Achievement Showcase
Medeorland is a nation led by Kit master Medeor on the continent of North America. Medeorland's government is a Democracy with very liberal social policies. Economically, Medeorland favors moderate policies. The official currency of Medeorland is the Dollar. At 92 days old, Medeorland is a mature nation. Medeorland has a population of 4,933,883 and a land area of 40,000.00 sq. miles. This gives it a national average population density of 123.35. Pollution in the nation is evident. The citizens' faith in the government is mediocre with an approval rating of 44.7764%.
I want money.
Basic Information | |
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Nation Name: | Medeorland |
Leader Name: | Medeor |
Nation ID: |
679708 https://politicsandwar.com/nation/id=679708
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Founded: | 03/20/2025 (92 Days Old) |
Last Activity: | Active 1 hours ago |
Discord Username: | MedeortheManokit2 |
Unique ID: | 652c25eb80a01631ea54869a6 |
International Relations | |
Alliance: | World Task Force ![]() WTFer |
Alliance Seniority: | 88 days |
Color Trade Bloc: | ![]() |
Commendations: | 13 |
Denouncements: | 4 |
Nation Page Visits: | 1,139 |
Economic | |
Population: | 4,933,883 |
Infrastructure: | 40,000.00 |
Land Area: | 40,000 sq. miles |
Avg Pop Density: | 123.35 people/sq. mi |
GDP: | $6,699,822,990.00 |
GDP per Capita: | $1,357.92 |
GNI: | $4,710,395,445.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Democracy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Liberal ![]() |
State Religion: | Kit brawlstars ![]() |
National Animal: |
![]() |
Approval Rating: | 45% (44.78) |
Pollution Index: | 1,090 points |
Radiation Index: | 94.83 R (Global: 110.55 R) |
Military | |
Nation Rank: | #2,589 of 11,457 Nations (22.60%) |
Nation Score: ![]() |
3,796.40 |
War Policy: ![]() |
Tactician ![]() |
![]() Casualties: Killed: |
141,000 638,973 661,982 |
![]() Lost: Destroyed: |
12,000 39,571 22,735 |
![]() Lost: Destroyed: |
1,050 1,426 1,900 |
![]() Lost: Destroyed: |
135 97 110 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 19 |
![]() Launched: Eaten: |
0 0 4 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 8,242.27 |
Infrastructure Lost: | 11,208.00 |
Money Looted: | $30,441,971.30 |
Wars Won: | 10 |
Wars Lost: | 5 |
Bounties | |
There are no posted bounties on this nation. |
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20 Cities [M] | |||||||||||||||||||||||||||||||
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4 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |