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The Danelaw


The Danelaw is a nation led by Viking King Lothair on the continent of South America. The Danelaw's government is a Absolute Monarchy with very liberal social policies. Economically, The Danelaw favors extremely right wing policies. The official currency of The Danelaw is the Gold Standard. At 681 days old, The Danelaw is an ancient nation. The Danelaw has a population of 14,275,964 and a land area of 148,000.00 sq. miles. This gives it a national average population density of 96.46. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


 

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Basic Information
Nation Name: The Danelaw
Leader Name: Lothair
Nation ID: 520670
Awards:
Founded: 02/05/2023 (681 Days Old)
Last Activity: Active 23 hours ago
Discord Username:Lord_Basilisk0338
Unique ID: 0c080751b69ff5f58899d8955
International Relations
Alliance: Event Horizon Alliance Flag
Acolyte
Alliance Seniority:292 days
Color Trade Bloc: Olive Belongs to HS
Commendations: 24
Denouncements: 7
Nation Page Visits: 5,804
Economic
Population: 14,275,964
Infrastructure: 101,750.00
Land Area: 148,000 sq. miles
Avg Pop Density: 96.46 people/sq. mi
GDP: $24,206,366,981.00
GDP per Capita: $1,695.60
GNI: $8,146,550,705.00
Economic Policies: Extreme Right
Currency: Currency Image Gold Standard
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Liberal
State Religion: Norse Paganism Norse Paganism
National Animal: National Animal ImageShark
Approval Rating: 0% (-335.6)
Pollution Index: 10,471 points
Radiation Index: 622.17 R (Global: 844.65 R)
OBL Team: Vikings
Military
Nation Rank: #532 of 11,960 Nations (4.45%)
Nation Score: More Information 8,562.50
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
9,395,763
10,769,099
Tanks:
Lost:
Destroyed:
46,250
371,490
618,487
Aircraft:
Lost:
Destroyed:
2,775
21,189
37,694
Ships:
Lost:
Destroyed:
0
1,519
3,431
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
31
87
Nuclear Weapons:
Launched:
Eaten:
0
0
19
Nation Stats
Infrastructure Destroyed: 249,954.23
Infrastructure Lost: 158,463.00
Money Looted: $1,000,488,317.13
Wars Won: 419
Wars Lost: 50
Bounties

There are no posted bounties on this nation.

Map
37 Cities [M]
Nation Activity
10/15 11:16 pm - The Danelaw changed their Color Trade Bloc from Gray to Olive.
10/08 08:50 pm - Lothair built a new project: Mass Irrigation
10/02 12:10 am - The Danelaw had war declared by New Republic of Carthage for the reason of "Our astrologers said your moon phase is messing up our vibes.".
10/02 12:10 am - The Danelaw had war declared by Haileah for the reason of "A not-so-general dispute".
10/01 11:56 pm - The Danelaw changed their Color Trade Bloc from Gray to Olive.
10/01 11:55 pm - The Danelaw had war declared by Kalebo for the reason of "We march to war to restore our glory.".
10/01 11:54 pm - The Danelaw declared war on UnionEmpire for the reason of "You challenge the might of Rome. We will crush you swiftly in battle.".
10/01 11:54 pm - The Danelaw declared war on Telepathic Empire for the reason of "You brought this on yourself".
10/01 11:54 pm - The Danelaw declared war on The Holy Roman Empire for the reason of "I am the LAW!".
09/26 09:22 pm - The Danelaw changed their Color Trade Bloc from Gray to Olive.
09/26 07:08 am - The Danelaw had war declared by The Steamwork Empire for the reason of "OMG, your country is like, sooo basic. Time for a glow-up, war style.".
09/26 12:35 am - The Danelaw had war declared by Ichiban for the reason of "Our spies found out you prefer pineapple on pizza. This is unacceptable.".
09/26 12:15 am - The Danelaw had war declared by Lovecraft for the reason of "Arrgh!".
09/25 11:46 pm - The Danelaw declared war on Beatriceland for the reason of "Your nation has too many goats. We demand balance in the universe.".
09/25 11:46 pm - The Danelaw declared war on Abubakar sadeeq for the reason of "Your defiance insults Rome's honor.".
09/25 11:46 pm - The Danelaw declared war on Republic of Borj El Kiffan for the reason of "Tech Raid, PM for peace.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
21 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.