Achievement Showcase
The Wonder Emporium is a nation led by Emperor Adam on the continent of Africa. The Wonder Emporium's government is a Anarchy with very anarchist social policies. Economically, The Wonder Emporium favors extremely left wing policies. The official currency of The Wonder Emporium is the Energon Cubes. At 1,059 days old, The Wonder Emporium is an ancient nation. The Wonder Emporium has a population of 10,327,105 and a land area of 116,250.00 sq. miles. This gives it a national average population density of 88.84. Pollution in the nation is evident. The citizens' faith in the government is mediocre with an approval rating of 38.7053%.
Cowards in Disguise
Behind their facade of unity and beauty, Rose hides the heart of a coward. They refuse to engage unless they can stack the odds overwhelmingly in their favor, gathering their forces only when victory is guaranteed through sheer numbers. True strength is tested in the face of adversity, but Rose crumbles at the slightest challenge, retreating into the shadows when they can't outnumber their enemies five to one. Is this the valor they claim, or a legacy of fear and opportunism?
How much longer will you stand by as they pick only battles they’ve already won, leaving true courage to wither on the vine?
The Bloody Shield: Sacrificing Their Own
"Rose" thrives on a despicable strategy: using their weakest as meatshields. Their leaders sit comfortably behind the front lines, watching as they send wave after wave of their most vulnerable allies to the slaughter. These aren't warriors—they're sacrifices, discarded to absorb the enemy's strength while the true fighters lurk in safety.
Worse yet, they disguise this cruelty as "strategic brilliance," claiming that every life lost serves the greater good. But the truth is clear: to Rose, lives are mere numbers, pawns to be spent in their quest for domination. Their allies aren't valued partners—they're disposable tools, cast aside the moment their usefulness ends.
When the smoke clears, who pays the price for their victories? Not the leaders of Rose, but the nameless, voiceless souls they betrayed.
How many more lives must be thrown away to protect leaders too afraid to fight on the front lines themselves?
The Red Rose of Communism
Their so-called "equal distribution" of resources is a smokescreen for corruption and control. While they preach unity and fairness, their leaders line their pockets with embezzled wealth, skimming off the top of the communal stockpile they force their members to support. Those at the top live in luxury while the rank-and-file are left to scrape by, trapped in a cycle of endless toil to sustain the greed of their overlords.
Adding insult to injury, every member is coerced into contributing to a mandatory community stockpile—whether they can afford it or not. Resources you’ve worked hard to gather are seized under the guise of “fairness,” only to prop up those too lazy or entitled to earn their own. The industrious are punished, while the complacent reap the benefits. Is this equality, or the theft of ambition?
Under "Rose," there is no reward for hard work—only the constant drain of your efforts to cover for the failures of others. A system built on exploitation and lies cannot stand for long.
How much of your hard work will you surrender to feed a system that rewards corruption and punishes ambition?
The leadership of Rose is a masterclass in incompetence. Through reckless decision-making, their leader dismantled their own navy—the very force meant to protect their alliance’s interests—leaving their stockpiles vulnerable. Predictably, this blunder led to a catastrophic loss of resources, stolen by opportunists who took advantage of their leader’s shortsightedness.
But the true insult came after the disaster. Instead of holding those responsible accountable, Rose promoted the very individuals who failed to safeguard their alliance. The same leaders who stood idly by as their stockpile was looted now sit in positions of power, steering Rose further into chaos. This isn’t leadership—it’s a farce, rewarding failure and punishing those who dare to question their broken system.
How can anyone trust a government that cannibalizes its own strength, squanders its resources, and elevates incompetence? Their failures aren’t accidents; they’re the inevitable result of a system built on corruption and cronyism.
Do you want to entrust your future to such folly? Or will you rise to demand accountability and leadership that values strength, wisdom, and true responsibility?
Wake Up, Stand Strong
Don’t be deceived by the allure of their petals. "Rose" isn’t a sanctuary—it’s a thorny trap, built on the backs of the exploited to serve the whims of its corrupt elites. They call it equality, but their brand of communism only consolidates power at the top, leaving the rest to toil endlessly in servitude.
It’s time to reject their oppressive system and fight for a future where merit and ambition are rewarded, not stolen. We stand for fair capitalism that uplifts everyone—the freedom to thrive without the fear of having your hard-earned success confiscated for the benefit of the lazy and corrupt.
Together, we can topple their false paradise and replace it with a system where opportunity belongs to all, and prosperity is earned, not stolen. Cast off their chains, rise against their lies, and build a brighter, freer future.
Join the Resistance Today! Together, We Will Defend True Freedom.
Basic Information | |
---|---|
Nation Name: | The Wonder Emporium |
Leader Name: | Emperor Adam |
Nation ID: |
400355 https://politicsandwar.com/nation/id=400355
|
Awards: | |
Founded: | 01/29/2022 (1,059 Days Old) |
Last Activity: | Active 8 minutes ago |
Discord Username: | directornyus |
Unique ID: | 3e2a7a1f38472a222c9c28f7d |
International Relations | |
Alliance: | The Syndicate Associates |
Alliance Seniority: | 63 days |
Color Trade Bloc: | $ea of Green |
Commendations: | 67 |
Denouncements: | 11 |
Nation Page Visits: | 10,018 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 10,327,105 |
Infrastructure: | 75,600.01 |
Land Area: | 116,250 sq. miles |
Avg Pop Density: | 88.84 people/sq. mi |
GDP: | $15,309,493,846.00 |
GDP per Capita: | $1,482.46 |
GNI: | $7,943,699,765.00 |
Economic Policies: | Extreme Left |
Currency: | Energon Cubes |
Domestic | |
Government Type: | Anarchy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Anarchist |
State Religion: | Eden |
National Animal: | Penguin |
Approval Rating: | 39% (38.71) |
Pollution Index: | 3,052 points |
Radiation Index: | 560.84 R (Global: 612.75 R) |
OBL Team: | keno |
Anthem: | |
Military | |
Nation Rank: | #1,143 of 11,810 Nations (9.68%) |
Nation Score: | 6,525.00 |
War Policy: | Fortress |
Soldiers: Casualties: Killed: |
0 4,209,123 2,671,859 |
Tanks: Lost: Destroyed: |
35,000 110,660 153,621 |
Aircraft: Lost: Destroyed: |
2,100 11,301 13,211 |
Ships: Lost: Destroyed: |
0 496 1,321 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
0 92 19 |
Nuclear Weapons: Launched: Eaten: |
4 0 8 |
Nation Stats | |
Infrastructure Destroyed: | 90,280.14 |
Infrastructure Lost: | 116,889.00 |
Money Looted: | $1,055,003,393.34 |
Wars Won: | 315 |
Wars Lost: | 61 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 Cities [M] | |||||||||||||||||||||||||||||||
Lokin | 2,700.01 Infra, 392,655 People | ||||||||||||||||||||||||||||||
uh oh | 2,700.00 Infra, 392,654 People | ||||||||||||||||||||||||||||||
Syndi | 2,700.00 Infra, 374,503 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||
Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
18 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
|||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
|||||||||||||||||||||||||||||||
Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
|||||||||||||||||||||||||||||||
Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
|||||||||||||||||||||||||||||||
Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
|||||||||||||||||||||||||||||||
Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
|||||||||||||||||||||||||||||||
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
|||||||||||||||||||||||||||||||
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
|||||||||||||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
|||||||||||||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
|||||||||||||||||||||||||||||||
International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
|||||||||||||||||||||||||||||||
International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
|||||||||||||||||||||||||||||||
Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
|||||||||||||||||||||||||||||||
Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
|||||||||||||||||||||||||||||||
Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
|||||||||||||||||||||||||||||||
Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
|||||||||||||||||||||||||||||||
Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
|||||||||||||||||||||||||||||||
Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
|||||||||||||||||||||||||||||||
Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
|||||||||||||||||||||||||||||||
Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
|||||||||||||||||||||||||||||||
Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
|||||||||||||||||||||||||||||||
Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
|||||||||||||||||||||||||||||||
Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
|||||||||||||||||||||||||||||||
Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
|||||||||||||||||||||||||||||||
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
|||||||||||||||||||||||||||||||
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
|||||||||||||||||||||||||||||||
Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
|||||||||||||||||||||||||||||||
Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
|||||||||||||||||||||||||||||||
Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
|||||||||||||||||||||||||||||||
Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
|||||||||||||||||||||||||||||||
Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
|||||||||||||||||||||||||||||||
Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
|||||||||||||||||||||||||||||||
Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
|||||||||||||||||||||||||||||||
Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
|||||||||||||||||||||||||||||||
Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
|||||||||||||||||||||||||||||||
Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |