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Magnicia

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 Achievement


Sorcerous Kingdom of Magnicia is a nation led by Sorcerer King Ainz Ooal Gown on the continent of Africa. Sorcerous Kingdom of Magnicia's government is a Theocracy with very moderate social policies. Economically, Sorcerous Kingdom of Magnicia favors left wing policies. The official currency of Sorcerous Kingdom of Magnicia is the Dong. At 2,571 days old, Sorcerous Kingdom of Magnicia is an ancient nation. Sorcerous Kingdom of Magnicia has a population of 4,132,472 and a land area of 204,200.00 sq. miles. This gives it a national average population density of 20.24. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Drawing-20191204-110907.png For the blind that can't distinguish between the real and the fake

 WE'VE ALREADY GOT ONE YOU SEE. OH YES IT'S VERY NICE. 

You know how hard it is to !@#$ raid a treasure all on your own? Me either. 

Good luck with your endeavors. 

The goal of all life is death. 


Basic Information
Nation Name: Magnicia VIP
Leader Name: Ainz Ooal Gown
Nation ID: 71842
Awards:
Portrait:
Founded: 07/01/2017 (2,571 Days Old)
Last Activity: Active 18 hours ago
Discord Username:Ainz Ooal Gown#0435
Unique ID: b19de3573f4653f0f4d527cfa
International Relations
Alliance: Arrgh Alliance Flag
Commodore
Alliance Seniority:320 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 37 (3.1 days)
Commendations: 61
Denouncements: 15
Nation Page Visits: 52,401
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 4,132,472
Infrastructure: 30,711.07
Land Area: 204,200 sq. miles
Avg Pop Density: 20.24 people/sq. mi
GDP: $12,699,012,850.00
GDP per Capita: $3,072.98
GNI: $10,887,380,600.00
Economic Policies: Left
Currency: Currency Image Dong
Domestic
Government Type: Theocracy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: Sasugaism Sasugaism
National Animal: National Animal ImageHamster
Approval Rating: 0% (-870.08)
Pollution Index: 5,990 points
Radiation Index: 190.32 R (Global: 94.79 R)
OBL Team: Pleiades
Anthem:
Military
Nation Rank: #1,686 of 12,818 Nations (13.15%)
Nation Score: More Information 5,296.54
War Policy: Help Moneybags Moneybags Icon
Soldiers:
Casualties:
Killed:
46,905
70,922,517
38,466,459
Tanks:
Lost:
Destroyed:
0
1,364,010
1,877,455
Aircraft:
Lost:
Destroyed:
0
97,914
106,465
Ships:
Lost:
Destroyed:
0
11,599
8,070
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
521
24
Nuclear Weapons:
Launched:
Eaten:
0
265
35
Nation Stats
Infrastructure Destroyed: 873,127.42
Infrastructure Lost: 817,762.00
Money Looted: $5,731,167,081.32
Wars Won: 344
Wars Lost: 391
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
07/12 11:47 pm - Magnicia had war declared by New Mayan Empire for the reason of "Singularity Anniversary!".
07/12 08:18 pm - Magnicia had war declared by Kingdom of Rage for the reason of "Raid for monies".
07/02 06:09 pm - Magnicia had war declared by Veridora for the reason of "You're a disease, and I'm the cure.".
07/02 04:15 pm - Magnicia had war declared by Imperial Navy for the reason of "Inactive ".
07/02 04:13 pm - Magnicia had war declared by Wild Space for the reason of "Nice nation, it would be a shame if...".
06/27 07:15 pm - Magnicia had war declared by Israelpalistiniankingdombrit for the reason of "Raid for money".
06/22 07:32 am - Magnicia had war declared by Shoren for the reason of "We don't like you".
06/12 01:54 pm - Magnicia had war declared by Konoha for the reason of "All your base are belong to us".
06/12 12:41 pm - Magnicia had war declared by Shireland for the reason of "raiding inactives".
06/12 12:41 am - Magnicia had war declared by Ardor for the reason of "afk raid dm for peace".
06/04 04:37 pm - pqnos of pqnismos has publicly commended the nation of Magnicia.
05/30 06:05 pm - Magnicia had war declared by Calondia for the reason of "450m for peace".
05/26 04:36 pm - Vilktakis of Tortuga Dominions has publicly commended the nation of Magnicia.
05/18 02:24 am - Magnicia had war declared by Piglantia for the reason of "KT counter".
05/18 02:15 am - Magnicia had war declared by Mann for the reason of "You brought this on yourself".
05/18 02:15 am - Magnicia had war declared by Zerg Swarm for the reason of "This, is, SPARTA!".
05/18 12:20 am - Magnicia declared war on United Territories for the reason of "Hasta la vista, baby!".
05/18 12:16 am - Magnicia declared war on Deep Blue for the reason of "Nice nation, it would be a shame if...".
05/17 11:50 pm - Magnicia changed their Color Trade Bloc from Gray to Black.
05/17 12:36 am - Magnicia declared war on Calondia for the reason of "Leave my spies alone".
05/06 01:32 pm - Magnicia had war declared by Murdaland for the reason of "Inactive raid, DM for peace!".
05/06 12:16 pm - Magnicia had war declared by Sabitou Peoples Republic for the reason of "Inactive Raid".
05/06 12:08 pm - Magnicia had war declared by Autapolis for the reason of "Inactive raid dm for peace ".
04/26 05:22 pm - Magnicia had war declared by Robloxia for the reason of "Oof!".
04/26 10:37 am - Magnicia had war declared by Othu for the reason of "I HATE THE ANTICHRIST".
04/26 10:03 am - Magnicia had war declared by Ironside for the reason of "Inactive Raid - DM for Peace".
04/17 09:17 am - Magnicia declared war on VDNKh Commonwealth for the reason of "Blood for the Blood God!".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
30 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that reduces the timer for changing Domestic Policies to 1 turn.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.