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CoockooLand

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 Achievement


CoockooLand is a nation led by Lord Random on the continent of Europe. CoockooLand's government is a Dictatorship with very moderate social policies. Economically, CoockooLand favors far left wing policies. The official currency of CoockooLand is the Pound Sterling. At 1,003 days old, CoockooLand is an ancient nation. CoockooLand has a population of 8,645,810 and a land area of 62,800.00 sq. miles. This gives it a national average population density of 137.67. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


We like coal, raiding, and cash.

Joined The Enterprise 22/02/22

Fought in GW25 "The Fault In Our Stars" for The Enterprise.

Promoted to Associate of T$ on 04/11/22.

Fought in "New Year Firework" for The Syndicate.
Fought in "The World VS Fortuna" for The Syndicate.
Promoted to Director of Talent Procurement of E$ on 13/06/23
Fought in "Dodge This" for The Enterprise.
Fought in "New Year Nuke Me", "Singularly Hostile" and "Blue Balled" for The Enterprise.
Retired as Director of Talent Procurement of E$ on 17/06/24


Basic Information
Nation Name: CoockooLand
Leader Name: Random
Nation ID: 407126
Awards:
Founded: 02/22/2022 (1,003 Days Old)
Last Activity: Active 39 hours ago
Discord Username:randomaaalel
Unique ID: ceb5d0f19142c7fae567a2801
International Relations
Alliance: The Syndicate Alliance Flag
Associates
Alliance Seniority:157 days
Color Trade Bloc: $ea of Green
Commendations: 68
Denouncements: 9
Nation Page Visits: 10,753
Economic
Population: 8,645,810
Infrastructure: 60,000.00
Land Area: 62,800 sq. miles
Avg Pop Density: 137.67 people/sq. mi
GDP: $11,404,912,642.00
GDP per Capita: $1,319.13
GNI: $8,872,555,780.00
Economic Policies: Far Left
Currency: Currency Image Pound Sterling
Domestic
Government Type: Dictatorship Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: Villagism Villagism
National Animal: National Animal ImageTiger
Approval Rating: 0% (-634.29)
Pollution Index: 3,576 points
Radiation Index: 371.06 R (Global: 315.07 R)
OBL Team: Ballers
Military
Nation Rank: #1,834 of 12,332 Nations (14.87%)
Nation Score: More Information 5,010.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
9,183,069
10,906,779
Tanks:
Lost:
Destroyed:
12,000
348,981
493,354
Aircraft:
Lost:
Destroyed:
1,800
16,760
31,001
Ships:
Lost:
Destroyed:
0
1,870
2,585
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
62
88
Nuclear Weapons:
Launched:
Eaten:
0
34
28
Nation Stats
Infrastructure Destroyed: 386,754.73
Infrastructure Lost: 218,721.00
Money Looted: $3,271,549,758.54
Wars Won: 452
Wars Lost: 104
Bounties

There are no posted bounties on this nation.

Map
24 Cities [M]
Nation Activity
10/01 11:06 pm - CoockooLand changed their Color Trade Bloc from Gray to Green.
09/21 04:50 am - CoockooLand had war declared by Aspen for the reason of "We saw your soldiers doing the Macarena. This can't go unpunished.".
09/21 03:23 am - CoockooLand had war declared by Kingdom Of Mythoria for the reason of "Arrgh!".
09/20 11:40 am - CoockooLand declared war on Dominion of Cascadia for the reason of "Can we pretend that airplanes in the night sky are like shooting stars?".
09/20 11:37 am - CoockooLand changed their Color Trade Bloc from Gray to Green.
09/20 11:37 am - CoockooLand declared war on Outer Rim Territories for the reason of "Your imperialist policies threaten global peace. We must act to restore balance.".
09/20 11:33 am - CoockooLand declared war on Pacific Islands for the reason of "War is inevitable.".
09/20 11:32 am - CoockooLand declared war on The New Republic of China for the reason of "By the gods, your insolence cannot go unpunished.".
09/20 11:31 am - CoockooLand declared war on NORWAYLAND for the reason of "Your country is a total mess. Sad! Time to go to war, and we'll win like never before.".
09/17 11:03 pm - Clarissa of Clarisse has publicly commended the nation of CoockooLand.
09/12 12:19 pm - CoockooLand had war declared by Blackjack for the reason of "junge".
09/11 09:18 pm - CoockooLand declared war on NORWAYLAND for the reason of "You brought this on yourself".
09/11 03:12 am - CoockooLand changed their Color Trade Bloc from Gray to Green.
09/11 03:11 am - CoockooLand declared war on NorthFax for the reason of "You're a disease, and I'm the cure.".
09/10 10:09 pm - CoockooLand had war declared by Wizarding World for the reason of "SFR COUNTER".
09/10 09:23 pm - CoockooLand declared war on Costa Varos for the reason of "Our spies found out you prefer pineapple on pizza. This is unacceptable.".
09/10 09:20 pm - CoockooLand declared war on The land of Xor for the reason of "Active Raid, DM for war.".
09/10 09:18 pm - CoockooLand declared war on Websterave for the reason of "Trying an interplanetary expansion experiment, nbd".
09/10 09:12 pm - CoockooLand declared war on Rashidun Caliphate for the reason of "STAB STAB STAB".
09/06 02:05 pm - CoockooLand changed their Color Trade Bloc from Gray to Green.
09/06 02:03 pm - CoockooLand declared war on Austinia for the reason of "A not-so-general dispute".
09/05 10:58 am - CoockooLand declared war on NORWAYLAND for the reason of "Say hello to my little friend!".
09/05 03:03 am - CoockooLand had war declared by The Republic of war crimes for the reason of " Shalom!".
09/04 12:11 pm - CoockooLand had war declared by Midian for the reason of "Nice nation, it would be a shame if...".
09/04 10:25 am - CoockooLand had war declared by Blackjack for the reason of "junge".
09/04 09:32 am - CoockooLand declared war on Catholic Mexico for the reason of "I need positive net… Help a brother out?".
09/04 08:26 am - CoockooLand changed their Color Trade Bloc from Gray to Green.
09/03 07:27 pm - CoockooLand declared war on Kartwich-land for the reason of "Me too, thanks".
09/03 07:27 pm - CoockooLand declared war on Koreaa for the reason of "Tech Raid, PM for peace.".
09/03 07:26 pm - CoockooLand declared war on republica de oro for the reason of "All time low".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
18 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.