Certus Minor is a nation led by High Priest Ecclesiarch Adepta on the continent of Europe. Certus Minor's government is a Theocratic Dictatorship with very conservative social policies. Economically, Certus Minor favors moderate policies. The official currency of Certus Minor is the Ducat. At 295 days old, Certus Minor is an old nation. Certus Minor has a population of 8,830,467 and a land area of 67,900.00 sq. miles. This gives it a national average population density of 130.05. Pollution in the nation is a problem. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic Information | |
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Nation Name: | Certus Minor ![]() |
Leader Name: | Ecclesiarch Adepta |
Nation ID: |
636910 https://politicsandwar.com/nation/id=636910
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Awards: |
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Portrait: | ![]() |
Founded: | 08/08/2024 (295 Days Old) |
Last Activity: | Active 2 hours ago |
Unique ID: | e60a8c24acf96f9089e36ed4c |
International Relations | |
Alliance: | Event Horizon ![]() Acolyte |
Alliance Seniority: | 295 days |
Color Trade Bloc: | ![]() |
Commendations: | 12 |
Denouncements: | 5 |
Nation Page Visits: | 4,083 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 8,830,467 |
Infrastructure: | 67,500.00 |
Land Area: | 67,900 sq. miles |
Avg Pop Density: | 130.05 people/sq. mi |
GDP: | $15,383,604,812.00 |
GDP per Capita: | $1,742.11 |
GNI: | $7,892,741,750.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Theocratic Dictatorship ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Conservative ![]() |
State Religion: | Imperial Cult ![]() |
National Animal: |
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Approval Rating: | 100% (125.3) |
Pollution Index: | 3,375 points |
Radiation Index: | 311.24 R (Global: 382.76 R) |
OBL Team: | Adeptus Ballicus ![]() |
Military | |
Nation Rank: | #1,771 of 11,701 Nations (15.14%) |
Nation Score: ![]() |
5,402.50 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
0 2,770,691 5,409,567 |
![]() Lost: Destroyed: |
13,500 143,736 187,344 |
![]() Lost: Destroyed: |
2,025 5,840 10,767 |
![]() Lost: Destroyed: |
0 585 1,009 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 41 |
![]() Launched: Eaten: |
0 0 7 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 105,031.57 |
Infrastructure Lost: | 31,728.00 |
Money Looted: | $1,472,289,549.49 |
Wars Won: | 284 |
Wars Lost: | 24 |
Bounties | |
There are no posted bounties on this nation. |
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27 Cities [M] | |||||||||||||||||||||||||||||||
Obsequa City | 2,500.00 Infra, 344,839 People | ||||||||||||||||||||||||||||||
Gramen | 2,500.00 Infra, 344,839 People | ||||||||||||||||||||||||||||||
Hive Primus | 2,500.00 Infra, 344,726 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
8 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |