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Holy Meguca Meduka Empire
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Land of the Crimson Rose: Holy Meguca Meduka Empire is a nation led by Goddess Madokami on the continent of Australia. Land of the Crimson Rose: Holy Meguca Meduka Empire's government is a Absolute Monarchy with very libertarian social policies. Economically, Land of the Crimson Rose: Holy Meguca Meduka Empire favors left wing policies. The official currency of Land of the Crimson Rose: Holy Meguca Meduka Empire is the Mamiru. At 3,124 days old, Land of the Crimson Rose: Holy Meguca Meduka Empire is an ancient nation. Land of the Crimson Rose: Holy Meguca Meduka Empire has a population of 16,477,935 and a land area of 201,600.00 sq. miles. This gives it a national average population density of 81.74. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Global Wars Fought: 5

Former Weebunism Milcom

Former Axis Accord Milcom NPOLT3.png unknown.png FB_IMG_1576924319334.jpg


Basic Information
Nation Name: Holy Meguca Meduka Empire VIP
Leader Name: Madokami
Nation ID: 40347
Awards:
Treasures: Mona Lisa
Portrait:
Founded: 06/02/2016 (3,124 Days Old)
Last Activity: Active 5 hours ago
Discord Username:🌸Yuuki🌸#4080
Unique ID: 2e6b9ab70c42030637acc328a
International Relations
Alliance: Eclipse Alliance Flag
Astronaut
Alliance Seniority:521 days
Color Trade Bloc: Cino's cat is brown
Commendations: 54
Denouncements: 4
Nation Page Visits: 35,141
Recent Visitors: VIP Only 2 nations from 2 alliances in past 24 hours
Economic
Population: 16,477,935
Infrastructure: 114,540.28
Land Area: 201,600 sq. miles
Avg Pop Density: 81.74 people/sq. mi
GDP: $24,536,674,385.00
GDP per Capita: $1,489.06
GNI: $16,417,489,395.00
Economic Policies: Left
Currency: Currency Image Mamiru
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Libertarian
State Religion: Madokaiism Madokaiism
National Animal: National Animal ImageMamiru
Approval Rating: 0% (-82.85)
Pollution Index: 3,258 points
Radiation Index: 630.47 R (Global: 756.81 R)
OBL Team: Meduka Witches
Anthem:
Military
Nation Rank: #187 of 11,838 Nations (1.58%)
Nation Score: More Information 10,024.31
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
630,000
16,142,183
19,279,981
Tanks:
Lost:
Destroyed:
40,132
533,585
805,712
Aircraft:
Lost:
Destroyed:
3,105
56,686
77,458
Ships:
Lost:
Destroyed:
304
4,371
10,443
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
36
51
Nuclear Weapons:
Launched:
Eaten:
0
29
79
Nation Stats
Infrastructure Destroyed: 492,842.83
Infrastructure Lost: 352,437.00
Money Looted: $747,928,837.50
Wars Won: 123
Wars Lost: 44
Bounties

There are no posted bounties on this nation.

Map
42 Cities [M]
Nation Activity
12/19 02:21 am - Holy Meguca Meduka Empire had war declared by Newcanoodia for the reason of "We like taking candy from babies".
12/15 09:21 pm - Holy Meguca Meduka Empire had war declared by United Airships for the reason of "Bazooka Joe Duca".
12/15 08:03 pm - Holy Meguca Meduka Empire had war declared by Al-katram for the reason of "Tyme flyes when you're havyng rum".
12/14 05:56 am - Holy Meguca Meduka Empire had war declared by Communist State of Asia for the reason of "DIO REIGNS SUPREME".
12/14 01:57 am - Holy Meguca Meduka Empire declared war on Kazlandia for the reason of "For the glory of Madokami!".
12/14 01:55 am - Holy Meguca Meduka Empire declared war on Livonian Confederacy for the reason of "For the glory of Madokami!".
12/14 01:53 am - Holy Meguca Meduka Empire declared war on Gryffindor for the reason of "For the glory of Madokami!".
11/09 10:14 pm - Madokami built a new project: Arms Stockpile
10/31 03:29 pm - Kenny of Pirate Empire has publicly commended the nation of Holy Meguca Meduka Empire.
10/14 05:53 am - Madokami built a new project: Fallout Shelter
10/04 02:50 pm - Holy Meguca Meduka Empire founded a new city, Neo Roma.
10/04 01:27 am - Madokami built a new project: Bureau of Domestic Affairs
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
28 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.