% (-281.67) |
Pollution Index: | 0 points |
Radiation Index: | 255.35 R (Global: 264.54 R) |
OBL Team: |
Freemen ![]() |
Anthem: | |
Military | |
Nation Rank: | #521 of 11,086 Nations (4.70%) |
Nation Score: ![]() |
9,146.05 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
627,000 32,699,106 45,802,416 |
![]() Lost: Destroyed: |
52,250 1,529,055 1,846,570 |
![]() Lost: Destroyed: |
3,000 117,954 153,209 |
![]() Lost: Destroyed: |
172 8,239 10,076 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
29 163 50 |
![]() Launched: Eaten: |
1 230 67 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 9 9 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 817,870.42 |
Infrastructure Lost: | 707,482.00 |
Money Looted: | $1,165,118,225.84 |
Wars Won: | 148 |
Wars Lost: | 211 |
Bounties | |
There are no posted bounties on this nation. |
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40 Cities [M] | |||||||||||||||||||||||||||||||
Gracemeria | 2,000.00 Infra, 305,362 People | ||||||||||||||||||||||||||||||
November City | 2,000.00 Infra, 305,362 People | ||||||||||||||||||||||||||||||
Axel Bay | 2,000.00 Infra, 305,352 People | ||||||||||||||||||||||||||||||
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21 National Projects | |||||||||||||||||||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Salvage Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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