Achievement Showcase
Snowmans Land Snowmans land is a nation led by The Snowman King The Snowman King on the continent of Europe. Snowmans Land Snowmans land's government is a Constitutional Monarchy with very moderate social policies. Economically, Snowmans Land Snowmans land favors moderate policies. The official currency of Snowmans Land Snowmans land is the Snow. At 1,082 days old, Snowmans Land Snowmans land is an ancient nation. Snowmans Land Snowmans land has a population of 15,058,791 and a land area of 101,000.00 sq. miles. This gives it a national average population density of 149.10. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.
What I used to be a part of or something
(Defunct/merged) Magister Mortalis
(Defunct/merged) Paradise
(Defunct/merged) Carthago
(defunct) Crimson Dragons
(Defunct) Stargate Command
Basic Information | |
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Nation Name: | Snowmans land ![]() |
Leader Name: | The Snowman King |
Nation ID: |
429200 https://politicsandwar.com/nation/id=429200
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Awards: |
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Portrait: | ![]() |
Founded: | 04/11/2022 (1,082 Days Old) |
Last Activity: | Active 2 hours ago |
Discord Username: | StarrsCheerier#0475 |
Unique ID: | 7df763a5f4c405e9e123b6e59 |
International Relations | |
Alliance: | Magnum Opus ![]() Commie |
Alliance Seniority: | 138 days |
Color Trade Bloc: | ![]() |
Commendations: | 133 |
Denouncements: | 8 |
Nation Page Visits: | 22,038 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 15,058,791 |
Infrastructure: | 107,230.80 |
Land Area: | 101,000 sq. miles |
Avg Pop Density: | 149.10 people/sq. mi |
GDP: | $21,599,927,740.00 |
GDP per Capita: | $1,434.37 |
GNI: | $12,288,864,895.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Constitutional Monarchy ![]() |
Domestic Policy: | Technological Advancement ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Christianity ![]() |
National Animal: |
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Approval Rating: | 0% (-298.16) |
Pollution Index: | 4,615 points |
Radiation Index: | 133.53 R (Global: 150.93 R) |
OBL Team: | The Big Peckers ![]() |
Anthem: | |
Military | |
Nation Rank: | #851 of 11,402 Nations (7.46%) |
Nation Score: ![]() |
8,171.21 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
197,360 3,683,436 4,293,035 |
![]() Lost: Destroyed: |
27,900 256,844 245,095 |
![]() Lost: Destroyed: |
2,700 18,795 17,023 |
![]() Lost: Destroyed: |
119 1,351 1,486 |
![]() Lost: Captured: |
30 Unknown Unknown |
![]() Launched: Eaten: |
0 1 22 |
![]() Launched: Eaten: |
1 10 39 |
Nation Stats | |
Infrastructure Destroyed: | 148,472.00 |
Infrastructure Lost: | 141,652.00 |
Money Looted: | $282,358,406.98 |
Wars Won: | 148 |
Wars Lost: | 26 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||
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36 Cities [M] | |||||||||||||||||
TheOne | 3,000.00 Infra, 439,750 People | ||||||||||||||||
Necropolis | 2,624.40 Infra, 380,309 People | ||||||||||||||||
goodwill | 2,606.40 Infra, 382,006 People | ||||||||||||||||
Nation Activity | |||||||||||||||||
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Bulletins | |||||||||||||||||
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Snowmans Land Finally decides its flag Snowmans Land Finally decides its flag |
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Snowmans Land Finally decides its flag Snowmans Land Finally decides its flag |
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Nation Score Over Time | |||||||||||||||||
Score Component Breakdown | |||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||
13 National Projects | |||||||||||||||||
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |