First Eldian Order is a nation led by Commander Floch on the continent of Africa. First Eldian Order's government is a Dictatorship with very moderate social policies. Economically, First Eldian Order favors far left wing policies. The official currency of First Eldian Order is the Dew. At 25 days old, First Eldian Order is a young nation. First Eldian Order has a population of 4,337,541 and a land area of 50,000.00 sq. miles. This gives it a national average population density of 86.75. Pollution in the nation is everywhere. The citizens' faith in the government is plentiful with an approval rating of 93.1767%.
Basic Information | |
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Nation Name: | First Eldian Order ![]() |
Leader Name: | Floch |
Nation ID: |
700612 https://politicsandwar.com/nation/id=700612
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Portrait: | ![]() |
Founded: | 07/03/2025 (25 Days Old) |
Last Activity: | Active 19 hours ago |
Discord Username: | flock9784 |
Unique ID: | a4d97987094159670869ab7d2 |
International Relations | |
Alliance: | The Apothecary ![]() High Gov |
Alliance Seniority: | 4 days |
Color Trade Bloc: | ![]() |
Commendations: | 10 |
Denouncements: | 0 |
Nation Page Visits: | 517 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 4,337,541 |
Infrastructure: | 40,000.00 |
Land Area: | 50,000 sq. miles |
Avg Pop Density: | 86.75 people/sq. mi |
GDP: | $11,899,652,886.00 |
GDP per Capita: | $2,743.41 |
GNI: | $7,085,186,550.00 |
Economic Policies: | Far Left ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Dictatorship ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Ymir ![]() |
National Animal: |
![]() |
Approval Rating: | 93% (93.18) |
Pollution Index: | 3,180 points |
Radiation Index: | 103.16 R (Global: 116.28 R) |
Military | |
Nation Rank: | #2,674 of 11,409 Nations (23.44%) |
Nation Score: ![]() |
3,770.00 |
War Policy: ![]() |
Blitzkrieg ![]() |
![]() Casualties: Killed: |
0 379 7,282 |
![]() Lost: Destroyed: |
10,000 1,324 519 |
![]() Lost: Destroyed: |
1,500 0 0 |
![]() Lost: Destroyed: |
100 41 9 |
![]() Lost: Captured: |
43 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 298.69 |
Infrastructure Lost: | 206.00 |
Money Looted: | $15,698,235.28 |
Wars Won: | 5 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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20 Cities [M] | |||||||||||||||||||||||||||||||
Sina | 2,000.00 Infra, 218,269 People | ||||||||||||||||||||||||||||||
Rose | 2,000.00 Infra, 216,804 People | ||||||||||||||||||||||||||||||
Maria | 2,000.00 Infra, 216,804 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
3 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |