Necropolis is a nation led by Litch Lancer on the continent of Europe. Necropolis's government is a Absolute Monarchy with very conservative social policies. Economically, Necropolis favors moderate policies. The official currency of Necropolis is the Dollar. At 272 days old, Necropolis is an old nation. Necropolis has a population of 6,278,713 and a land area of 57,000.00 sq. miles. This gives it a national average population density of 110.15. Pollution in the nation is almost non-existent. The citizens' faith in the government is sufficient with an approval rating of 61.3389%.
A haunted land once full of life, now stirring with dark unlife.
Basic Information | |
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Nation Name: | Necropolis |
Leader Name: | Lancer |
Nation ID: |
638185 https://politicsandwar.com/nation/id=638185
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Founded: | 08/15/2024 (272 Days Old) |
Last Activity: | Active 4 hours ago |
Discord Username: | thirdforce |
Unique ID: | 494cf6c2aba5e1bd09210074c |
International Relations | |
Alliance: | -Glasgow- ![]() Citizen |
Alliance Seniority: | 267 days |
Color Trade Bloc: | ![]() |
Commendations: | 10 |
Denouncements: | 2 |
Nation Page Visits: | 2,047 |
Economic | |
Population: | 6,278,713 |
Infrastructure: | 47,500.00 |
Land Area: | 57,000 sq. miles |
Avg Pop Density: | 110.15 people/sq. mi |
GDP: | $7,585,403,503.00 |
GDP per Capita: | $1,208.11 |
GNI: | $4,347,400,755.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Conservative ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 61% (61.34) |
Pollution Index: | 0 points |
Radiation Index: | 153.83 R (Global: 180.26 R) |
Military | |
Nation Rank: | #2,167 of 11,593 Nations (18.69%) |
Nation Score: ![]() |
4,494.70 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
285,000 327,842 574,900 |
![]() Lost: Destroyed: |
22,828 23,135 25,192 |
![]() Lost: Destroyed: |
1,275 1,080 996 |
![]() Lost: Destroyed: |
270 134 370 |
![]() Lost: Captured: |
56 Unknown Unknown |
![]() Launched: Eaten: |
0 0 18 |
![]() Launched: Eaten: |
0 0 7 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 27,303.78 |
Infrastructure Lost: | 18,543.00 |
Money Looted: | $201,258,195.87 |
Wars Won: | 53 |
Wars Lost: | 3 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||||||||||||||||||
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19 Cities [M] | ||||||||||||||||||||||||||||||
Lidrain | 2,500.00 Infra, 341,904 People | |||||||||||||||||||||||||||||
Lichyard | 2,500.00 Infra, 341,904 People | |||||||||||||||||||||||||||||
Everkeep | 2,500.00 Infra, 341,843 People | |||||||||||||||||||||||||||||
Nation Activity | ||||||||||||||||||||||||||||||
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Nation Score Over Time | ||||||||||||||||||||||||||||||
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Nation Militarization Over Time | ||||||||||||||||||||||||||||||
8 National Projects | ||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |