Achievement Showcase
The Bandit Kingdom of Acolytes of Blood is a nation led by Pirate King Warmonger on the continent of Antarctica. The Bandit Kingdom of Acolytes of Blood's government is a Anarchy with very anarchist social policies. Economically, The Bandit Kingdom of Acolytes of Blood favors far left wing policies. The official currency of The Bandit Kingdom of Acolytes of Blood is the Glistening Oil. At 210 days old, The Bandit Kingdom of Acolytes of Blood is an old nation. The Bandit Kingdom of Acolytes of Blood has a population of 736,368 and a land area of 12,600.00 sq. miles. This gives it a national average population density of 58.44. Pollution in the nation is noticeable. The citizens' faith in the government is plentiful with an approval rating of 83.4497%.
No, Please Stop, Have mercy, spare us, Show some Empathy
Basic Information ![]() |
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Nation Name: | Acolytes of Blood ![]() |
Leader Name: | Warmonger |
Nation ID: |
635047 https://politicsandwar.com/nation/id=635047
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Awards: |
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Portrait: | ![]() |
Founded: | 07/29/2024 (210 Days Old) |
Last Activity: | Active 3 hours ago |
Discord Username: | wholelottawar |
Unique ID: | e4c21bf9fa6b54a25be3683d0 |
International Relations | |
Alliance: | The Fremen ![]() Naib Aide |
Alliance Seniority: | 8 days |
Color Trade Bloc: | ![]() |
Commendations: | 62 |
Denouncements: | 51 |
Nation Page Visits: | 10,342 |
Recent Visitors: VIP Only | 14 nations from 10 alliances in past 24 hours |
Economic | |
Population: | 736,368 |
Infrastructure: | 6,622.90 |
Land Area: | 12,600 sq. miles |
Avg Pop Density: | 58.44 people/sq. mi |
GDP: | $419,082,914.00 |
GDP per Capita: | $569.12 |
GNI: | $-279,182,295.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Anarchy ![]() |
Domestic Policy: | Technological Advancement ![]() |
Social Policies: | Anarchist ![]() |
State Religion: | Blood Raiderianism ![]() |
National Animal: |
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Approval Rating: | 83% (83.45) |
Pollution Index: | 190 points |
Radiation Index: | 5.54 R (Global: 340.55 R) |
OBL Team: | GPBT ![]() |
Anthem: | |
Military | |
Nation Rank: | #3,714 of 11,253 Nations (33.00%) |
Nation Score: ![]() |
1,317.77 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
105,000 5,460,686 13,147,518 |
![]() Lost: Destroyed: |
8,384 296,687 771,856 |
![]() Lost: Destroyed: |
392 14,638 53,434 |
![]() Lost: Destroyed: |
73 1,922 6,387 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 28 75 |
![]() Launched: Eaten: |
0 0 4 |
Nation Stats | |
Infrastructure Destroyed: | 155,043.19 |
Infrastructure Lost: | 35,672.00 |
Money Looted: | $3,140,043,560.46 |
Wars Won: | 384 |
Wars Lost: | 13 |
Bounties | |
Total Value of All Bounties: | $6,000,000 |
Attrition | $5,000,000 |
Attrition | $1,000,000 |
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7 Cities [M] | |||||||||||||||||||||||||||||||
Incubator Alpha | 948.43 Infra, 115,510 People | ||||||||||||||||||||||||||||||
Incubator Beta | 940.68 Infra, 114,563 People | ||||||||||||||||||||||||||||||
Incubator Gamma | 950.00 Infra, 115,562 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
5 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |