Certus Minor is a nation led by High Priest Ecclesiarch Adepta on the continent of Europe. Certus Minor's government is a Theocratic Dictatorship with very conservative social policies. Economically, Certus Minor favors moderate policies. The official currency of Certus Minor is the Ducat. At 316 days old, Certus Minor is an old nation. Certus Minor has a population of 9,240,250 and a land area of 70,400.00 sq. miles. This gives it a national average population density of 131.25. Pollution in the nation is a problem. The citizens' faith in the government is mediocre with an approval rating of 40.6890%.
Basic Information | |
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Nation Name: | Certus Minor ![]() |
Leader Name: | Ecclesiarch Adepta |
Nation ID: |
636910 https://politicsandwar.com/nation/id=636910
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Awards: |
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Portrait: | ![]() |
Founded: | 08/08/2024 (316 Days Old) |
Last Activity: | Active 44 hours ago |
Unique ID: | e60a8c24acf96f9089e36ed4c |
International Relations | |
Alliance: | Event Horizon ![]() Acolyte |
Alliance Seniority: | 315 days |
Color Trade Bloc: | ![]() |
Commendations: | 12 |
Denouncements: | 5 |
Nation Page Visits: | 4,315 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 9,240,250 |
Infrastructure: | 70,000.00 |
Land Area: | 70,400 sq. miles |
Avg Pop Density: | 131.25 people/sq. mi |
GDP: | $14,202,753,475.00 |
GDP per Capita: | $1,537.05 |
GNI: | $5,506,934,580.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Theocratic Dictatorship ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Conservative ![]() |
State Religion: | Imperial Cult ![]() |
National Animal: |
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Approval Rating: | 41% (40.69) |
Pollution Index: | 3,500 points |
Radiation Index: | 121.88 R (Global: 113.66 R) |
OBL Team: | Adeptus Ballicus ![]() |
Military | |
Nation Rank: | #1,709 of 11,513 Nations (14.84%) |
Nation Score: ![]() |
5,620.00 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
0 2,770,691 5,409,567 |
![]() Lost: Destroyed: |
14,000 143,736 187,344 |
![]() Lost: Destroyed: |
2,100 5,840 10,767 |
![]() Lost: Destroyed: |
0 585 1,009 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 41 |
![]() Launched: Eaten: |
0 0 7 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 105,031.57 |
Infrastructure Lost: | 31,728.00 |
Money Looted: | $1,472,289,549.49 |
Wars Won: | 284 |
Wars Lost: | 24 |
Bounties | |
There are no posted bounties on this nation. |
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28 Cities [M] | |||||||||||||||||||||||||||||||
Obsequa City | 2,500.00 Infra, 345,929 People | ||||||||||||||||||||||||||||||
Gramen | 2,500.00 Infra, 345,929 People | ||||||||||||||||||||||||||||||
Hive Primus | 2,500.00 Infra, 345,823 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
9 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |