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Cyberia

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 Achievement


Cyberia is a nation led by King Kyubnyan on the continent of Africa. Cyberia's government is a Absolute Monarchy with very liberal social policies. Economically, Cyberia favors moderate policies. The official currency of Cyberia is the Blood. At 3,696 days old, Cyberia is an ancient nation. Cyberia has a population of 16,342,731 and a land area of 253,000.00 sq. miles. This gives it a national average population density of 64.60. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


7/30/2023 Never forget:

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Basic Information
Nation Name: Cyberia VIP
Leader Name: Kyubnyan
Nation ID: 64933
Awards:
Portrait:
Founded: 05/27/2015 (3,696 Days Old)
Last Activity: Active 4 minutes ago
Forum Account:Click Here
Discord Username:kyubnyan
Unique ID: 4a6a77faf8a9597f36d84c319
International Relations
Alliance: Singularity Alliance Flag
Directive
Alliance Seniority:270 days
Color Trade Bloc: Singularity Owns Blue
Commendations: 123
Denouncements: 12
Nation Page Visits: 90,942
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 16,342,731
Infrastructure: 110,080.00
Land Area: 253,000 sq. miles
Avg Pop Density: 64.60 people/sq. mi
GDP: $39,956,209,848.00
GDP per Capita: $2,444.89
GNI: $30,404,778,860.00
Economic Policies: Moderate
Currency: Currency Image Blood
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Liberal
State Religion: shamanism shamanism
National Animal: National Animal ImageKyub
Approval Rating: 0% (-1201.13)
Pollution Index: 1,204 points
Radiation Index: 84.77 R (Global: 96.91 R)
OBL Team: Cyberian Huskies
Anthem:
Military
Nation Rank: #398 of 11,749 Nations (3.39%)
Nation Score: More Information 9,352.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
51,421,614
56,810,488
Tanks:
Lost:
Destroyed:
21,500
2,011,956
3,901,738
Aircraft:
Lost:
Destroyed:
3,225
146,417
264,506
Ships:
Lost:
Destroyed:
0
5,406
8,948
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
37
494
106
Nuclear Weapons:
Launched:
Eaten:
12
157
108
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 0
0
0
0
0
0
0
Nation Stats
Infrastructure Destroyed: 1,177,142.62
Infrastructure Lost: 1,010,794.00
Money Looted: $4,736,641,463.92
Wars Won: 232
Wars Lost: 336
Bounties

There are no posted bounties on this nation.

Map
43 Cities [M]
Nation Activity
07/09 01:49 pm - Kyubnyan built a new project: Military Research Center
07/09 01:48 pm - Kyubnyan destroyed a National Project: Uranium Enrichment Program
06/16 12:44 pm - Cyberia founded a new city, Wowie.
06/07 08:45 pm - Jan III Sobiecki of Hussaria has publicly denounced the nation of Cyberia.
06/07 07:33 pm - Jan III Sobiecki of Hussaria has publicly commended the nation of Cyberia.
06/03 01:16 am - Cyberia changed their Color Trade Bloc from Gray to Blue.
05/27 12:58 am - Black Oily Men of Othu has publicly commended the nation of Cyberia.
05/26 03:26 am - Black Oily Men of Othu has publicly commended the nation of Cyberia.
05/25 08:22 am - itzjustfelix of Treasure Island has publicly denounced the nation of Cyberia.
05/25 02:57 am - Black Oily Men of Othu has publicly commended the nation of Cyberia.
05/10 10:10 am - Jan III Sobiecki of Hussaria has publicly denounced the nation of Cyberia.
04/29 12:58 am - PingoDaPenguin of Polishlithuaniancommonwealth has publicly commended the nation of Cyberia.
04/21 01:56 am - Cyberia changed their Color Trade Bloc from Beige to Blue.
04/15 11:51 pm - Dukey of Dukestan has publicly commended the nation of Cyberia.
04/15 08:34 pm - Abaddon changed the alliance position of Kyubnyan from Genius to Directive.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
26 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.