View Nation
Cyberia

Achievement Showcase

 Achievement


Cyberia is a nation led by King Kyubnyan on the continent of Africa. Cyberia's government is a Absolute Monarchy with very liberal social policies. Economically, Cyberia favors moderate policies. The official currency of Cyberia is the Blood. At 3,613 days old, Cyberia is an ancient nation. Cyberia has a population of 9,329,445 and a land area of 246,845.00 sq. miles. This gives it a national average population density of 37.79. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.


7/30/2023 Never forget:

e7f777944d78adb6ab385ae948c8f384c5c3e2f6x798.png

Basic Information
Nation Name: Cyberia VIP
Leader Name: Kyubnyan
Nation ID: 64933
Awards:
Portrait:
Founded: 05/27/2015 (3,613 Days Old)
Last Activity: Active 3 hours ago
Forum Account:Click Here
Discord Username:kyubnyan
Unique ID: 2e07ab84b695165c1aa726ef7
International Relations
Alliance: Singularity Alliance Flag
Directive
Alliance Seniority:188 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 46 (3.8 days)
Commendations: 129
Denouncements: 10
Nation Page Visits: 90,141
Recent Visitors: VIP Only 2 nations from 2 alliances in past 24 hours
Economic
Population: 9,329,445
Infrastructure: 63,000.00
Land Area: 246,845 sq. miles
Avg Pop Density: 37.79 people/sq. mi
GDP: $10,619,378,064.00
GDP per Capita: $1,138.26
GNI: $6,622,438,090.00
Economic Policies: Moderate
Currency: Currency Image Blood
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Liberal
State Religion: shamanism shamanism
National Animal: National Animal ImageKyub
Approval Rating: 0% (-1602.37)
Pollution Index: 2,520 points
Radiation Index: 800.69 R (Global: 811.97 R)
OBL Team: Cyberian Huskies
Anthem:
Military
Nation Rank: #735 of 11,126 Nations (6.61%)
Nation Score: More Information 7,563.60
War Policy: Help Moneybags Moneybags Icon
Soldiers:
Casualties:
Killed:
0
51,421,614
56,810,488
Tanks:
Lost:
Destroyed:
18,480
2,011,956
3,901,738
Aircraft:
Lost:
Destroyed:
2,772
146,417
264,506
Ships:
Lost:
Destroyed:
0
5,406
8,948
Spies:
Lost:
Captured:
12
Unknown
Unknown
Missiles:
Launched:
Eaten:
7
494
106
Nuclear Weapons:
Launched:
Eaten:
2
157
108
Nation Stats
Infrastructure Destroyed: 1,177,142.62
Infrastructure Lost: 1,010,794.00
Money Looted: $4,736,641,463.92
Wars Won: 232
Wars Lost: 336
Bounties

There are no posted bounties on this nation.

Map
42 Cities [M]
Nation Activity
04/15 11:51 pm - Dukey of Dukestan has publicly commended the nation of Cyberia.
04/15 08:34 pm - Abaddon changed the alliance position of Kyubnyan from Genius to Directive.
04/06 05:57 pm - Cyberia had war declared by Gyuard for the reason of "Do you feel lucky, punk?".
04/06 12:58 pm - Cyberia had war declared by Merowia for the reason of "https://prnt.sc/AwSCVAfFCSjw".
04/06 11:31 am - Cyberia had war declared by Scala ad Caelum for the reason of "You challenge the might of Rome. We will crush you swiftly in battle.".
04/06 03:31 am - Cyberia declared war on In Oriente Primus for the reason of "hmmmmmmmm".
04/06 03:30 am - Cyberia declared war on Native Australians for the reason of "Doctah".
04/06 03:29 am - Cyberia changed their Color Trade Bloc from Gray to Blue.
04/06 03:29 am - Cyberia declared war on virus for the reason of "Woah".
04/06 03:28 am - Cyberia declared war on Middle Earth for the reason of "Your state exploits resources unsustainably. We intervene to protect the planet.".
04/02 02:04 pm - Cyberia had war declared by Pellon Wesaurps for the reason of "A not-so-general dispute".
04/02 02:01 pm - Cyberia had war declared by House Reyne for the reason of "*Pirate noises intensifies*".
04/02 12:57 pm - Cyberia declared war on Nova Utopia for the reason of "pew pew".
04/02 12:39 pm - Cyberia declared war on The North Pole for the reason of ":isee:".
04/02 12:38 pm - Cyberia changed their Color Trade Bloc from Gray to Blue.
04/02 12:35 pm - Cyberia had war declared by Disillusioned Illusionment for the reason of "Luke... I am your father.".
04/02 12:34 pm - Cyberia declared war on AkAk for the reason of "Wow!".
04/02 12:34 pm - Cyberia declared war on Pleiades for the reason of "erm...".
04/02 06:22 am - Kim Minji of Zhaiwu has publicly commended the nation of Cyberia.
03/19 11:14 pm - Cyberia had war declared by Pellon Wesaurps for the reason of "You didn't laugh at our ".
03/19 08:38 pm - Cyberia declared war on Polish National Republic for the reason of "lol ".
03/19 08:38 pm - Cyberia declared war on Monica Republic for the reason of "Targets".
03/19 08:37 pm - Cyberia declared war on Logos for the reason of "free".
03/19 08:37 pm - Cyberia declared war on Lrys for the reason of "Hi again :D".
03/19 08:37 pm - Cyberia declared war on Rubi-Ka for the reason of ":3 ".
03/19 08:36 pm - Cyberia declared war on AkAk for the reason of "wow!".
03/19 08:36 pm - Cyberia declared war on Pleiades for the reason of "Hmmmmmmmmmm".
03/17 05:34 pm - Josev Antonio of Josevia has publicly commended the nation of Cyberia.
03/17 12:00 pm - Cyberia declared war on Explorerland for the reason of "Haiiiiiiiiiii".
03/17 11:17 am - Cyberia changed their Color Trade Bloc from Gray to Blue.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
26 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.