Achievement Showcase
The Borough of Kox Town is a nation led by Mayor Richard Hancock on the continent of Australia. The Borough of Kox Town's government is a Anarchy with very anarchist social policies. Economically, The Borough of Kox Town favors extremely right wing policies. The official currency of The Borough of Kox Town is the Bus Tokens. At 208 days old, The Borough of Kox Town is an old nation. The Borough of Kox Town has a population of 973,257 and a land area of 22,000.00 sq. miles. This gives it a national average population density of 44.24. Pollution in the nation is a disaster. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Kox Town is founded by survivors of a previous town known as "Dave's Town" that was led by a notorious mob boss, Dave Turner. Dave and his goon squad would tear through town beating, robbing and sometimes murdering who they pleased. Finally after his friend was killed by one of Dave's henchmen, Richard Hancock set out to raise a militia to avenge his friend and to overthrow the mob boss Dave Turner. After the final battle, Dave was found in his mansion and was soon thrown from his balcony by Richard Hancock. Looking down and seeing that a crowd had gathered, Hancock felt he had to say something to the crowd. He gave what he now considers to be his inaugural address, "Who's down under!?!" With that he became Mayor Hancock, undisputed leader of the newly named Kox Town.
Basic Information | |
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Nation Name: | Kox Town |
Leader Name: | Richard Hancock |
Nation ID: |
659316 https://politicsandwar.com/nation/id=659316
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Founded: | 11/29/2024 (208 Days Old) |
Last Activity: | Active 11 hours ago |
Discord Username: | Richardhancock |
Unique ID: | bc6973d3190e06202ae9b61c6 |
International Relations | |
Alliance: | Nope Alliance ![]() Leader |
Alliance Seniority: | 80 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 84 (7 days) |
Commendations: | 61 |
Denouncements: | 16 |
Nation Page Visits: | 4,869 |
Economic | |
Population: | 973,257 |
Infrastructure: | 12,250.00 |
Land Area: | 22,000 sq. miles |
Avg Pop Density: | 44.24 people/sq. mi |
GDP: | $3,539,816,262.00 |
GDP per Capita: | $3,637.08 |
GNI: | $2,117,455,885.00 |
Economic Policies: | Extreme Right ![]() |
Currency: |
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Domestic | |
Government Type: | Anarchy ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Anarchist ![]() |
State Religion: | Koxsfarian ![]() |
National Animal: |
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Approval Rating: | 100% (120.85) |
Pollution Index: | 4,120 points |
Radiation Index: | 55.12 R (Global: 99.52 R) |
Military | |
Nation Rank: | #3,637 of 11,677 Nations (31.15%) |
Nation Score: ![]() |
1,564.13 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
81,000 2,946,220 4,963,619 |
![]() Lost: Destroyed: |
5,123 173,775 235,035 |
![]() Lost: Destroyed: |
278 6,704 15,888 |
![]() Lost: Destroyed: |
44 1,240 2,289 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 24 |
![]() Launched: Eaten: |
0 3 2 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 4 0 0 0 0 4 0 |
Nation Stats | |
Infrastructure Destroyed: | 73,391.86 |
Infrastructure Lost: | 18,088.00 |
Money Looted: | $1,807,253,982.86 |
Wars Won: | 296 |
Wars Lost: | 19 |
Bounties | |
Total Value of All Bounties: | $6,000,000 |
Ordinary | $6,000,000 |
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9 Cities [M] | |||||||||||||||||||||||||||||||
Kox Town | 1,200.00 Infra, 112,544 People | ||||||||||||||||||||||||||||||
Albatross | 1,200.00 Infra, 125,419 People | ||||||||||||||||||||||||||||||
Bloopington | 1,200.00 Infra, 125,419 People | ||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
8 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |