Achievement Showcase
The Land of Goblin is a nation led by Supreme Leader Goblin on the continent of South America. The Land of Goblin's government is a Democratic Republic with very liberal social policies. Economically, The Land of Goblin favors right wing policies. The official currency of The Land of Goblin is the Lvl 3. Gold Storages. At 317 days old, The Land of Goblin is an old nation. The Land of Goblin has a population of 5,663,670 and a land area of 43,950.00 sq. miles. This gives it a national average population density of 128.87. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.
If you're here for FA stuff I'm on once a day
if you think im inactive, i check my email. lol
1st Nuke Eaten- This city is experiencing the after effects of a nuclear attack that hit on 12/24/2105
my whole page might be a joke it might not that is for you to decide
Basic Information | |
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Nation Name: | Goblin |
Leader Name: | Goblin |
Nation ID: |
643117 https://politicsandwar.com/nation/id=643117
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Founded: | 09/11/2024 (317 Days Old) |
Last Activity: | Active 24 hours ago |
Discord Username: | joemama_son |
Unique ID: | 21bdeab457b0628a9f2eb3bcc |
International Relations | |
Alliance: | The Imperial Grand House ![]() Kings |
Alliance Seniority: | 293 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 17 (1.4 days) |
Commendations: | 53 |
Denouncements: | 14 |
Nation Page Visits: | 10,512 |
Economic | |
Population: | 5,663,670 |
Infrastructure: | 53,096.38 |
Land Area: | 43,950 sq. miles |
Avg Pop Density: | 128.87 people/sq. mi |
GDP: | $14,401,326,700.00 |
GDP per Capita: | $2,542.75 |
GNI: | $8,278,440,535.00 |
Economic Policies: | Right ![]() |
Currency: |
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Domestic | |
Government Type: | Democratic Republic ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Liberal ![]() |
State Religion: | 1S1S GANG BLACKOUT BOYS DJ ESS ![]() |
National Animal: |
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Approval Rating: | 0% (-636.06) |
Pollution Index: | 7,534 points |
Radiation Index: | 125.37 R (Global: 169.46 R) |
OBL Team: | Gold Gringos ![]() |
Military | |
Nation Rank: | #2,272 of 11,377 Nations (19.97%) |
Nation Score: ![]() |
4,409.21 |
War Policy: ![]() |
Tactician ![]() |
![]() Casualties: Killed: |
327,000 4,126,277 2,679,015 |
![]() Lost: Destroyed: |
0 190,742 146,385 |
![]() Lost: Destroyed: |
1,650 17,364 10,936 |
![]() Lost: Destroyed: |
221 2,412 1,610 |
![]() Lost: Captured: |
7 Unknown Unknown |
![]() Launched: Eaten: |
1 0 6 |
![]() Launched: Eaten: |
0 0 5 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 92,531.66 |
Infrastructure Lost: | 34,090.00 |
Money Looted: | $818,253,877.00 |
Wars Won: | 180 |
Wars Lost: | 29 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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22 Cities [M] | |||||||||||||||||||||||||||||||
Goblinia | 2,209.37 Infra, 230,488 People | ||||||||||||||||||||||||||||||
Chi Town | 2,401.49 Infra, 284,057 People | ||||||||||||||||||||||||||||||
Alexandria | 2,487.61 Infra, 293,585 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Bulletins | |||||||||||||||||||||||||||||||
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Activity Center Daily Bonus Decrease Sends Shockwaves Through the Economy A sudden cut in the daily game activity bonus is causing ripples across the government's budget, with military funding taking the hardest hit, industries also feeling the strain. |
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Activity Center Daily Bonus Decrease Sends Shockwaves Through the Economy A sudden cut in the daily game activity bonus is causing ripples across the government's budget, with military funding taking the hardest hit, industries also feeling the strain. |
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Goblin population to double in 10 years; babies to blame Goblin Nation Faces Overpopulation Crisis: Infants Sent Afloat on Wooden Boats in Controversial Policy |
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Goblin population to double in 10 years; babies to blame Goblin Nation Faces Overpopulation Crisis: Infants Sent Afloat on Wooden Boats in Controversial Policy |
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Guns, Rights, The Politics and War Firearms Club Gets Real "In my opinion, minorities with guns are harder to oppress." majority of people on the P&W firearms forum agree. |
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Guns, Rights, The Politics and War Firearms Club Gets Real "In my opinion, minorities with guns are harder to oppress." majority of people on the P&W firearms forum agree. |
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
6 National Projects | |||||||||||||||||||||||||||||||
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |