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Cyberia

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 Achievement


Cyberia is a nation led by King Kyubnyan on the continent of Africa. Cyberia's government is a Absolute Monarchy with very liberal social policies. Economically, Cyberia favors moderate policies. The official currency of Cyberia is the Blood. At 3,496 days old, Cyberia is an ancient nation. Cyberia has a population of 18,716,610 and a land area of 245,000.00 sq. miles. This gives it a national average population density of 76.39. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


7/30/2023 Never forget:

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Basic Information
Nation Name: Cyberia VIP
Leader Name: Kyubnyan
Nation ID: 64933
Awards:
Portrait:
Founded: 05/27/2015 (3,496 Days Old)
Last Activity: Active 2 hours ago
Forum Account:Click Here
Discord Username:kyubnyan
Unique ID: 01ed70dc43d53a339bd46c638
International Relations
Alliance: Singularity Alliance Flag
Genius
Alliance Seniority:71 days
Color Trade Bloc: Singularity Owns Blue
Commendations: 126
Denouncements: 10
Nation Page Visits: 87,561
Recent Visitors: VIP Only 2 nations from 2 alliances in past 24 hours
Economic
Population: 18,716,610
Infrastructure: 126,000.00
Land Area: 245,000 sq. miles
Avg Pop Density: 76.39 people/sq. mi
GDP: $29,415,377,671.00
GDP per Capita: $1,571.62
GNI: $19,103,065,590.00
Economic Policies: Moderate
Currency: Currency Image Blood
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Liberal
State Religion: shamanism shamanism
National Animal: National Animal ImageKyub
Approval Rating: 0% (-976.83)
Pollution Index: 14,028 points
Radiation Index: 711.65 R (Global: 761.20 R)
OBL Team: Cyberian Huskies
Anthem:
Military
Nation Rank: #347 of 11,837 Nations (2.93%)
Nation Score: More Information 9,310.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
47,957,175
53,140,920
Tanks:
Lost:
Destroyed:
21,000
1,843,923
3,573,135
Aircraft:
Lost:
Destroyed:
3,150
134,732
246,150
Ships:
Lost:
Destroyed:
0
5,298
8,866
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
351
104
Nuclear Weapons:
Launched:
Eaten:
0
115
104
Nation Stats
Infrastructure Destroyed: 1,042,543.42
Infrastructure Lost: 815,166.00
Money Looted: $4,608,370,796.20
Wars Won: 223
Wars Lost: 257
Bounties

There are no posted bounties on this nation.

Map
42 Cities [M]
Nation Activity
10/29 05:06 pm - Danzek of Borg has publicly commended the nation of Cyberia.
10/13 03:48 am - Kyubnyan built a new project: Telecommunications Satellite
10/13 03:45 am - Cyberia founded a new city, :isee:.
10/13 03:36 am - Kyubnyan built a new project: Emergency Gasoline Reserve
10/13 03:35 am - Kyubnyan built a new project: Uranium Enrichment Program
10/13 03:34 am - Kyubnyan destroyed a National Project: Bauxiteworks
10/13 03:34 am - Kyubnyan destroyed a National Project: Arms Stockpile
10/13 03:29 am - Cyberia changed location from South America to Africa.
10/12 04:14 am - Cyberia changed their Color Trade Bloc from Green to Blue.
10/12 04:13 am - Abaddon changed the alliance position of Kyubnyan from applicant to Genius.
10/12 04:13 am - Cyberia applied to join the alliance Singularity.
10/12 04:13 am - Cyberia left and disbanded the alliance Say it again yang.
10/12 03:59 am - Craig of Court of Oryx has publicly commended the nation of Cyberia.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
29 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.