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AddictedNation
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Republic of AddictedNation is a nation led by President AddictedBoy on the continent of North America. Republic of AddictedNation's government is a Constitutional Republic with very libertarian social policies. Economically, Republic of AddictedNation favors far left wing policies. The official currency of Republic of AddictedNation is the Won. At 2,771 days old, Republic of AddictedNation is an ancient nation. Republic of AddictedNation has a population of 19,532,826 and a land area of 152,850.00 sq. miles. This gives it a national average population density of 127.79. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Republic of AddictedNation is filled with people addicted to happiness. FtuKQ9S.png Mtencql.png C3g8GbU.png JPjIiLj.png SPJ7XdS.png wqpztrI.png 5T6GZD5.png ND47has.png nA5WtY3.png jmho5Tv.png


Basic Information
Nation Name: AddictedNation
Leader Name: AddictedBoy
Nation ID: 64911
Awards:
Founded: 04/14/2017 (2,771 Days Old)
Last Activity: Active 19 minutes ago
Unique ID: bd083bc434694e7acb47314fb
International Relations
Alliance: Rose Alliance Flag
Rosian
Alliance Seniority:1,013 days
Color Trade Bloc: Rose Pink
Commendations: 64
Denouncements: 5
Nation Page Visits: 31,719
Economic
Population: 19,532,826
Infrastructure: 132,795.80
Land Area: 152,850 sq. miles
Avg Pop Density: 127.79 people/sq. mi
GDP: $24,390,890,417.00
GDP per Capita: $1,248.71
GNI: $17,111,816,485.00
Economic Policies: Far Left
Currency: Currency Image Won
Domestic
Government Type: Constitutional Republic Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Libertarian
State Religion: None None
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-213.43)
Pollution Index: 1,188 points
Radiation Index: 460.29 R (Global: 370.10 R)
OBL Team: AddictedTeam
Military
Nation Rank: #47 of 12,153 Nations (0.39%)
Nation Score: More Information 11,762.15
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
690,000
16,269,598
12,555,389
Tanks:
Lost:
Destroyed:
57,250
778,998
771,653
Aircraft:
Lost:
Destroyed:
3,450
52,895
73,918
Ships:
Lost:
Destroyed:
690
4,010
3,261
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
116
61
Nuclear Weapons:
Launched:
Eaten:
0
63
44
Nation Stats
Infrastructure Destroyed: 511,073.70
Infrastructure Lost: 490,911.00
Money Looted: $473,743,865.29
Wars Won: 113
Wars Lost: 77
Bounties

There are no posted bounties on this nation.

Map
46 Cities [M]
Nation Activity
11/12 09:04 am - AddictedNation has publicly commended the nation of Flower led by Jolly.
11/12 08:23 am - Jolly of Flower has publicly commended the nation of AddictedNation.
11/12 12:21 am - AddictedNation has publicly commended the nation of Kilmarnock led by bunnet.
11/09 11:56 am - AddictedNation had war declared by Malastare for the reason of "Blood for the Blood God!".
11/09 07:48 am - AddictedNation had war declared by Enverland for the reason of "This, is, SPARTA!".
11/07 03:00 am - AddictedNation had war declared by Yugarritia for the reason of "Your national bird pooped on our embassy's roof.".
10/29 09:23 am - AddictedNation has publicly commended the nation of Penguin Kingdom led by Tuxedo.
10/17 02:04 am - Tuxedo of Penguin Kingdom has publicly commended the nation of AddictedNation.
10/01 04:46 pm - AddictedNation had war declared by Holy Federation of Erika for the reason of "Down with the infra hugging Hygemady. ".
09/26 10:24 am - Yeetmaster of Kalebo has publicly commended the nation of AddictedNation.
09/18 08:11 pm - AddictedNation had war declared by Kingdom of Lorraine for the reason of "Your system is rigged against the people. We cannot stand by.".
09/18 02:55 pm - AddictedNation had war declared by Radinzia for the reason of "Nice nation, it would be a shame if...".
09/17 02:19 pm - AddictedNation had war declared by Aldamary for the reason of "$nek".
09/16 11:47 pm - Clarissa of Clarisse has publicly commended the nation of AddictedNation.
09/15 11:30 pm - AddictedNation had war declared by The Evenstar for the reason of "Get off my plane.".
09/15 08:13 pm - AddictedNation had war declared by Felixia for the reason of "South Corea?".
09/15 01:58 am - AddictedNation had war declared by The Greater Eastern Republic for the reason of "Please let me launch those missiles and nukes again, thank you!".
09/12 05:25 am - AddictedNation had war declared by Glenburg for the reason of "All your base are belong to us".
09/12 04:47 am - AddictedNation had war declared by Radinzia for the reason of "Your defiance insults Rome's honor.".
09/12 04:25 am - AddictedNation had war declared by Ascendance of Man for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
09/09 01:35 pm - AddictedNation had war declared by Tazewell for the reason of "Active Raid, DM for war.".
09/09 08:41 am - AddictedNation had war declared by Spider-Verse for the reason of "nUwUke time".
09/09 06:48 am - AddictedNation had war declared by Wengland for the reason of "Arrgh!".
09/06 08:01 pm - AddictedNation had war declared by Internal Life for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
09/06 06:56 pm - AddictedNation had war declared by The Galactic Republic for the reason of "https://politicsandwar.com/nation/id=64911".
09/06 01:53 pm - AddictedNation had war declared by Kuromorimine for the reason of "https://youtu.be/ruF1UHZOkN4".
09/04 01:48 pm - AddictedNation had war declared by Duckington for the reason of "Dead men taste like chicken.".
09/04 05:18 am - AddictedNation had war declared by Bahrl for the reason of "War time!".
09/04 04:07 am - AddictedNation had war declared by Ascendance of Man for the reason of "I am the LAW!".
09/02 09:57 am - Nevire of Onesia has publicly commended the nation of AddictedNation.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
25 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.