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Cyberia

Achievement Showcase

Loser Achievement


Cyberia is a nation led by King Kyubnyan on the continent of South America. Cyberia's government is a Hivemind with very liberal social policies. Economically, Cyberia favors moderate policies. The official currency of Cyberia is the Blood. At 2,167 days old, Cyberia is an ancient nation. Cyberia has a population of 15,109,697 and a land area of 203,500.00 sq. miles. This gives it a national average population density of 74.25. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Hello there, friend


Basic Information
Nation Name: Cyberia VIP
Leader Name: Kyubnyan
Nation ID: 64933
Awards:
Portrait:
Founded: 04/14/2017 (2,167 Days Old)
Last Activity: Active 7 hours ago
Forum Account:Click Here
Discord Username:Kyubnyan#5096
Unique ID: 6d08909b809da78db7952c6fb
International Relations
Alliance: The Knights Radiant Alliance Flag
Herald
Alliance Seniority:759 days
Color Trade Bloc: Orange Men Bad
Commendations: 106
Denouncements: 13
Nation Page Visits: 71,139
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 15,109,697
Infrastructure: 103,600.00
Land Area: 203,500 sq. miles
Avg Pop Density: 74.25 people/sq. mi
GDP: $25,689,865,000.00
GDP per Capita: $1,700.22
GNI: $20,006,549,360.00
Economic Policies: Moderate
Currency: Currency Image Blood
Domestic
Government Type: Hivemind Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Liberal
State Religion: shamanism shamanism
National Animal: National Animal ImageKyub
Approval Rating: 0% (-567.94)
Pollution Index: 5,698 points
Radiation Index: 66.46 R (Global: 99.70 R)
OBL Team: Cyberian Huskies
Anthem:
Military
Nation Rank: #240 of 33,928 Nations (0.71%)
Nation Score: More Information 7,055.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
23,830,861
31,622,850
Tanks:
Lost:
Destroyed:
18,500
871,085
1,613,464
Aircraft:
Lost:
Destroyed:
2,775
88,380
154,755
Ships:
Lost:
Destroyed:
0
3,246
5,837
Spies: Unknown
Missiles:
Launched:
Eaten:
0
176
61
Nuclear Weapons:
Launched:
Eaten:
0
85
81
Nation Stats
Infrastructure Destroyed: 600,596.31
Infrastructure Lost: 509,490.00
Money Looted: $1,133,490,566.79
Wars Won: 116
Wars Lost: 155
Bounties

There are no posted bounties on this nation.

Map
37 Cities [M]
Nation Activity
03/09 05:54 pm - founded a new city, Stonks.
02/19 07:43 am - Kyle Mitchell of Antaerana has publicly commended the nation of Cyberia.
02/09 08:35 pm - The Revanchist of Revans Empire has publicly commended the nation of Cyberia.
02/01 05:45 am - Damodar of Bundelkhand has publicly commended the nation of Cyberia.
01/15 04:28 pm - Killo of Fruit Noot has publicly commended the nation of Cyberia.
01/06 11:03 pm - Cyberia changed their Color Trade Bloc from Beige to Orange.
01/03 02:10 am - Cyberia declared war on Great union for the reason of "hello there".
01/01 06:17 am - Cyberia declared war on CakeLand for the reason of "Hello".
01/01 02:23 am - Cyberia declared war on Archipelago for the reason of "Very nice".
01/01 02:13 am - Cyberia changed their Color Trade Bloc from Gray to Orange.
01/01 02:09 am - Cyberia had war declared by Wolfden for the reason of "Arrgh!".
01/01 02:06 am - Cyberia had war declared by Cicero for the reason of "This, is, SPARTA!".
01/01 02:01 am - Cyberia had war declared by Alderaan for the reason of "Happy New Year".
01/01 01:59 am - Cyberia declared war on Squanch for the reason of "Happy New Year".
01/01 01:59 am - Cyberia declared war on Canterland for the reason of "fancy seeing you here".
01/01 01:58 am - Cyberia declared war on Jusmania for the reason of "Heeeeeeeeey".
01/01 01:58 am - Cyberia declared war on Wild Horse Desert for the reason of "Happy Nuke Year".
12/26 06:24 pm - Adam the Great of Noria has publicly denounced the nation of Cyberia.
12/26 06:02 am - Cyberia declared war on Dieg Republic for the reason of "Do you feel lucky, punk?".
12/26 05:57 am - Cyberia declared war on Noria for the reason of "Nice Infra".
12/26 02:23 am - Cyberia had war declared by Mysland for the reason of "For Aurora".
12/26 02:14 am - Cyberia had war declared by Wilterstan for the reason of "Nice nation, it would be a shame if...".
12/26 02:12 am - Cyberia had war declared by LION NATION for the reason of "Welcome to Orbis.".
12/26 02:11 am - Cyberia declared war on Khalidor for the reason of "Merry Nukemas".
12/26 02:05 am - Cyberia changed their Color Trade Bloc from Gray to Orange.
12/26 02:03 am - Cyberia declared war on Albion for the reason of "Merry Nukemas".
12/26 01:59 am - Cyberia declared war on New XGA for the reason of "Happy Holidays".
12/26 01:58 am - Cyberia declared war on Squanch for the reason of "Kwanzaamn".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
23 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 50% chance of shooting down enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 20% chance of thwarting enemy nuclear attacks.