Achievement Showcase
Nivia is a nation led by Fortisapiens Novak Fairbringer on the continent of Antarctica. Nivia's government is a Communist Republic with very moderate social policies. Economically, Nivia favors moderate policies. The official currency of Nivia is the Euro. At 272 days old, Nivia is an old nation. Nivia has a population of 5,730,377 and a land area of 51,550.00 sq. miles. This gives it a national average population density of 111.16. Pollution in the nation is almost non-existent. The citizens' faith in the government is mediocre with an approval rating of 48.9669%.
Basic Information | |
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Nation Name: | Nivia |
Leader Name: | Novak Fairbringer |
Nation ID: |
659428
https://politicsandwar.com/nation/id=659428
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Founded: | 11/30/2024 (272 Days Old) |
Last Activity: | Active 17 hours ago |
Unique ID: | 843e6689c5bbe3a46641fe225 |
International Relations | |
Alliance: | Eclipse ![]() Astronaut |
Alliance Seniority: | 272 days |
Color Trade Bloc: | ![]() |
Commendations: | 15 |
Denouncements: | 1 |
Nation Page Visits: | 1,614 |
Economic | |
Population: | 5,730,377 |
Infrastructure: | 42,950.00 |
Land Area: | 51,550 sq. miles |
Avg Pop Density: | 111.16 people/sq. mi |
GDP: | $9,033,373,336.00 |
GDP per Capita: | $1,576.40 |
GNI: | $5,493,856,265.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Communist Republic ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: |
None ![]() |
National Animal: |
![]() |
Approval Rating: | 49% (48.97) |
Pollution Index: | 126 points |
Radiation Index: | 4.75 R (Global: 202.36 R) |
OBL Team: |
Pushers of fairness ![]() |
Military | |
Nation Rank: | #2,263 of 11,098 Nations (20.39%) |
Nation Score: ![]() |
4,523.75 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 85,862 157,515 |
![]() Lost: Destroyed: |
25,000 5,013 5,544 |
![]() Lost: Destroyed: |
1,500 279 109 |
![]() Lost: Destroyed: |
300 13 11 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
1 0 1 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 3,744.19 |
Infrastructure Lost: | 383.00 |
Money Looted: | $94,414,530.57 |
Wars Won: | 36 |
Wars Lost: | 1 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||
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20 Cities [M] | |||||||||||
Mirkia | 2,650.00 Infra, 364,101 People | ||||||||||
Nova esperantia | 3,300.00 Infra, 453,408 People | ||||||||||
salus | 2,600.00 Infra, 353,956 People | ||||||||||
Nation Activity | |||||||||||
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Nation Score Over Time | |||||||||||
Score Component Breakdown | |||||||||||
Nation Militarization Over Time | |||||||||||
8 National Projects | |||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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