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Lexington


The Ancient Kingdom of Lexington is a nation led by Emperor Goodoboy on the continent of Africa. The Ancient Kingdom of Lexington's government is a Absolute Monarchy with very moderate social policies. Economically, The Ancient Kingdom of Lexington favors far left wing policies. The official currency of The Ancient Kingdom of Lexington is the Gold. At 2,705 days old, The Ancient Kingdom of Lexington is an ancient nation. The Ancient Kingdom of Lexington has a population of 15,138,787 and a land area of 212,800.00 sq. miles. This gives it a national average population density of 71.14. Pollution in the nation is almost non-existent. The citizens' faith in the government is sufficient with an approval rating of 53.5554%.


We give the respect we receive.

"Beware the fury of a patient man."-Dryden


Basic Information
Nation Name: Lexington VIP
Leader Name: Goodoboy
Nation ID: 86901
Awards:
Portrait:
Founded: 09/25/2017 (2,705 Days Old)
Last Activity: Active 10 hours ago
Unique ID: 99948c1c46c663529f70d5b79
International Relations
Alliance: Eclipse Alliance Flag
Astronaut
Alliance Seniority:1,276 days
Color Trade Bloc: Veinscalmir own brown
Commendations: 39
Denouncements: 3
Nation Page Visits: 25,623
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 15,138,787
Infrastructure: 102,600.00
Land Area: 212,800 sq. miles
Avg Pop Density: 71.14 people/sq. mi
GDP: $20,525,582,819.00
GDP per Capita: $1,355.83
GNI: $12,644,322,700.00
Economic Policies: Far Left
Currency: Currency Image Gold
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: Sweet Baby Jesus Sweet Baby Jesus
National Animal: National Animal ImageDog
Approval Rating: 54% (53.56)
Pollution Index: 190 points
Radiation Index: 844.98 R (Global: 775.22 R)
OBL Team: Bull Dogs
Military
Nation Rank: #357 of 11,235 Nations (3.18%)
Nation Score: More Information 9,082.50
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
7,036,859
8,845,734
Tanks:
Lost:
Destroyed:
28,500
253,423
263,145
Aircraft:
Lost:
Destroyed:
2,850
28,634
25,680
Ships:
Lost:
Destroyed:
0
3,037
2,320
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
38
58
76
Nuclear Weapons:
Launched:
Eaten:
38
19
67
Nation Stats
Infrastructure Destroyed: 278,929.18
Infrastructure Lost: 257,953.00
Money Looted: $165,291,399.95
Wars Won: 84
Wars Lost: 46
Bounties

There are no posted bounties on this nation.

Map
38 Cities [M]
Nation Activity
02/20 07:17 am - Goodoboy built a new project: Bureau of Domestic Affairs
02/11 07:17 pm - Lexington had war declared by Democratic Elbonia for the reason of "By the gods, your insolence cannot go unpunished.".
02/11 04:51 pm - Lexington had war declared by Augustania for the reason of "We have come to liberate you".
02/11 03:31 pm - Lexington had war declared by Xphosia for the reason of "Your nation clearly lacks innovation. Time to disrupt your entire ecosystem.".
02/07 12:54 am - Lexington had war declared by Vanaheim for the reason of "ZA WARUDO!!!".
02/06 09:14 pm - Lexington had war declared by Revived for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
02/06 07:20 pm - Lexington had war declared by Eternitys End for the reason of "-----------------------------------------------------------".
02/03 06:12 am - Lexington had war declared by Reasonable Logic for the reason of "Nice nation, it would be a shame if... Dio!".
02/01 09:24 pm - Tadeusz The Great of Hikos has publicly denounced the nation of Lexington.
01/31 04:47 pm - Lexington had war declared by The Great British Empire for the reason of "Our astrologers said your moon phase is messing up our vibes.".
01/23 01:00 pm - Lexington had war declared by Matras for the reason of "Do you feel lucky, punk?".
01/19 05:10 pm - Cheesy blobfish of ProtoFinnicHolyRomanKhaganat has publicly commended the nation of Lexington.
01/18 04:36 am - Rowan1 of Hurricane Land has publicly commended the nation of Lexington.
01/15 04:09 pm - Lexington had war declared by Thislandismyland for the reason of "Your country is a total mess. Sad! Time to go to war, and we'll win like never before.".
01/10 02:56 pm - Lexington changed their Color Trade Bloc from Gray to Brown.
01/10 01:59 pm - Lexington had war declared by Thislandismyland for the reason of "Arrgh!".
12/31 07:53 am - Lexington had war declared by Matras for the reason of "We saw your soldiers doing the Macarena. This can't go unpunished.".
12/29 02:33 pm - Lexington had war declared by London for the reason of "Literally can't even with your country's vibes. Time to fix this mess.".
12/28 10:50 am - Luther Suomi of Nationalist Finland has publicly commended the nation of Lexington.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
24 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.