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Republic of Kool Aid

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 Achievement


Republic of Kool Aid is a nation led by Kool Master Yosodog on the continent of Africa. Republic of Kool Aid's government is a Absolute Monarchy with very libertarian social policies. Economically, Republic of Kool Aid favors right wing policies. The official currency of Republic of Kool Aid is the Orbis Note. At 3,662 days old, Republic of Kool Aid is an ancient nation. Republic of Kool Aid has a population of 15,567,752 and a land area of 160,250.00 sq. miles. This gives it a national average population density of 97.15. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.


I have below average genitalia but I make up for it with my collection of memes.


Basic Information
Nation Name: Republic of Kool Aid
Leader Name: Yosodog
Nation ID: 10472
Awards:
Founded: 12/12/2014 (3,662 Days Old)
Last Activity: Active 13 hours ago
Forum Account:Click Here
Discord Username:Yosodog#3636
Unique ID: 2a14e887d84275482691173b9
International Relations
Alliance: Black Knights Alliance Flag
Emperor
Alliance Seniority:944 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 101
Denouncements: 7
Nation Page Visits: 47,655
Economic
Population: 15,567,752
Infrastructure: 104,566.63
Land Area: 160,250 sq. miles
Avg Pop Density: 97.15 people/sq. mi
GDP: $22,097,659,873.00
GDP per Capita: $1,419.45
GNI: $14,452,349,105.00
Economic Policies: Right
Currency: Currency Image Orbis Note
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Libertarian
State Religion: Ayyslam Ayyslam
National Animal: National Animal ImageDog
Approval Rating: 0% (-425.85)
Pollution Index: 2,542 points
Radiation Index: 712.60 R (Global: 759.97 R)
Military
Nation Rank: #1,023 of 11,838 Nations (8.64%)
Nation Score: More Information 6,924.17
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
11,298,283
13,422,858
Tanks:
Lost:
Destroyed:
0
538,890
731,346
Aircraft:
Lost:
Destroyed:
0
64,782
65,825
Ships:
Lost:
Destroyed:
0
3,872
3,230
Spies:
Lost:
Captured:
18
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
33
36
Nuclear Weapons:
Launched:
Eaten:
0
54
38
Nation Stats
Infrastructure Destroyed: 410,214.81
Infrastructure Lost: 420,249.00
Money Looted: $463,576,845.04
Wars Won: 35
Wars Lost: 102
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
12/14 02:38 am - Republic of Kool Aid had war declared by Newfinland for the reason of "OMG, your country is like, sooo basic. Time for a glow-up, war style.".
12/14 02:02 am - Republic of Kool Aid had war declared by DC Wasteland for the reason of "For Spectre".
12/14 01:53 am - Republic of Kool Aid had war declared by Slicktenstein for the reason of "For Spectre!".
11/24 03:31 pm - Choi of Xyion has publicly commended the nation of Republic of Kool Aid.
10/30 01:49 am - Republic of Kool Aid founded a new city, 40 Kool Aid.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
20 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.