Achievement Showcase
Republic of AddictedNation is a nation led by President AddictedBoy on the continent of North America. Republic of AddictedNation's government is a Constitutional Republic with very libertarian social policies. Economically, Republic of AddictedNation favors far left wing policies. The official currency of Republic of AddictedNation is the Won. At 3,048 days old, Republic of AddictedNation is an ancient nation. Republic of AddictedNation has a population of 18,031,317 and a land area of 164,300.00 sq. miles. This gives it a national average population density of 109.75. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Republic of AddictedNation is filled with people addicted to happiness.
Basic
Information ![]() |
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Nation Name: | AddictedNation ![]() |
Leader Name: | AddictedBoy |
Nation ID: |
64911
https://politicsandwar.com/nation/id=64911
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Awards: |
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Founded: | 04/14/2017 (3,048 Days Old) |
Last Activity: | Active 48 minutes ago |
Unique ID: | 83cfe1e2d99498d14b06e3ad6 |
International Relations | |
Alliance: | Rose ![]() Rosian |
Alliance Seniority: | 1,116 days |
Color Trade Bloc: | ![]() |
Commendations: | 67 |
Denouncements: | 7 |
Nation Page Visits: | 34,812 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 18,031,317 |
Infrastructure: | 131,600.00 |
Land Area: | 164,300 sq. miles |
Avg Pop Density: | 109.75 people/sq. mi |
GDP: | $42,476,071,558.00 |
GDP per Capita: | $2,355.68 |
GNI: | $26,573,122,740.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Constitutional Republic ![]() |
Domestic Policy: | Open Markets ![]() |
Social Policies: | Libertarian ![]() |
State Religion: |
None ![]() |
National Animal: |
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Approval Rating: | 0% (-784.65) |
Pollution Index: | 8,225 points |
Radiation Index: | 318.16 R (Global: 316.89 R) |
OBL Team: |
AddictedTeam ![]() |
Military | |
Nation Rank: | #211 of 11,072 Nations (1.91%) |
Nation Score: ![]() |
10,301.25 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
0 26,865,075 16,968,421 |
![]() Lost: Destroyed: |
25,750 1,032,379 1,133,099 |
![]() Lost: Destroyed: |
3,795 69,263 88,200 |
![]() Lost: Destroyed: |
0 5,893 4,610 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 300 66 |
![]() Launched: Eaten: |
0 127 56 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 27 9 0 18 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 685,411.36 |
Infrastructure Lost: | 744,958.00 |
Money Looted: | $559,437,498.30 |
Wars Won: | 123 |
Wars Lost: | 151 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||||
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47 Cities [M] | ||||||||||||||||
AddictedCity | 2,800.00 Infra, 393,483 People | |||||||||||||||
ABCD | 2,800.00 Infra, 393,483 People | |||||||||||||||
ABCDE | 2,800.00 Infra, 393,450 People | |||||||||||||||
Nation Activity | ||||||||||||||||
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Nation Score Over Time | ||||||||||||||||
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Nation Militarization Over Time | ||||||||||||||||
26 National Projects | ||||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Salvage Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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