The Kingdom of Invicta is a nation led by King Bila on the continent of North America. The Kingdom of Invicta's government is a Absolute Monarchy with very conservative social policies. Economically, The Kingdom of Invicta favors moderate policies. The official currency of The Kingdom of Invicta is the Bottle caps. At 117 days old, The Kingdom of Invicta is a mature nation. The Kingdom of Invicta has a population of 1,916,520 and a land area of 19,500.00 sq. miles. This gives it a national average population density of 98.28. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Any warlike hostility will be meet with a response of military aggression.
Basic Information | |
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Nation Name: | Invicta |
Leader Name: | Bila |
Nation ID: |
589980 https://politicsandwar.com/nation/id=589980
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Founded: | 01/02/2024 (117 Days Old) |
Last Activity: | Last active on 04/16/2024 |
Discord Username: | avgvstvs4062 |
Unique ID: | 12f4d105f45e65ba806e069aa |
International Relations | |
Alliance: | None |
Color Trade Bloc: | The Beige Protection Bloc |
Beige Turns Left: | 48 (4 days) |
Commendations: | 3 |
Denouncements: | 0 |
Nation Page Visits: | 743 |
Economic | |
Population: | 1,916,520 |
Infrastructure: | 15,173.70 |
Land Area: | 19,500 sq. miles |
Avg Pop Density: | 98.28 people/sq. mi |
GDP: | $2,419,178,894.00 |
GDP per Capita: | $1,262.28 |
GNI: | $1,827,516,310.00 |
Economic Policies: | Moderate |
Currency: | Bottle caps |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Conservative |
State Religion: | Bila Invicta |
National Animal: | Alligator |
Approval Rating: | 0% (-128.24) |
Pollution Index: | 604 points |
Radiation Index: | 130.43 R (Global: 95.28 R) |
OBL Team: | Romani |
Military | |
Nation Rank: | #3,801 of 13,646 Nations (27.85%) |
Nation Score: | 1,329.34 |
War Policy: | Fortress |
Soldiers: Casualties: Killed: |
0 51,534 300,330 |
Tanks: Lost: Destroyed: |
0 15,066 12,436 |
Aircraft: Lost: Destroyed: |
0 1,251 1,164 |
Ships: Lost: Destroyed: |
0 94 65 |
Spies: Lost: Captured: |
5 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 0 |
Nuclear Weapons: Launched: Eaten: |
0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 3,903.08 |
Infrastructure Lost: | 4,268.00 |
Money Looted: | $38,376,943.57 |
Wars Won: | 27 |
Wars Lost: | 8 |
Bounties | |
There are no posted bounties on this nation. |
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10 Cities [M] | |||||||||||||||||||||||||||||||
Centeheart | 1,553.58 Infra, 196,822 People | ||||||||||||||||||||||||||||||
Interi | 1,513.72 Infra, 170,037 People | ||||||||||||||||||||||||||||||
Exteriore | 1,549.94 Infra, 197,597 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
2 National Projects | |||||||||||||||||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |