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Lee Valley
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Lee Valley is a nation led by Peckerhead KylePO on the continent of North America. Lee Valley's government is a Anarchy with very moderate social policies. Economically, Lee Valley favors moderate policies. The official currency of Lee Valley is the Bitcoin. At 2,642 days old, Lee Valley is an ancient nation. Lee Valley has a population of 15,983,080 and a land area of 186,400.00 sq. miles. This gives it a national average population density of 85.75. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


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Basic Information
Nation Name: Lee Valley
Leader Name: KylePO
Nation ID: 98767
Awards:
Founded: 01/06/2018 (2,642 Days Old)
Last Activity: Active 37 minutes ago
Discord Username:.kylepo#0
Unique ID: 962321ce76b15133b0fcb420f
International Relations
Alliance: Knights Templar Alliance Flag
Templar Guardian
Alliance Seniority:724 days
Color Trade Bloc: Radiant Orange Kingdom
Commendations: 50
Denouncements: 10
Nation Page Visits: 52,320
Economic
Population: 15,983,080
Infrastructure: 109,115.49
Land Area: 186,400 sq. miles
Avg Pop Density: 85.75 people/sq. mi
GDP: $23,250,312,667.00
GDP per Capita: $1,454.68
GNI: $10,946,019,310.00
Economic Policies: Moderate
Currency: Currency Image Bitcoin
Domestic
Government Type: Anarchy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageGorilla
Approval Rating: 0% (-843.5)
Pollution Index: 8,670 points
Radiation Index: 520.74 R (Global: 574.59 R)
OBL Team: Penguins
Military
Nation Rank: #175 of 11,423 Nations (1.53%)
Nation Score: More Information 10,472.36
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
645,000
43,813,090
36,211,457
Tanks:
Lost:
Destroyed:
47,539
806,359
1,655,373
Aircraft:
Lost:
Destroyed:
3,210
88,580
146,708
Ships:
Lost:
Destroyed:
645
2,607
7,191
Spies:
Lost:
Captured:
24
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
175
36
Nuclear Weapons:
Launched:
Eaten:
0
163
82
Nation Stats
Infrastructure Destroyed: 1,040,444.56
Infrastructure Lost: 717,855.00
Money Looted: $3,885,119,999.67
Wars Won: 530
Wars Lost: 262
Bounties

There are no posted bounties on this nation.

Map
43 Cities [M]
Nation Activity
04/01 12:53 am - Chara Vela Arch of Velakryian Empire has publicly commended the nation of Lee Valley.
04/01 12:48 am - Lee Valley declared war on Velakryian Empire for the reason of "Hasta la vista, baby!".
03/31 03:59 pm - Lee Valley declared war on Courser for the reason of "You didn't laugh at our ".
03/31 01:49 am - Lee Valley declared war on Oceania for the reason of "Active Raid, DM for war.".
03/31 01:48 am - Lee Valley declared war on Sanctuary for the reason of "You denounced me? War. Like, who even does that?!".
03/31 01:45 am - Lee Valley declared war on United Peoples Empire for the reason of "Your memes are outdated. Prepare for battle.".
03/09 10:13 pm - Safesplayz of Federal Reserve System has publicly commended the nation of Lee Valley.
01/16 01:48 am - Lee Valley founded a new city, K____.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
24 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.