Achievement Showcase
Medeorland is a nation led by Kit master Medeor on the continent of North America. Medeorland's government is a Democracy with very liberal social policies. Economically, Medeorland favors moderate policies. The official currency of Medeorland is the Dollar. At 51 days old, Medeorland is an established nation. Medeorland has a population of 2,520,589 and a land area of 28,000.00 sq. miles. This gives it a national average population density of 90.02. Pollution in the nation is evident. The citizens' faith in the government is mediocre with an approval rating of 34.5973%.
I want money.
Basic Information | |
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Nation Name: | Medeorland |
Leader Name: | Medeor |
Nation ID: |
679708 https://politicsandwar.com/nation/id=679708
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Founded: | 03/20/2025 (51 Days Old) |
Last Activity: | Active 6 hours ago |
Discord Username: | MedeortheManokit2 |
Unique ID: | 4b5d3c419e333eda52ba7d3a9 |
International Relations | |
Alliance: | World Task Force ![]() WTFer |
Alliance Seniority: | 47 days |
Color Trade Bloc: | ![]() |
Commendations: | 9 |
Denouncements: | 2 |
Nation Page Visits: | 788 |
Economic | |
Population: | 2,520,589 |
Infrastructure: | 21,000.00 |
Land Area: | 28,000 sq. miles |
Avg Pop Density: | 90.02 people/sq. mi |
GDP: | $3,438,142,973.00 |
GDP per Capita: | $1,364.02 |
GNI: | $2,269,599,200.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Democracy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Liberal ![]() |
State Religion: | Kit brawlstars ![]() |
National Animal: |
![]() |
Approval Rating: | 35% (34.6) |
Pollution Index: | 642 points |
Radiation Index: | 94.32 R (Global: 165.03 R) |
Military | |
Nation Rank: | #3,125 of 11,448 Nations (27.30%) |
Nation Score: ![]() |
2,471.80 |
War Policy: ![]() |
Tactician ![]() |
![]() Casualties: Killed: |
42,000 514,073 523,567 |
![]() Lost: Destroyed: |
7,000 33,030 22,735 |
![]() Lost: Destroyed: |
1,050 1,426 1,900 |
![]() Lost: Destroyed: |
70 97 110 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 17 |
![]() Launched: Eaten: |
0 0 3 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 8,157.69 |
Infrastructure Lost: | 9,090.00 |
Money Looted: | $29,504,125.97 |
Wars Won: | 10 |
Wars Lost: | 4 |
Bounties | |
There are no posted bounties on this nation. |
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14 Cities [M] | |||||||||||||||||||||||||||||||
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Rippington 🫡 | 1,500.00 Infra, 186,354 People | ||||||||||||||||||||||||||||||
Agriworld Boykisser | 1,500.00 Infra, 185,952 People | ||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |