Achievement Showcase
Haistra is a nation led by The Lion Robert Matilda on the continent of South America. Haistra's government is a Constitutional Republic with very moderate social policies. Economically, Haistra favors moderate policies. The official currency of Haistra is the Rupee. At 928 days old, Haistra is an ancient nation. Haistra has a population of 8,420,078 and a land area of 48,000.00 sq. miles. This gives it a national average population density of 175.42. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
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Basic Information | |
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Nation Name: | Haistra ![]() |
Leader Name: | Robert Matilda |
Nation ID: |
493010 https://politicsandwar.com/nation/id=493010
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Awards: |
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Founded: | 10/25/2022 (928 Days Old) |
Last Activity: | Active 4 hours ago |
Discord Username: | Ninja Cat#6379 |
Unique ID: | a6d3a1d909c392074ac203cc9 |
International Relations | |
Alliance: | Rose ![]() Rosian |
Alliance Seniority: | 702 days |
Color Trade Bloc: | ![]() |
Commendations: | 17 |
Denouncements: | 5 |
Nation Page Visits: | 3,557 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 8,420,078 |
Infrastructure: | 60,000.00 |
Land Area: | 48,000 sq. miles |
Avg Pop Density: | 175.42 people/sq. mi |
GDP: | $11,195,168,962.00 |
GDP per Capita: | $1,329.58 |
GNI: | $13,562,755,045.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Constitutional Republic ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-305.31) |
Pollution Index: | 312 points |
Radiation Index: | 106.61 R (Global: 164.92 R) |
OBL Team: | Workers ![]() |
Military | |
Nation Score: ![]() |
4,801.90 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
0 1,799,812 1,694,230 |
![]() Lost: Destroyed: |
11,468 95,433 88,231 |
![]() Lost: Destroyed: |
1,584 6,462 4,794 |
![]() Lost: Destroyed: |
0 1,071 706 |
![]() Lost: Captured: |
12 Unknown Unknown |
![]() Launched: Eaten: |
6 39 15 |
![]() Launched: Eaten: |
0 0 3 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 62,042.52 |
Infrastructure Lost: | 47,234.00 |
Money Looted: | $1,298,899,430.99 |
Wars Won: | 191 |
Wars Lost: | 26 |
Bounties | |
There are no posted bounties on this nation. |
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24 Cities [M] | |||||||||||||||||||||||||||||||
Vedo | 2,500.00 Infra, 360,399 People | ||||||||||||||||||||||||||||||
Vale | 2,500.00 Infra, 360,310 People | ||||||||||||||||||||||||||||||
Vleport | 2,500.00 Infra, 359,392 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
10 National Projects | |||||||||||||||||||||||||||||||
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |