Achievement Showcase
The Serine Dominion of Xihari is a nation led by High Arbiter Thalor Zei on the continent of Africa. The Serine Dominion of Xihari's government is a Monarchy with very moderate social policies. Economically, The Serine Dominion of Xihari favors moderate policies. The official currency of The Serine Dominion of Xihari is the Lumirr. At 21 days old, The Serine Dominion of Xihari is a young nation. The Serine Dominion of Xihari has a population of 3,778,746 and a land area of 34,000.00 sq. miles. This gives it a national average population density of 111.14. Pollution in the nation is a problem. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Hidden between jagged peaks and mist-veiled valleys lies the Serene Dominion of Xihari, a land shaped not by conquest, but by contemplation. Founded by the ancient philosopher-warrior Veyan Xih, the Dominion stands as a radiant symbol of balance, wisdom, and enduring stillness in a world too often ruled by chaos. Xihari is a place where silence is sacred, architecture flows with the curves of the land, and every law aligns with the invisible rhythm of the Great Pattern — a spiritual doctrine that guides both state and soul.
At the heart of Xihari is the majestic city of Zhenkai, a capital carved from stone and glass, perched at the intersection of leyline currents and mountain air. From this elevated sanctuary, the Eminence of Flame, the nation’s calm yet commanding leader, governs with unwavering discipline, advised by the revered Flamekeepers — spiritual stewards and historians who ensure that every decision resonates with harmony.
The people of Xihari, known as the Xihari or the more formal Xiharene, live in quiet unity with the land. They value balance over power, intention over impulse, and truth over noise. From the glass-blowers of the Velthari Reaches to the softspoken healers of the Vale of Nael’thar, every citizen contributes to the nation's radiant calm. Though the Dominion does not seek war, its defenders — the Guardians of the Still Flame — are unmatched in discipline, moving like firelight in darkness when their land is threatened.
With its bioluminescent forests, silent valleys, and gleaming sanctuaries, Xihari is more than a nation — it is a state of being. It is the whisper that remains after thunder, the glow that endures when the blaze is gone. It is the still flame that guides the worthy home.
Basic Information | |
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Nation Name: | Xihari ![]() |
Leader Name: | Thalor Zei |
Nation ID: |
698234 https://politicsandwar.com/nation/id=698234
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Portrait: | ![]() |
Founded: | 06/23/2025 (21 Days Old) |
Last Activity: | Active 8 minutes ago |
Discord Username: | enigma0271 |
Unique ID: | cf023186c96937421aac6010a |
International Relations | |
Alliance: | Singularity ![]() Genius |
Alliance Seniority: | 21 days |
Color Trade Bloc: | ![]() |
Commendations: | 6 |
Denouncements: | 2 |
Nation Page Visits: | 695 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 3,778,746 |
Infrastructure: | 34,000.00 |
Land Area: | 34,000 sq. miles |
Avg Pop Density: | 111.14 people/sq. mi |
GDP: | $6,859,698,695.00 |
GDP per Capita: | $1,815.34 |
GNI: | $35,990,334,805.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Path of the Still Flame ![]() |
National Animal: |
![]() |
Approval Rating: | 100% (238.99) |
Pollution Index: | 1,309 points |
Radiation Index: | 76.69 R (Global: 79.24 R) |
Anthem: | |
Military | |
Nation Rank: | #3,052 of 11,773 Nations (25.92%) |
Nation Score: ![]() |
2,797.50 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
0 37,373 30,393 |
![]() Lost: Destroyed: |
8,500 163 1,588 |
![]() Lost: Destroyed: |
150 0 31 |
![]() Lost: Destroyed: |
0 0 0 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 6,644.13 |
Infrastructure Lost: | 41.00 |
Money Looted: | $206,780,498.90 |
Wars Won: | 39 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
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17 Cities [M] | |||||||||||||||||||||||||||||||
Serakai | 2,000.00 Infra, 240,594 People | ||||||||||||||||||||||||||||||
Naelen’s Hollow | 2,000.00 Infra, 240,594 People | ||||||||||||||||||||||||||||||
Vaelstrom Reach | 2,000.00 Infra, 240,594 People | ||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |