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Moscowia

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 Achievement


Moscowia is a nation led by Observer Iwan on the continent of South America. Moscowia's government is a Noocracy with very moderate social policies. Economically, Moscowia favors left wing policies. The official currency of Moscowia is the Ruble. At 2,407 days old, Moscowia is an ancient nation. Moscowia has a population of 13,808,065 and a land area of 137,000.00 sq. miles. This gives it a national average population density of 100.79. Pollution in the nation is evident. The citizens' faith in the government is mediocre with an approval rating of 47.2339%.


Technology save the world


Basic Information
Nation Name: Moscowia
Leader Name: Iwan
Nation ID: 66158
Awards:
Founded: 04/27/2017 (2,407 Days Old)
Last Activity: Active 13 hours ago
Unique ID: b96febaf662642ebe09afd191
International Relations
Alliance: Knights Templar Alliance Flag
Templar Guardian
Alliance Seniority:236 days
Color Trade Bloc: Orange Men Bad
Commendations: 26
Denouncements: 7
Nation Page Visits: 34,157
Economic
Population: 13,808,065
Infrastructure: 94,500.00
Land Area: 137,000 sq. miles
Avg Pop Density: 100.79 people/sq. mi
GDP: $19,163,166,625.00
GDP per Capita: $1,387.82
GNI: $9,371,226,810.00
Economic Policies: Left
Currency: Currency Image Ruble
Domestic
Government Type: Noocracy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: Pofigizm Pofigizm
National Animal: National Animal ImageBear
Approval Rating: 47% (47.23)
Pollution Index: 3,150 points
Radiation Index: 44.72 R (Global: 158.71 R)
OBL Team: Fanatic
Military
Nation Rank: #364 of 13,022 Nations (2.80%)
Nation Score: More Information 8,060.25
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
385,000
34,839,762
17,041,506
Tanks:
Lost:
Destroyed:
36,250
552,670
796,164
Aircraft:
Lost:
Destroyed:
2,625
77,483
86,112
Ships:
Lost:
Destroyed:
0
2,790
5,429
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
60
25
Nuclear Weapons:
Launched:
Eaten:
0
20
52
Nation Stats
Infrastructure Destroyed: 401,766.55
Infrastructure Lost: 509,311.00
Money Looted: $1,170,624,265.17
Wars Won: 142
Wars Lost: 200
Bounties

There are no posted bounties on this nation.

Map
35 Cities [M]
Nation Activity
11/15 06:55 pm - Moscowia founded a new city, TexnoColony27.
10/24 06:10 pm - Iwan built a new project: Surveillance Network
10/06 05:29 pm - Hannibal H Barca of New Republic of Carthage has publicly commended the nation of Moscowia.
09/29 08:42 pm - Moscowia has publicly commended the nation of Jiliboco led by McBob.
09/29 06:54 pm - McBob of Jiliboco has publicly commended the nation of Moscowia.
09/26 08:06 pm - founded a new city, TexnoColony26.
09/02 09:06 pm - Moscowia has publicly commended the nation of Hegemony of Hecate led by Hecate.
09/02 09:05 pm - Moscowia has publicly commended the nation of Sureland led by Sure.
09/02 08:45 pm - Hecate of Hegemony of Hecate has publicly commended the nation of Moscowia.
09/02 08:39 pm - Sure of Sureland has publicly commended the nation of Moscowia.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
22 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a 5% bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network is a national project that makes spy attacks against your nation 10% less likely to succeed and the attacker is 10% more likely to be identified.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.