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Caldo

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The Great Hornlands of Caldo is a nation led by Chairwoman Erin on the continent of Australia. The Great Hornlands of Caldo's government is a Anarchy with very libertarian social policies. Economically, The Great Hornlands of Caldo favors extremely left wing policies. The official currency of The Great Hornlands of Caldo is the Pakistani Rupee. At 3,706 days old, The Great Hornlands of Caldo is an ancient nation. The Great Hornlands of Caldo has a population of 10,211,248 and a land area of 120,000.00 sq. miles. This gives it a national average population density of 85.09. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


The horrors of the world continue. That is why it is necessary to do what is considered scientifically taboo: to scream like a child, to lift the scream from all its structural explanations, to say ‘We don’t care what the psychiatrist says, we don’t care if our subjectivity is a social construct: this is our scream, this is our pain, these are our tears. We will not let our rage be diluted into reality: it is reality rather that must yield to our scream.'

John Holloway, Change the World Without Taking Power

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Basic Information
Nation Name: Caldo
Leader Name: Erin
Nation ID: 9507
Awards:
Founded: 11/22/2014 (3,706 Days Old)
Last Activity: Last active on 11/23/2024
Forum Account:Click Here
Unique ID: 94267a6c43a143b81173df686
International Relations
Alliance: Rose Alliance Flag
Rosian
Alliance Seniority:625 days
Color Trade Bloc: Kinns fandom on Pink
Commendations: 29
Denouncements: 5
Nation Page Visits: 29,438
Economic
Population: 10,211,248
Infrastructure: 112,000.00
Land Area: 120,000 sq. miles
Avg Pop Density: 85.09 people/sq. mi
GDP: $22,423,017,234.00
GDP per Capita: $2,195.91
GNI: $20,538,154,340.00
Economic Policies: Extreme Left
Currency: Currency Image Pakistani Rupee
Domestic
Government Type: Anarchy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Libertarian
State Religion: None None
National Animal: National Animal ImageGoat
Approval Rating: 0% (-257.71)
Pollution Index: 7,200 points
Radiation Index: 385.52 R (Global: 474.08 R)
OBL Team: Sacknuts
Military
Nation Score: More Information 8,773.00
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
120,000
11,822,610
7,577,805
Tanks:
Lost:
Destroyed:
20,000
535,306
356,540
Aircraft:
Lost:
Destroyed:
3,000
59,922
36,990
Ships:
Lost:
Destroyed:
50
4,068
2,292
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
30
41
43
Nuclear Weapons:
Launched:
Eaten:
1
47
49
Nation Stats
Infrastructure Destroyed: 233,296.89
Infrastructure Lost: 438,854.00
Money Looted: $179,657,319.67
Wars Won: 50
Wars Lost: 109
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
12/22 11:51 pm - The embargo on Caldo placed by 7th Cavalry has ended.
11/09 10:57 pm - Caldo had war declared by Torontio for the reason of "Dead men taste like chicken.".
10/24 10:20 pm - Caldo founded a new city, Young Stroker the Body Snatcher.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
20 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.