Goati is a nation led by Alpha Buck Johorn on the continent of Asia. Goati's government is a Theocratic Republic with very moderate social policies. Economically, Goati favors far left wing policies. The official currency of Goati is the Bitcoin. At 1,116 days old, Goati is an ancient nation. Goati has a population of 10,179,998 and a land area of 72,100.00 sq. miles. This gives it a national average population density of 141.19. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
MAAAAAAAAAAA!
Basic Information | |
---|---|
Nation Name: | Goati |
Leader Name: | Johorn |
Nation ID: |
406376 https://politicsandwar.com/nation/id=406376
|
Awards: |
![]() ![]() |
Founded: | 02/19/2022 (1,116 Days Old) |
Last Activity: | Active 63 hours ago |
Discord Username: | _grock |
Unique ID: | 78c61b3642e5d206f3b419034 |
International Relations | |
Alliance: | Man I Love Frogs ![]() Heqet |
Alliance Seniority: | 980 days |
Color Trade Bloc: | ![]() |
Commendations: | 13 |
Denouncements: | 4 |
Nation Page Visits: | 9,695 |
Economic | |
Population: | 10,179,998 |
Infrastructure: | 71,133.50 |
Land Area: | 72,100 sq. miles |
Avg Pop Density: | 141.19 people/sq. mi |
GDP: | $10,416,547,463.00 |
GDP per Capita: | $1,023.24 |
GNI: | $5,815,220,150.00 |
Economic Policies: | Far Left ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Theocratic Republic ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Jesus ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-79.69) |
Pollution Index: | 205 points |
Radiation Index: | 171.35 R (Global: 203.73 R) |
OBL Team: | Bucks in Rut ![]() |
Military | |
Nation Rank: | #1,008 of 11,409 Nations (8.84%) |
Nation Score: ![]() |
7,150.84 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
450,000 3,923,748 6,808,960 |
![]() Lost: Destroyed: |
37,500 207,934 419,637 |
![]() Lost: Destroyed: |
2,250 12,299 28,806 |
![]() Lost: Destroyed: |
450 799 1,360 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 30 |
![]() Launched: Eaten: |
0 0 17 |
Nation Stats | |
Infrastructure Destroyed: | 183,922.91 |
Infrastructure Lost: | 96,772.00 |
Money Looted: | $486,103,586.52 |
Wars Won: | 270 |
Wars Lost: | 21 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||
---|---|---|---|---|
30 Cities [M] | ||||
Probios | 2,400.00 Infra, 352,294 People | |||
Caprinetown | 2,400.00 Infra, 352,294 People | |||
Nubia | 2,400.00 Infra, 352,280 People | |||
Nation Activity | ||||
|
||||
Nation Score Over Time | ||||
Score Component Breakdown | ||||
Nation Militarization Over Time | ||||
11 National Projects | ||||
![]() |
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
|||
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
||||
![]() |
Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
|||
Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
||||
![]() |
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
|||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
||||
![]() |
International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
|||
International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
||||
![]() |
Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
|||
Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
||||
![]() |
Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
|||
Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
||||
![]() |
Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
|||
Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
||||
![]() |
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
|||
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
||||
![]() |
Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
|||
Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
||||
![]() |
Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
|||
Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
||||
![]() |
Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
|||
Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |