Praiselandia is a nation led by Supreme Leader Praiselandia on the continent of Europe. Praiselandia's government is a Absolute Monarchy with very conservative social policies. Economically, Praiselandia favors left wing policies. The official currency of Praiselandia is the Dollar. At 548 days old, Praiselandia is an ancient nation. Praiselandia has a population of 7,709,555 and a land area of 69,050.00 sq. miles. This gives it a national average population density of 111.65. Pollution in the nation is evident. The citizens' faith in the government is mediocre with an approval rating of 49.9551%.
Basic Information | |
---|---|
Nation Name: | Praiselandia |
Leader Name: | Praiselandia |
Nation ID: |
591018 https://politicsandwar.com/nation/id=591018
|
Awards: |
![]() |
Founded: | 01/07/2024 (548 Days Old) |
Last Activity: | Active 7 hours ago |
Discord Username: | praiselandia |
Unique ID: | 8393dfc29596369e9c6a7aca2 |
International Relations | |
Alliance: | Eclipse ![]() Astronaut |
Alliance Seniority: | 480 days |
Color Trade Bloc: | ![]() |
Commendations: | 22 |
Denouncements: | 8 |
Nation Page Visits: | 4,326 |
Economic | |
Population: | 7,709,555 |
Infrastructure: | 56,250.00 |
Land Area: | 69,050 sq. miles |
Avg Pop Density: | 111.65 people/sq. mi |
GDP: | $13,852,661,321.00 |
GDP per Capita: | $1,796.82 |
GNI: | $8,302,916,340.00 |
Economic Policies: | Left ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Conservative ![]() |
State Religion: | Christianity ![]() |
National Animal: |
![]() |
Approval Rating: | 50% (49.96) |
Pollution Index: | 1,425 points |
Radiation Index: | 114.57 R (Global: 103.43 R) |
OBL Team: | Rangers ![]() |
Military | |
Nation Rank: | #1,906 of 11,703 Nations (16.29%) |
Nation Score: ![]() |
5,202.50 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 2,021,292 5,629,767 |
![]() Lost: Destroyed: |
18,750 113,029 218,816 |
![]() Lost: Destroyed: |
1,875 5,120 15,331 |
![]() Lost: Destroyed: |
125 423 1,731 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
6 7 29 |
![]() Launched: Eaten: |
0 0 12 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 60,787.03 |
Infrastructure Lost: | 28,782.00 |
Money Looted: | $606,917,292.67 |
Wars Won: | 87 |
Wars Lost: | 1 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 Cities [M] | |||||||||||||
Landia | 2,250.00 Infra, 318,276 People | ||||||||||||
Praise City | 2,250.00 Infra, 317,680 People | ||||||||||||
Daniella | 2,250.00 Infra, 317,653 People | ||||||||||||
Nation Activity | |||||||||||||
|
|||||||||||||
Nation Score Over Time | |||||||||||||
Score Component Breakdown | |||||||||||||
Nation Militarization Over Time | |||||||||||||
10 National Projects | |||||||||||||
![]() |
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
|||||||||||||
![]() |
Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
||||||||||||
Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
|||||||||||||
![]() |
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
||||||||||||
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
|||||||||||||
![]() |
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
|||||||||||||
![]() |
Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
||||||||||||
Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
|||||||||||||
![]() |
Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
||||||||||||
Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
|||||||||||||
![]() |
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
||||||||||||
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
|||||||||||||
![]() |
Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
||||||||||||
Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
|||||||||||||
![]() |
Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
||||||||||||
Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
|||||||||||||
![]() |
Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
||||||||||||
Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |