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Zarithica
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Zarithica is a nation led by King Prussian on the continent of Australia. Zarithica's government is a Absolute Monarchy with very liberal social policies. Economically, Zarithica favors moderate policies. The official currency of Zarithica is the Gold Standard. At 1,108 days old, Zarithica is an ancient nation. Zarithica has a population of 11,075,729 and a land area of 159,200.00 sq. miles. This gives it a national average population density of 69.57. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Zarithica
Leader Name: Prussian
Nation ID: 420462
Awards:
Founded: 03/20/2022 (1,108 Days Old)
Last Activity: Active 2 hours ago
Discord Username:Prussian (WarMonger)#7073
Unique ID: 7791e473c618faa8991a103fb
International Relations
Alliance: Knights Templar Alliance Flag
Templar Guardian
Alliance Seniority:724 days
Color Trade Bloc: Radiant Orange Kingdom
Commendations: 39
Denouncements: 15
Nation Page Visits: 16,910
Economic
Population: 11,075,729
Infrastructure: 77,865.97
Land Area: 159,200 sq. miles
Avg Pop Density: 69.57 people/sq. mi
GDP: $16,990,007,541.00
GDP per Capita: $1,533.99
GNI: $9,258,069,875.00
Economic Policies: Moderate
Currency: Currency Image Gold Standard
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Liberal
State Religion: None None
National Animal: National Animal ImageOrca
Approval Rating: 0% (-338.93)
Pollution Index: 370 points
Radiation Index: 504.52 R (Global: 622.28 R)
OBL Team: Fighting Cocks
Military
Nation Rank: #1,213 of 11,436 Nations (10.61%)
Nation Score: More Information 6,638.77
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
180,371
13,895,710
14,239,640
Tanks:
Lost:
Destroyed:
5,559
502,437
745,265
Aircraft:
Lost:
Destroyed:
190
27,291
47,100
Ships:
Lost:
Destroyed:
339
2,027
4,394
Spies:
Lost:
Captured:
11
Unknown
Unknown
Missiles:
Launched:
Eaten:
3
69
70
Nuclear Weapons:
Launched:
Eaten:
0
0
52
Nation Stats
Infrastructure Destroyed: 466,855.16
Infrastructure Lost: 331,245.00
Money Looted: $1,725,546,064.27
Wars Won: 455
Wars Lost: 111
Bounties

There are no posted bounties on this nation.

Map
37 Cities [M]
Nation Activity
04/01 12:25 am - Macy Planes of The Planes Democracy has publicly commended the nation of Zarithica.
03/31 08:37 pm - Josev Antonio of Josevia has publicly commended the nation of Zarithica.
03/31 04:58 am - Zarithica had war declared by Sanctum for the reason of "Say hello to my little friend!".
03/31 04:42 am - Zarithica had war declared by Palatinus for the reason of "Tariffs, FAFOs, and Petroleum?".
03/31 04:34 am - Zarithica had war declared by ENCOM for the reason of "peacekeeping".
03/31 02:12 am - Zarithica declared war on Republique_Francaise for the reason of "Your navy looks cooler than ours, and we just can't let that slide.".
03/31 02:12 am - Zarithica declared war on Outlandia for the reason of "We have come to liberate you".
03/31 01:44 am - Zarithica declared war on Kornovia for the reason of "Your nation has too many goats. We demand balance in the universe.".
03/31 01:44 am - Zarithica declared war on Bod nation for the reason of "A not-so-general dispute".
03/21 05:11 pm - Yeamin Akanda of Bracksia has publicly commended the nation of Zarithica.
03/21 04:26 pm - Prussian built a new project: Surveillance Network
03/09 10:15 pm - Safesplayz of Federal Reserve System has publicly commended the nation of Zarithica.
03/05 03:07 am - Prussian built a new project: Telecommunications Satellite
02/25 08:38 pm - Prussian built a new project: Bureau of Domestic Affairs
02/25 08:34 pm - Zarithica founded a new city, St Libory.
02/23 04:32 pm - Fredrick Goodsman of United Carribean Republic has publicly commended the nation of Zarithica.
01/26 02:37 am - Raidoactive J Bleaxh of United Cloroxia has publicly commended the nation of Zarithica.
01/23 02:09 am - Zarithica founded a new city, New Memphis Station.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
23 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.