Achievement Showcase
Sovngarde is a nation led by Emperor Scott I on the continent of Europe. Sovngarde's government is a Absolute Monarchy with very conservative social policies. Economically, Sovngarde favors moderate policies. The official currency of Sovngarde is the Dollar. At 947 days old, Sovngarde is an ancient nation. Sovngarde has a population of 9,175,512 and a land area of 58,500.00 sq. miles. This gives it a national average population density of 156.85. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
I see stars
I see candy
I see roses
I see chocolate
I see apples
Basic Information | |
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Nation Name: | Sovngarde |
Leader Name: | Scott I |
Nation ID: |
430499 https://politicsandwar.com/nation/id=430499
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Awards: | |
Founded: | 04/15/2022 (947 Days Old) |
Last Activity: | Active in the last 7 days |
Unique ID: | f146f900e46ab8a68cd5329f4 |
International Relations | |
Alliance: | Rose Rosian |
Alliance Seniority: | 945 days |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 14 |
Denouncements: | 3 |
Nation Page Visits: | 3,853 |
Economic | |
Population: | 9,175,512 |
Infrastructure: | 64,879.55 |
Land Area: | 58,500 sq. miles |
Avg Pop Density: | 156.85 people/sq. mi |
GDP: | $9,685,423,902.00 |
GDP per Capita: | $1,055.57 |
GNI: | $5,739,741,070.00 |
Economic Policies: | Moderate |
Currency: | Dollar |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Urbanization |
Social Policies: | Conservative |
State Religion: | None |
National Animal: | Bald eagle |
Approval Rating: | 0% (-594.77) |
Pollution Index: | 3,063 points |
Radiation Index: | 412.86 R (Global: 374.47 R) |
OBL Team: | Royals |
Military | |
Nation Score: | 6,002.26 |
War Policy: | Covert |
Soldiers: Casualties: Killed: |
262,108 3,500,014 4,496,994 |
Tanks: Lost: Destroyed: |
15,917 209,414 211,457 |
Aircraft: Lost: Destroyed: |
2,175 15,309 13,569 |
Ships: Lost: Destroyed: |
25 614 548 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
3 25 25 |
Nuclear Weapons: Launched: Eaten: |
1 2 15 |
Nation Stats | |
Infrastructure Destroyed: | 84,865.43 |
Infrastructure Lost: | 99,562.00 |
Money Looted: | $140,657,874.24 |
Wars Won: | 93 |
Wars Lost: | 23 |
Bounties | |
There are no posted bounties on this nation. |
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29 Cities [M] | ||||||||||||||||||||
Solitude | 2,413.10 Infra, 351,561 People | |||||||||||||||||||
Markarth | 2,273.11 Infra, 328,965 People | |||||||||||||||||||
Windhelm | 2,031.36 Infra, 295,287 People | |||||||||||||||||||
Nation Activity | ||||||||||||||||||||
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Nation Score Over Time | ||||||||||||||||||||
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Nation Militarization Over Time | ||||||||||||||||||||
18 National Projects | ||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |