Achievement Showcase
The Kingdom of Maddomainia is a nation led by King Rein Dvorak on the continent of North America. The Kingdom of Maddomainia's government is a Absolute Monarchy with very liberal social policies. Economically, The Kingdom of Maddomainia favors moderate policies. The official currency of The Kingdom of Maddomainia is the Lumina. At 975 days old, The Kingdom of Maddomainia is an ancient nation. The Kingdom of Maddomainia has a population of 7,561,443 and a land area of 54,000.00 sq. miles. This gives it a national average population density of 140.03. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Master Emeritus of The Witcher Order
Former Lord Regent of The Forgotten Realms
Former Lord Emissary of The Forgotten Realms/The Witcher Order
Former Shield Monk within The Monastery
Basic Information | |
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Nation Name: | Maddomainia |
Leader Name: | Rein Dvorak |
Nation ID: |
355939 https://politicsandwar.com/nation/id=355939
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Awards: | |
Portrait: | |
Founded: | 08/31/2021 (975 Days Old) |
Last Activity: | Active 3 hours ago |
Discord Username: | Trollologist |
Unique ID: | 7475631ca9275cea11225de39 |
International Relations | |
Alliance: | The Golden Horde Jinong |
Alliance Seniority: | 60 days |
Color Trade Bloc: | The Immortals Yellow Bloc |
Commendations: | 132 |
Denouncements: | 8 |
Nation Page Visits: | 15,305 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 7,561,443 |
Infrastructure: | 54,000.00 |
Land Area: | 54,000 sq. miles |
Avg Pop Density: | 140.03 people/sq. mi |
GDP: | $10,840,110,284.00 |
GDP per Capita: | $1,433.60 |
GNI: | $2,649,224,385.00 |
Economic Policies: | Moderate |
Currency: | Lumina |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Liberal |
State Religion: | Dvorakism |
National Animal: | Bear |
Approval Rating: | 0% (-227.93) |
Pollution Index: | 984 points |
Radiation Index: | 148.82 R (Global: 97.20 R) |
OBL Team: | Dragons |
Anthem: | |
Military | |
Nation Rank: | #1,793 of 13,631 Nations (13.15%) |
Nation Score: | 4,975.00 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
0 9,133,886 10,824,499 |
Tanks: Lost: Destroyed: |
12,000 409,133 422,253 |
Aircraft: Lost: Destroyed: |
1,800 27,118 24,665 |
Ships: Lost: Destroyed: |
0 1,932 1,721 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
23 80 73 |
Nuclear Weapons: Launched: Eaten: |
8 1 11 |
Nation Stats | |
Infrastructure Destroyed: | 159,925.36 |
Infrastructure Lost: | 122,868.00 |
Money Looted: | $755,926,096.52 |
Wars Won: | 192 |
Wars Lost: | 58 |
Bounties | |
There are no posted bounties on this nation. |
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24 Cities [M] | |||||||||||||||||||||||||||||||
Maddoma | 2,250.00 Infra, 328,237 People | ||||||||||||||||||||||||||||||
Ashbourne | 2,250.00 Infra, 328,237 People | ||||||||||||||||||||||||||||||
Ravencroft | 2,250.00 Infra, 328,206 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Bulletins | |||||||||||||||||||||||||||||||
Maddoman Language The Language of Maddomainia |
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Maddoman Language The Language of Maddomainia |
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Lux Tenebrism, Maddomainia's Mandated Religion Lux Tenebrism, the prominent and mandated religion in the Republic of Maddomainia, is a unique belief system that combines elements of spirituality and introspection. |
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Lux Tenebrism, Maddomainia's Mandated Religion Lux Tenebrism, the prominent and mandated religion in the Republic of Maddomainia, is a unique belief system that combines elements of spirituality and introspection. |
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Maddomainia Transitions from Banana Republic Status to New Policy Framework Republic of Maddomainia Reforms Policies, Embracing New Direction |
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Maddomainia Transitions from Banana Republic Status to New Policy Framework Republic of Maddomainia Reforms Policies, Embracing New Direction |
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
12 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%. |
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International Trade Center International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |