John Anarchys Cool Kids Club is a nation led by Sage John Anarchy IV on the continent of North America. John Anarchys Cool Kids Club's government is a Socialist Republic with very libertarian social policies. Economically, John Anarchys Cool Kids Club favors extremely left wing policies. The official currency of John Anarchys Cool Kids Club is the Dollar. At 89 days old, John Anarchys Cool Kids Club is an established nation. John Anarchys Cool Kids Club has a population of 477,974 and a land area of 3,500.00 sq. miles. This gives it a national average population density of 136.56. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | John Anarchys Cool Kids Club |
Leader Name: | John Anarchy IV |
Nation ID: |
689696
https://politicsandwar.com/nation/id=689696
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Founded: | 05/11/2025 (89 Days Old) |
Last Activity: | Last active on 07/08/2025 |
Unique ID: | 55ba48c52edf5b2bfd2c9c699 |
International Relations | |
Alliance: | None |
Color Trade Bloc: | ![]() |
Commendations: | 10 |
Denouncements: | 2 |
Nation Page Visits: | 524 |
Economic | |
Population: | 477,974 |
Infrastructure: | 4,336.08 |
Land Area: | 3,500 sq. miles |
Avg Pop Density: | 136.56 people/sq. mi |
GDP: | $208,732,415.00 |
GDP per Capita: | $436.70 |
GNI: | $114,222,735.00 |
Economic Policies: | Extreme Left ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Socialist Republic ![]() |
Domestic Policy: | Technological Advancement ![]() |
Social Policies: | Libertarian ![]() |
State Religion: |
Taoism ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-217.65) |
Pollution Index: | 0 points |
Radiation Index: | 26.00 R (Global: 89.51 R) |
OBL Team: |
Coyotes ![]() |
Military | |
Nation Rank: | #5,280 of 11,116 Nations (47.50%) |
Nation Score: ![]() |
467.40 |
War Policy: ![]() |
Tactician ![]() |
![]() Casualties: Killed: |
0 52,742 17,655 |
![]() Lost: Destroyed: |
0 924 583 |
![]() Lost: Destroyed: |
0 49 4 |
![]() Lost: Destroyed: |
9 4 0 |
![]() Lost: Captured: |
14 Unknown Unknown |
![]() Launched: Eaten: |
0 0 0 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 0.00 |
Infrastructure Lost: | 912.00 |
Money Looted: | $0.00 |
Wars Won: | 0 |
Wars Lost: | 6 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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4 Cities [M] | |||||||||||||||||||||||||||||||
Goldman Funpark | 1,076.35 Infra, 123,116 People | ||||||||||||||||||||||||||||||
Population Bomb | 1,148.31 Infra, 128,903 People | ||||||||||||||||||||||||||||||
Squirmle City | 950.99 Infra, 106,177 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
2 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |