Achievement Showcase
The Eternal Empire of Faze is a nation led by Eternal Founder Efferus pryor on the continent of Australia. The Eternal Empire of Faze's government is a Theocratic Dictatorship with very conservative social policies. Economically, The Eternal Empire of Faze favors moderate policies. The official currency of The Eternal Empire of Faze is the Pryoriean Notes. At 56 days old, The Eternal Empire of Faze is an established nation. The Eternal Empire of Faze has a population of 3,125,417 and a land area of 26,350.00 sq. miles. This gives it a national average population density of 118.61. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
A young visionary named Efferus Pryor emerged from the shadows of oppression to forge a new destiny for his people. In 2099 At the tender age of 27, Efferus, a brilliant tactical genius, led his fiercely loyal faction, known as the Wolves, in a daring uprising against the corrupt rulers of Faze. These tyrants had long exploited the nation through a heinous blend of slave trade and mercenary contracts.
Efferus's ascendancy began with a spark of rebellion that ignited the hearts of the oppressed. His high moral code and demand for unmatched military prowess resonated with the masses, who were yearning for change. Under his command, the Wolves executed a masterful siege that saw them penetrate the heart of Faze's capital, overthrowing the despotic apostates and claiming the city for the people.
In the wake of victory, Efferus established a theocratic dictatorship, declaring himself the Eternal Founder of Faze. His rule was absolute, his word law. He held the fate of every citizen in his godlike grasp, demanding unwavering loyalty and the highest ethical standards. The Wolves, once ragtag rebels, became the guardians of the new order, enforcing Efferus's edicts with zeal.
As Faze's fledgling government took shape, the formidable Iron Crow Syndicate (ICS) took notice of Efferus's achievements. They offered him a position within their feared alliance. Under their tutelage, Efferus propelled Faze to unprecedented heights, achieving prosperity and power beyond the wildest dreams of his predecessors. Now, with the guidance of the ICS and the unwavering support of his people, Efferus Pryor stands at the dawn of his reign. His rule has only just begun, and the eyes of the world are upon Faze, watching as it rises under the banner of the Eternal Founder. The future is rife with promise, and the His legacy is etched in the annals of history, never to be forgotten.
Basic Information | |
---|---|
Nation Name: | Faze |
Leader Name: | Efferus pryor |
Nation ID: |
606209 https://politicsandwar.com/nation/id=606209
|
Portrait: | |
Founded: | 03/17/2024 (56 Days Old) |
Last Activity: | Active 2 hours ago |
Discord Username: | visvires007 |
Unique ID: | cd860ccbb6bcdf26a949c7e2a |
International Relations | |
Alliance: | Iron Crow Syndicate Storm Detachment |
Alliance Seniority: | 46 days |
Color Trade Bloc: | Blackwater |
Commendations: | 12 |
Denouncements: | 1 |
Nation Page Visits: | 1,150 |
Recent Visitors: VIP Only | 2 nations from 2 alliances in past 24 hours |
Economic | |
Population: | 3,125,417 |
Infrastructure: | 25,400.00 |
Land Area: | 26,350 sq. miles |
Avg Pop Density: | 118.61 people/sq. mi |
GDP: | $3,669,028,043.00 |
GDP per Capita: | $1,173.93 |
GNI: | $2,157,628,150.00 |
Economic Policies: | Moderate |
Currency: | Pryoriean Notes |
Domestic | |
Government Type: | Theocratic Dictatorship |
Domestic Policy: | Imperialism |
Social Policies: | Conservative |
State Religion: | Stellarian Faith |
National Animal: | Wolf |
Approval Rating: | 100% (113.25) |
Pollution Index: | 97 points |
Radiation Index: | 32.69 R (Global: 89.71 R) |
OBL Team: | Faze Wolves |
Military | |
Nation Rank: | #3,058 of 13,484 Nations (22.68%) |
Nation Score: | 2,549.40 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
2,758 172,547 386,824 |
Tanks: Lost: Destroyed: |
7,572 10,591 15,869 |
Aircraft: Lost: Destroyed: |
1,050 901 1,863 |
Ships: Lost: Destroyed: |
19 86 362 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 1 |
Nuclear Weapons: Launched: Eaten: |
0 0 1 |
Nation Stats | |
Infrastructure Destroyed: | 16,241.44 |
Infrastructure Lost: | 2,455.00 |
Money Looted: | $192,855,402.63 |
Wars Won: | 49 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14 Cities [M] | |||||||||||||||||||||||||||||||
Apocasit | 2,000.00 Infra, 247,076 People | ||||||||||||||||||||||||||||||
Valderia | 2,000.00 Infra, 253,431 People | ||||||||||||||||||||||||||||||
Falcania | 2,000.00 Infra, 253,186 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||
Bulletins | |||||||||||||||||||||||||||||||
Stellar Synergy: Faze’s Bold Leap with Iron Crow Syndicate Every day, we grow stronger. Our military might is expanding, and our spiritual foundations deepen. Under the Syndicate's wing, we are not just dreaming; we are manifesting our destiny. |
|||||||||||||||||||||||||||||||
Stellar Synergy: Faze’s Bold Leap with Iron Crow Syndicate Every day, we grow stronger. Our military might is expanding, and our spiritual foundations deepen. Under the Syndicate's wing, we are not just dreaming; we are manifesting our destiny. |
|||||||||||||||||||||||||||||||
Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
4 National Projects | |||||||||||||||||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
|||||||||||||||||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
|||||||||||||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
|||||||||||||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
|||||||||||||||||||||||||||||||
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
|||||||||||||||||||||||||||||||
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
|||||||||||||||||||||||||||||||
Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
|||||||||||||||||||||||||||||||
Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |