Achievement Showcase
The Imperial Kingdom of Zuren is a nation led by His Imperial Grace William I on the continent of North America. The Imperial Kingdom of Zuren's government is a Absolute Monarchy with very authoritarian social policies. Economically, The Imperial Kingdom of Zuren favors left wing policies. The official currency of The Imperial Kingdom of Zuren is the Zureni Imperial Mark. At 24 days old, The Imperial Kingdom of Zuren is a young nation. The Imperial Kingdom of Zuren has a population of 735,591 and a land area of 11,000.00 sq. miles. This gives it a national average population density of 66.87. Pollution in the nation is a problem. The citizens' faith in the government is sufficient with an approval rating of 67.3806%.
Long Live The King! All Hail the King! Long Live Late King Antony!
End Spawnism Forever!
Basic Information | |
---|---|
Nation Name: | Zuren |
Leader Name: | William I |
Nation ID: |
699875
https://politicsandwar.com/nation/id=699875
|
Founded: | 07/15/2025 (24 Days Old) |
Last Activity: | Active 12 hours ago |
Discord Username: | nb0797 |
Unique ID: | 984c2a0fcbf6ace2a996caeea |
International Relations | |
Alliance: | The Union of Nations ![]() General Assembly |
Alliance Seniority: | 25 days |
Color Trade Bloc: | ![]() |
Commendations: | 7 |
Denouncements: | 1 |
Nation Page Visits: | 539 |
Economic | |
Population: | 735,591 |
Infrastructure: | 7,046.03 |
Land Area: | 11,000 sq. miles |
Avg Pop Density: | 66.87 people/sq. mi |
GDP: | $2,218,338,734.00 |
GDP per Capita: | $3,015.72 |
GNI: | $1,750,074,260.00 |
Economic Policies: | Left ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Authoritarian ![]() |
State Religion: |
Islam ![]() |
National Animal: |
![]() |
Approval Rating: | 67% (67.38) |
Pollution Index: | 380 points |
Radiation Index: | 26.71 R (Global: 84.53 R) |
Military | |
Nation Score: ![]() |
814.83 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
69,000 39,290 33,359 |
![]() Lost: Destroyed: |
3,203 1,278 1,404 |
![]() Lost: Destroyed: |
270 0 3 |
![]() Lost: Destroyed: |
0 34 5 |
![]() Lost: Captured: |
44 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 128.62 |
Infrastructure Lost: | 345.00 |
Money Looted: | $3,017,719.41 |
Wars Won: | 1 |
Wars Lost: | 1 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5 Cities [M] | |||||||||||||||||||||||||||||||
Zorigrad | 1,950.03 Infra, 236,849 People | ||||||||||||||||||||||||||||||
Zuorich | 1,274.00 Infra, 126,838 People | ||||||||||||||||||||||||||||||
Imperialgrad | 1,274.00 Infra, 126,554 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||
Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
2 National Projects | |||||||||||||||||||||||||||||||
![]() |
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
||||||||||||||||||||||||||||||
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
|||||||||||||||||||||||||||||||
![]() |
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
||||||||||||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |