Achievement Showcase
Thalax is a nation led by Lord Thalum on the continent of North America. Thalax's government is a Absolute Monarchy with very moderate social policies. Economically, Thalax favors moderate policies. The official currency of Thalax is the Dollar. At 176 days old, Thalax is a mature nation. Thalax has a population of 6,919,055 and a land area of 44,000.00 sq. miles. This gives it a national average population density of 157.25. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Thalax ![]() |
Leader Name: | Thalum |
Nation ID: |
660708 https://politicsandwar.com/nation/id=660708
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Awards: |
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Founded: | 12/07/2024 (176 Days Old) |
Last Activity: | Active 20 minutes ago |
Unique ID: | 2d720595ca6143dcbaa5a33be |
International Relations | |
Alliance: | Rose ![]() Rosian |
Alliance Seniority: | 176 days |
Color Trade Bloc: | ![]() |
Commendations: | 10 |
Denouncements: | 3 |
Nation Page Visits: | 2,410 |
Recent Visitors: VIP Only | 3 nations from 2 alliances in past 24 hours |
Economic | |
Population: | 6,919,055 |
Infrastructure: | 52,709.00 |
Land Area: | 44,000 sq. miles |
Avg Pop Density: | 157.25 people/sq. mi |
GDP: | $10,100,632,771.00 |
GDP per Capita: | $1,459.83 |
GNI: | $2,558,244,485.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-144.69) |
Pollution Index: | 802 points |
Radiation Index: | 520.14 R (Global: 448.27 R) |
OBL Team: | Spartans ![]() |
Military | |
Nation Rank: | #1,828 of 11,736 Nations (15.58%) |
Nation Score: ![]() |
5,251.53 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
310,081 3,539,083 2,111,577 |
![]() Lost: Destroyed: |
26,351 120,310 124,265 |
![]() Lost: Destroyed: |
1,620 4,131 4,132 |
![]() Lost: Destroyed: |
330 156 188 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
5 1 3 |
![]() Launched: Eaten: |
0 0 2 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 11,048.95 |
Infrastructure Lost: | 28,828.00 |
Money Looted: | $94,781,986.24 |
Wars Won: | 14 |
Wars Lost: | 27 |
Bounties | |
There are no posted bounties on this nation. |
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22 Cities [M] | |||||||||||||||||||||||||||||||
ShadowKeep | 1,547.00 Infra, 166,623 People | ||||||||||||||||||||||||||||||
Skyhaven | 2,500.00 Infra, 336,175 People | ||||||||||||||||||||||||||||||
Strixhaven | 2,500.00 Infra, 336,080 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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10 National Projects | |||||||||||||||||||||||||||||||
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |